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XCM PSP Slim Faceplates now available!

50°
340w ago - The guys at www.XCM.cc let us know this afternoon that their new XCM PSP Slim Faceplates are now available!

They come in 5 colors, including Chrome (pictured below), Crystal, Smooth Black, Orange, and Smoke.

For those interested, related Video Guides are also available as follows: How to Disassemble the PSP Slim / How to Install the XCM PSP Slim Faceplate

Each XCM PSP Slim Faceplate kit includes:

- Includes the digital pad (D-Pad) & analog stick
- Includes the control key rubber pad
- Includes all face buttons (start, select, volume, display, audio & home)
- Includes all 4 main action buttons (2 sets)
- Includes 2 pcs of new screw driver
 

Kingdom of Loathing Gamer Sentenced to Death

50°
340w ago - A footnote in the video game violence debate has been sentenced to die by an Oklahoma jury.

As reported by the Associated Press, jurors deliberated for eight hours before passing a death sentence on Kevin Underwood, 28. The same jury had earlier found Underwood guilty of first-degree murder in the horrific 2006 killing of 10-year-old Jamie Rose Bolin.

So what is Underwood's connection to the game violence debate?

In a 2006 hearing before the Louisiana Legislature, Rep. Roy Burrell cited Underwood's heinous crime as an example of the supposed negative effects of violent video games. Burrell was, at the time, attempting to persuade his colleagues to pass Louisiana's Jack Thompson-authored video game bill. He succeeded, although the law was later ruled unconstitutional. As I wrote for Joystiq at the time:

Burrell related [to his colleagues] the story of an Oklahoma man accused of the horrendous murder of a child. Why he chose this example... remains unclear, since the 26-year-old suspect was no kid, and the "violent" game he played, Kingdom of Loathing, is a non-retail, non-industry, online product in which stick figures - stick figures! - battle one another... His bill would have no impact on the very example he raised to support it.

A defense psychiatrist...
 

Counting Rupees: Take me to your lead platform

100°
340w ago - N'Gai Croal of Level Up recently pointed to an interesting development factoid from EA CEO John Riccitiello's 3rd quarter earnings call. A Cowen & Company analyst noted that many publishers have had difficulty in completing PS3 titles quickly and asked whether or not EA had made progress in narrowing the development times between PS3 and 360 games.

The answer appears to be that meeting technical specifications is no longer an issue for games where development led on the PS3 - but where development was either parallel or started on the 360, there's still a notable lag in speed and quality.

Croal e-mailed EA with an obvious follow-up question: If that delay can be eliminated by starting with the PS3, would EA consider mandating that development begin there? Director of Communications Jeff Brown responded that no, the company doesn't provide such edicts and that a number of factors are considered when selecting a game's development path. Why might this be the case? I think this decision probably makes sense from a business perspective for several reasons.

First of all, I suspect that some of this difference is probably illusory. It's well-known that the PS3 is more difficult to develop for than other consoles, which means that converting a game from a less complex to a more complex development...
 

13 Videogames being made into Films

650°
340w ago - We've been through the production lists of Hollywood again, and uncovered a wealth of console and computer games coming to the big screen....

Yesterday, we dug up 38 old films that are currently in the process of being remade. Today? Here are thirteen computer games coming to the big screen...

EverQuest
The huge online role playing game is currently in the hands of writer Michael '300' Gordon, who is penning a screenplay for a potential 2010 film.

Max Payne
Personally, I love the Max Payne games, and consider it a blight on the face of gamers everywhere that they weren't more popular. But they're very movie friendly, and that's why filming has now commenced on a movie that may yet re-start the gaming franchise, too. Mark Wahlberg is starring, and John Moore (not the one who writes for us, rather the one who remade The Omen) is directing.

Kane & Lynch
Eidos's 2007 game seemed to be made with the big screen in mind, and thus Lionsgate has picked up the tale of two Death Row inmates on the run. Jieho Lee is in negotiations to direct the film, which could move into production this year.

Gears of War
Underworld and Die Hard 4.0 director Len Wiseman is being linked with a live action version of Microsoft's Xbox 360 hit game. Stuart...
 

Microsoft Explains 360 Supply Flub

50°
340w ago - In an interview with Next-Gen, Microsoft has shed a bit more light on why Xbox 360 is having supply issues.

Supply constraints or not, Microsoft can't be too ecstatic that the PlayStation 3 has outsold its console for the second month in a row in February. But the purveyor of all things Xbox expects to get supply back in line in April.

Xbox 360 group product manager Aaron Greenberg told Next-Gen on Thursday just prior to the release of the NPD Group's February US sales data that the shortages are still rooted in larger than expected holiday sales.

Greenberg said that Microsoft's "number jocks" assumed that everyone who would typically buy an Xbox 360 in November and December would instead buy it in September or October after the September launch of Halo 3.

"We were wrong. What happened was the normal seasonality. November was twice the size of October and December was twice the size of November," Greenberg said. "What happened with the Halo phenomenon was just truly incremental on top of the normal holiday cycle.

"...Even at the speed we're running at, it can take a couple of months to react to that."

Greenberg said that Microsoft is currently airshipping Xbox 360 hardware into the market, a practice not typical in normal supply situations.
 
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