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Ethan: Meteor Hunter Announced for PS Vita, PS3 Demo & Price Cut

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32w ago - Seaven Studio Co-founder Olivier Penot announced that Ethan: Meteor Hunter is headed for PS Vita, complete with a PS3 demo and price cut with details below.

To quote: Hey guys! You've asked for it, and it's happening! I'm happy to announce that Ethan: Meteor Hunter, often described as "when Super Meat Boy meets Braid" and released in October on PlayStation 3 and PC, will arrive on PlayStation Vita very soon!

We will announce a definitive release date soon, but expect it this spring!

Can't remember what Ethan: Meteor Hunter is about? Let me refresh your memory. You can freeze time and manipulate the world with dynamic use of physics allowing endless possibilities: overcome challenging platforms and tricky puzzles the way YOU want.

Nothing is scripted, levels can be solved in multiple ways. You'll die repeatedly but you'll enjoy it - master the one-hit kill gameplay and feel like a hero when you succeed!

The game features leaderboards (shared between PlayStation 3 and PlayStation Vita), 50 levels within three different worlds, secret bonuses and challenging trophies!

You will also be able to use the touch screen as it just made sense with the freeze-time feature to move objects around.

And you can use the Rear Touch Pad to rotate objects...
 

Video: Hatsune Miku: Project Diva F Debuts on PS Vita this March

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32w ago - Sega of America Associate Brand Manager Aaron Webber confirmed today alongside a video trailer that Hatsune Miku: Project Diva F febuts on PS Vita this March.

To quote: Hello again, PlayStation aficionados, [Register or Login to view links] fans, and gentlemen and ladies with fine taste in music games. Aaron from SEGA here, and we're excited to confirm with you all that Hatsune Miku: Project DIVA f will be releasing for your PS Vita this March!

The game will be available on PlayStation Store, and will also feature a completely separate set of Trophies from the PS3 version (go for that double Platinum)!

We're also happy to confirm today that we will be bringing over the DLC that many have asked us about: the Snow Miku 2013 DLC, the Extra Character Modules Pack, and the Extra Songs pack will all be available at launch in March. We'll be announcing details on pricing for these, as well as the full game, here soon.





It's amazing to look back and see how far we've come over the last year. For that, we have nothing but thanks for each and every one of you who picked up the game (or plans to) and is part of that story.

From a [Register or Login to view links]
 

FuturLab Reveals How to Win at Surge Deluxe on PlayStation Vita

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32w ago - FuturLab's Dave Gabriel revealed how to win at Surge Deluxe on PlayStation Vita for fans today.

Below are the details, to quote: Hi everyone! Dave from FuturLab here to remind you that Surge Deluxe launched yesterday, exclusively for PS Vita, for the stupendously good price of $4.99! If you missed it last week, here's the launch trailer.





I'm also here to stock you up on some awesome tips for getting higher up on the various leaderboards. If you want to read even more info, check out last week's blog post.

AWESOME TIPS

1) It's always better to vent...

Venting makes the corresponding color blocks worth more points. For example, if you're left with a bunch of purple blocks ready for clearance, but some of them are blocking the purple vents, it's worth sacrificing those blocks to make the vents available, as triggering two purple vents will make your purple blocks worth a lot more points.

You'll know you've got it right when all your blocks are shaking wildly with excitement before you unleash the clearance!

2) Leave the star blocks until the clearance!

Star blocks are worth double points, so chip away all the other blocks in a level to leave as...
 

FIFA 11 Exploit Released for PS Vita Firmware 3.01, Leak Details

550°
32w ago - Following up on the previous updates, today hgoel0974 shared news of yet another PS Vita Firmware 3.01 exploit using FIFA 11 alongside another leak with details below.

To quote: Ok guys, you might want to hurry up and grab the game as Mathew_Wi has decided to release the exploit now as the game seems to have been leaked. This is quite disappointing actually because this is the second leak for this kernel exploit.

So, the game is Fifa 11 and it is available on the US and JP stores. Although Mathew hasn’t described where the leak happened, I’d like to send out a message to the leaker saying that he hasn’t helped anyone by leaking and instead he has not only ruined many of our plans (like my sleep ) but has also ruined it for all the people who were going through the ninja release the right way.

I’d like to point you and everyone else to the “Regarding ninja releases” thread just to remind you about how a ninja release works. Anyone who has ever wondered why we do ninja releases, it’s because leaks like this just ruin it for everyone.

On to the release, Mathew_Wi posted here on the forums about how annoyed he...
 

Capcom: Dustforce Launches Today on PS3 and PlayStation Vita

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32w ago - Capcom Producer Rey Jimenez announced that Dustforce launches today on both PS3 and PlayStation Vita platforms with details below.

To quote: In any other context outside of games, "S" rank being the pinnacle of grades wouldn't make sense. But since we're talking games here, we all know that the "S" rank is where it's at.

I have a theory that it originated in Japanese games (where many of the great gaming traditions started) and their disregard for A being the first letter of the alphabet. Whether or not that's true, the tradition of Capcom platforming lives on in Dustforce, which launches today on PS3 and PS Vita.

Originally made by Hitbox Team and released for PC, Dustforce caught our eye because it shares a few elements of the best platformers we've made: challenge, design, and soundtrack.

Dustforce seems very simple at first glance, and it really is. The idea is to move your acrobatic janitor through the level as fast as you can, while cleaning all the dirt, dust, and grime. You're given a few abilities to do this: double jumps, wall runs, dashes, etc.

There are also some tricks that you need to learn, like down dashing onto a slope for max speed, or learning to dash as soon as you land to maintain dash speed. Using these tools, it's up to you to find the...
 
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