Sony release an Official Statement on PS3 Firmware v2.40 Issues

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302w ago - Sony has finally issued an official statement regarding the launch of PS3 Firmware v2.41 and the release of v2.40. Courtesy of Sony's "unoffical" blog Three Speech it states:

"The PLAYSTATION®3 (PS3™) system software version 2.41 is now available for update from July 8, 2008. With this update, we have fixed the problem that prevented a limited number of PS3s from activating properly after updating to version 2.40, when certain system administrative data were contained on the HDD.

For those users who have updated to version 2.40 and have experienced the problem that XMB™(XrossMediaBar) is not appearing, or no images are displaying on the screen, please contact Customer Service.

We have confirmed that for those users who have successfully updated to the version 2.40 and are able to activate the PS3 system, this problem will not occur on your PS3.

We apologise for any inconvenience this may have caused you and appreciate your understanding and continued support."
 

Sony Explains Importance of First-Party Exclusives

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302w ago - First-party exclusives are getting rarer these days, with staggered releases being the preferred method of temporary exclusivity by publishers.

Sony head honcho Shuhei Yoshida recently talked about how the new dynamic makes first-party exclusive titles that much more important for the company.

"In this generation, it costs much more to develop one product, it's just natural for third-party publishers trying to recoup the investment from multiple platforms," he told ThreeSpeech.

"I think that's pure economic pressure, pushing most of the third parties to move from some exclusive games to more multi-platform titles."

"Because we know that is the trend, we, as a company, can invest in our first-party studios; in terms of exclusives, our role becomes more important," explained Yoshida.
 

Rumor: PS3 Firmware 2.41 due out Midweek says Sony

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302w ago - The huge in-game XMB PS3 update that was pulled from PSN last week following technical issues will be re-released for download by Wednesday, CVG has been told.

According to customer support, Firmware version 2.41, which should be clear of all errors, will out "midweek", although Sony has yet to make an official announcement to confirm that.

In case you missed it, Sony last week was forced to pull the much-anticipated update after widespread reports of it breaking PS3 consoles.

The Firmware is available to download from various Web sites on the Internet (like HERE), but to be on the safe side you'd be best to wait for the update from Sony.
 

Sony Sees More PS3 Integration With PSP

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302w ago - PSP hit the scene about three years ago and while it's been evolving into quite a useful handheld, it hasn't quite taken off like Sony would have liked.

But that doesn't mean that it's dying and SCEA Director of Hardware Marketing John Koller insists that sales have been "red hot" in 2008.

PlayStation 3 has also had a healthy rebound this year and Sony plans to integrate the two more as time goes by.

"I think as we go forward, we're going to see a lot more integration with PlayStation 3, particularly as the install base of the PS3 continues to grow stratospherically in many ways, and the integration that is going to occur there is part and parcel of the strategy that the console is the living room hub and really where your entertainment flows," he told IGN.

"Then, your PSP is your digital living room on the go, and being able to access your PS3 in a wide variety of ways is really a key part of our overall branding strategy. That's going to be something that you're going to see expanded on in future firmware updates and other things."
 

Call of Duty 4: Larger burden on Sony PS3 than Xbox 360

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302w ago - Games like Call of Duty 4 run at a framerate of 60 frames per second on both systems. But Call of Duty 4 is a game that experienced technical problems with various bottlenecks due to the varying levels of action that occur on the screen. The game was originally designed to run at 60 frames per second at 720p, but it caused drops in the framerate.

The proof of this is the fact that Call of Duty 4 runs at a resolution of only 640p on both the Xbox 360 and Playstation 3. This may be "equal" in terms of what is displayed on the screen, but the FACT is that Call of Duty 4 is putting a much larger burden on the PS3 than it is the Xbox 360.

Confirmation of this can be seen in the large number of games that "run smoothly at 60 frames per second on the Xbox 360, but struggle to run at 30 frames per second on the Playstation 3." That was a quote from Gamespot.

It's simple math: The Xbox 360 can display approximately 500,000,000 polygons per second, compared to 275,000,000 polygons per second for the Playstation 3.

Multi-platform games use what is called a "Lowest Common Denominator" form of programming.

Basically, what this means is the developers start out by saying to themselves, "We need to develop a game for the Xbox 360 and the Playstation 3."
 







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