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Mirror's Edge interview discusses PS3's quirks

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349w ago - An interview with Mirror's Edge devs, DICE, has swept onto the Internet and we're collecting the information to relay back to you. The title is multiplatform, but was showcased only at the PlayStation Day event.

DICE's general manager, Sean Decker, explained it was because Sony has been a great partner and developing on the PS3 gives them a lot of little quirks to work with (Sixaxis balances Faith, Cell helps push higher texture resolutions).

This is interesting because Decker goes on to explain how each version of the game (PS3, 360, PC) will be different -- imagine, a developer taking the time to tweak a game to perform optimally on each platform.

The developers are aiming for a 720p experience across all platforms, to keep a super-smooth frame rate at all times. There's not going to be any user interface in the game whatsoever other than a dot in the middle of the screen, a "focus point" for players, which will minimize motion sickness for those susceptible to such an ailment.

The game isn't about combat, Decker explains, but about movement. Even when you get a weapon, it's more of a tool to get through an obstacle than to take out other people. Any online elements are being kept secret until summer (E3, we presume), along with information on any sort of demo.
 

First footage of Red Alert 3 is gorgeous

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349w ago - When you think about Command & Conquer: Red Alert 3, it's not instantaneous to associate the title with our beloved console, the PlayStation 3.

The series is strongly rooted in the PC realm; however, that doesn't mean we're not excited. We're certainly looking forward to seeing this game -- especially after having a taste test of last night's debut footage.

The game looks amazingly beautiful. Make sure you see it in HD glory. While the game looks great, we're pretty sure the PC version is on display here and not PS3.

Anyway, our version should be visually on par. Also interesting, it looks like the game has a new possible release date: October 2008.




 

End of Year Exclusives: Sony Vs Microsoft

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349w ago - Last year you'll have no arguments that Microsoft's better games line up prevailed over Sony's. You could forgiven Sony and its developers for not having enough time to get used to the new hardware or it could have been that Microsoft just crammed all their five star quality titles into a few months.

Whatever the reason, it leaves 2008 to be more important. With now both Sony and Microsoft preparing great looking line ups for the end of the year. We take a look to find out who's line up looks better on paper.

Sony's heavy hitters are Killzone 2, Resistance 2 & Little Big Planet and to be honest that sounds like enough to fight off anything Microsoft have as Sony are releasing what should be 3 fantastic games.

Although Microsoft will be serving up some Gears of War 2, Fable 2 & Viva Pinata: Trouble in Paradise to combat Sony's onslaught. At the recent industry press events we got a truck load of information about what both company's will be offering come Christmas time.

Microsoft

Microsoft don't exactly have the massive line up they've had in previous years but come with a few hotly anticipated games. Gears of War 2 is already looking like a suitable follow up to, arguably 2006's Game of the Year. While titles like Viva Pinata & Banjo Kazooie are...
 

The Conduit Returns - First Exclusive Video out!

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349w ago - We've been hinting at first footage for High Voltage Software's The Conduit ever since its unveiling a few weeks back, but we're finally able to pull the curtain back on it.

For those that haven't been following the game thus far, The Conduit is a futuristic first-person shooter built from the ground up specifically for Wii but High Voltage Software. The game embraces classic FPS control on the Wii, utilizing IR control for aiming, and a few new elements such as the "all-seeing eye" to uncover mysterious alien elements throughout the world.

In this initial gameplay trailer, we follow the main character's introduction into an underground plot that may in fact take over Washington D.C. and eventually, the world. Within the trailer you can see the SCAR rifle in action, some quick pistol work, a few of the environments from the game, and some tricks involving the all-seeing eye.

We'll have more on The Conduit soon, so be sure to keep your eyes peeled as production continues on this Wii-specific first-person shooter.

We've been getting small updates from the developer, but as of yet there's still no publisher officially announced for The Conduit as of yet. If you're an interested Wii gamer, be sure to weigh in on our comments section below, and show your support for one of Wii's top...
 

MotorStorm Pacific Rift features photo mode, custom soundtracks

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349w ago - There's a bigger, badder and more badass sequel coming out this year. You guessed it: MotorStorm Pacific Rift. There's more to be excited about in the sequel other than interactive vegetation.

If you didn't hear, Pacific Rift is going to have twice the tracks of the original, and four-player split-screen racing (something sorely missing from the original).

Pacific Rift is also going to add a number of commonly requested features, such as a Photo Mode, which allows you to take screenshots from within the game to store and share on your PS3.

There's also Custom Soundtracks, which allows you to play music from your hard drive, so you can finally drive around thrashing to Britney Spears and Avril Lavigne (if you so choose).

Sixteen tracks. Twenty player online multiplayer. Custom soundtracks. Photo mode. Monster trucks. It really looks like Pacific Rift is really going above and beyond the original's offerings. Video, after the cut.
 
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