267w ago - This generation console war is still finely in the balance. Sure, the Wii is way out in front, while the PS3 and Xbox 360 trade positions on a monthly basis, but with a long way to go, I still feel it's anyone's market.
So what will swing it for one of the consoles? What will make the all-important mainstream consumer choose one over the other and take it on to victory?
While some of us have owned and played a next generation console for two to three years, we are the early adopters, the hardcore gamers (except for Wii owners) who want the latest and greatest system to experience our hobby on. And generally, although price may be a slight concern, we're willing to pay through the nose for that cutting-edge experience.
But with prices dropping and this generation of consoles moving in to the second phase, the general populous are entering the fray and choosing their games system to replace the last-gen console they have been happy with for the past few years. The question remains: what will influence their buying decisions?
I feel this generation has given consumers a real choice that no other generation has quite managed:-
The PS3 is a powerful games console that Sony has also tried to develop in to something more: a multimedia living room hub offering the Internet...
To quote: Beta9 would have been out a few days ago, but then Nintendo came up with the new October 23 update with perfect timing, so we had to make sure the beta9 installer was compatible (read: exploited a new bug nobody knew about until then).
Warning: We've updated the ELF loader to be compliant with the specs. Unfortunately, DevkitPPC ELFs currently are not (they will be in the next release), so they'll break. App authors should distribute DOL versions. If they don't, tell them to. If they don't, convert it yourself:
powerpc-gekko-objcopy -O binary boot.elf boot.dol
Newer ELFs produced by the new toolchain (when it comes out, hopefully soon) will be compatible both with the new loaders (HBC beta9) and all the old loaders. All DOL files work as usual. The new linkerscript will also be more flexible (we're using it for all the binaries involved in HBC, instead of a mixture of custom linker scripts). Authors of other loaders will like this.
What is included:
- cIOS Installer
- Backup Launcher 0.3 with banner
- Cinematic now working properly
- Wi-Fi Enabled
- Faster Load time
- Drive speed is still 3x. It is so fast that some testers believed it is running at 6x.
- Supports non-patched and patched Wii games (The correct term for "patched" is "decrypted")
- Not all games will work, but as of now most do.
Some parts are modification of free available source code, and are unsupported and not condoned by the original authors of it. The backup loader modification is solely the work of WiiGator.
Thanks to Waninkoko for his support and the first version of the backup loader.
267w ago - Even though Resident Evil 5 producer Juntake Uchi thinks the Wii is a "wonderful piece of hardware," he also believes that "even the title screen of this [Resident Evil 5] couldn't have been done on PS2 or Wii."
In some ways, this is an insult to the hardware of the Wii, but it's not exactly a hidden secret that Nintendo's system is vastly underpowered when compared to the 360 and PS3.
To quote: Kawata: First of all, and quite obviously, the graphics. Even the title screen of this couldn't have been done on PS2 or Wii. Online co-op as well; the number of enemies you can have on-screen at one time; destructible scenery, physics - we're using Havok this time.
We can do more complex stuff with AI; the concern I had in the very beginning is that sometimes an AI partner can become very frustrating. Now she handles fine and you can play through the game without her becoming a frustration.
When you see the new stuff you'll say "Oh my God, I can do this and this and this", but you'll probably get used to it quite quickly and then get into the story.
How complicated could the title screen of the game be that it would be impossible to duplicate on the Wii and PS2?
To quote: Wii Shop and IOS51 installer is a very quick modification of PatchMii modified by Muzer that does one thing: It installs the new IOS51 and Wii Shop Channel, without installing the patches to all the other IOSes. This means that as long as you didn't update, you can now install this to use the Wii Shop Channel but keep all the benefits of not having the update.
Anybody at all could have made this, just everyone is too busy at the moment, so I figured I would make it. It's literally modifying 4 lines of code and commenting out a bunch of stuff. Because of this I didn't bother to include the source in the package, but if anyone wants me to, I'll happily include it.
This does not have the same effects as updating, so you get the best of both worlds. You can do this on any system menu version and it will work fine,...