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February 2009 NPD Numbers Give Sony Reason to Celebrate

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305w ago - Sony was able to put two games on the top ten software sales chart in February, as well as sell a respectable amount of each of its systems. The big winner in software is Street Fighter IV, taking the number two and three slots on the Xbox 360 and PS3, respectively.

The NPD gaming numbers are in, and February sales enjoyed a 10 percent bump over last year, while gaming enjoyed an 11 percent bump thus far this year.

To quote: Sony has some great news this month, although the 360 still beat the PS3 in hardware sales. The PS3 sold 276,000 units, which is still a tiny drop from last year's 280,000. The PS2 sold 131,000 units, and the PSP sold 199,000 units. Three consoles, over 600,000 units shipped.

What has to feel even better is that Sony did a good job of putting software up on the sales charts. The PS3 release of Street Fighter IV came in third place with 403,000 units sold, and Killzone 2 came in fifth place with 323,000 units sold. Very good numbers, two games in the top ten, and some evidence that Sony is starting to shift some serious software. Excellent news.

All we need is to see that rumored price drop on the PS3 and some titles from that upcoming push of PSP software, and Sony could be doing some intense business in the market.
 

Dev: MotorStorm: Arctic Edge Will Significantly Push Sony's PSP

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305w ago - Motorstorm: Arctic Edge will significantly push the PSP's hardware according to BigBig, but the dev says we still haven't seen everything Sony's handheld is capable of.

To quote: "MotorStorm: Arctic Edge really does push the machine," game director Richard Ogden told NowGamer. "We've got more physics and damage and destruction going on than most other games on the system.

As to whether there's more that can be squeezed out; most definitely. We've been working with the hardware now for a good few years and we're still finding ways that we can squeeze more out of it."

Ogden also told us that Arctic Edge will bring the "full Motorstorm experience" to the PSP, despite the hardware disparity between Sony's handheld and its PS3 big brother.

"As long as you take a sensible view on what you're trying to achieve then there aren't really any major constraints when translating a PS3 game to PSP," he said.

"The main area to deal with is the graphics and visuals - we have to use lower resolution textures and less polygons in our models, but in such a way that it's still going to look great on the small screen. Really, nothing else needs to be compromised that much, at least not in the player's perception of the final product."
 

Sony PlayStation Store Update for March 19, 2009

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305w ago - PlayStation Store Senior Manager Grace Chen is back again with another weekly PSN update today as follows:

It's week six of the "PSN Spring Fever" section of the PlayStation Store, featuring games, trailers, and themes available for download! Headlining this week is Wheel of Fortune!

Price Update
Ratchet & Clank Future: Quest for Booty Price Drop (now $9.99 )(*Limited Time Offer)
The search is on for the most valuable treasure in the galaxy: Clank! The swashbuckling action in Ratchet & Clank Future: Quest for Booty begins one year following the intense ending in Ratchet & Clank Future: Tools of Destruction.

Downloadable Games
Wheel of Fortune ($14.99)
Spin the wheel and solve the puzzle with America's Favorite Game Show! Wheel of Fortune captures the spirit of the popular TV show with high-definition graphics and realistic game play and is now available on the PlayStation Network! Create your own character and experience Wheel of Fortune as never before. Solve puzzles to earn PLAYSTATION 3 system trophies, and challenge your friends online or play solo to become the game's big winner!
ESRB Rated E
File size: 246 MB

Add-on Game Content
LittleBigPlanet Killzone Mini-Pack ($2.99)
The battle against...
 

Rumored Sony PlayStation 3 Price Cut Will Not Happen

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305w ago - For those of you wishing for a price cut with the PS3 think again.

Sony says that it is losing $50 on every PS3 it sells right now. If they were to reduce the cost $100 they would go from losing 11% to 33%.

This is why it will never happen and why XBOX360 will always out selling ahead. The fact that Microsoft can support losing 33% is why the XBOX360 can get a big price cut.

When Sony has a new console ready then the price will drop, but I believe they need to spend more time on their firmware and extending their warranties than cutting the price of the console. Sony, are you listening?

To quote: In late February an analyst with Janco Partners claimed a price drop announcement from Sony was due "in the next couple days." Nearly a month later, no word on so much as a sales snip.

But Sony's still losing about $50 per PS3, according to Business Week, which pegged Sony's costs at $448.73 per system as recently as December 2008. If Sony dropped the retail price of the PS3 by $100, they'd increase their per unit losses by nearly a quarter ? from 11 to 33 percent.

What's more, [Register or Login to view links]...
 

Is Sony Computer Entertainment Making a Robot Accessory?

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305w ago - Think R.O.B. of the future! Sony Computer Entertainment patented a robot that works with a console like the PS3. The robot is designed with a camera to detect its surroundings and a display which can show images.

A microphone that reacts a user's voice and speaker allows the robot to respond to sound as well. Sony also plans to add a position detection sensor to the robot such as an acceleration sensor, gyro sensor, or possibly a GPS receiver.

To quote: Imagine playing a video game bundled with a tangible robot that rolls around on your carpet. Sounds unbelievable, but Sony Computer Entertainment filed a patent application for just that in June of last year.

The robot is designed with a camera (item 14) to detect its surroundings and a display (18) which can show images. A microphone that reacts a user's voice and speaker allows the robot to respond to sound as well. Sony also plans to add a position detection sensor to the robot such as an acceleration sensor, gyro sensor, or possibly a GPS receiver.

Unfortunately, the patent doesn't give any clues on how the robot can be used for a game. The document details the information processing system which lets the robot respond to commands even though a player's viewpoint is different than the robot's. Remember, if this is going...
 
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