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Gran Turismo 5 Prologue: Hands-On With the Japanese Version

50°
372w ago - Gran Turismo 5 is here. Well, okay, it's actually not the full version of Polyphony Digital's fifth iteration of the GT series; it's in fact Gran Turismo 5 Prologue, and no, it's not available in America yet. Instead, we downloaded the game onto the GameSpot office's Japanese PlayStation 3 to get a sneak peek at what to expect once it eventually does arrive here in the States. Nonetheless, the arrival of any GT game is a big event, and we've been happy to explore its various nooks and crannies since its release.

First things first: The Japanese version of Prologue is available both in disc format and as a downloadable game. We chose the latter and the download took a while to complete, probably close to 30 minutes over our office Internet connection. That's certainly a long time to wait, and it's reasonable to assume that downloading a game of this size on a home connection will take even longer.

With the game installed, we dove right in. The starting screen for the page is quite a departure from previous versions of the game and seems to be built around the online experience. The features available to you will change based on whether or not your PS3 is connected to the Internet. For example, when connected to the PlayStation Network, the main page of Prologue shows the various modes in the game, including...
 

Warhawk: The Skies are Alive on PS3

50°
372w ago - As part of GameSpy's Game of the Year Interview Series, we speak with Warhawk's Senior Producer, Harvard Bonin.

As the GameSpy editors gathered for our annual Game of the Year kick-off meeting, a furious argument broke out over the game Warhawk. "It's just a shame that the Warhawks were so underpowered," someone said. "Are you kidding me!?" someone else blurted: "A good player can dominate the map with one of those!" All of a sudden, everyone was chiming in: This weapon was unstoppable, that weapon was too weak, you're not using it right, etc. etc. It underscored the truth behind Warhawk's success as a multiplayer game: this game is so balanced that players continually walk a fine line between being a badass or a crater on the ground.

Aside from being a great game in its own right, Warhawk broke some new ground for the PlayStation 3. It was distributed both digitally and at retail. And as basically an online-only title, it really put the PlayStation Network to the test. There was no doubt in our minds that it should be a Game of the Year nominee.

On the eve of our annual Game of the Year awards, we took some time out to talk with Harvard Bonin, the Sr. Producer at Sony Computer Entertainment, America.

GameSpy: Thanks for taking the time to chat about Warhawk! Congratulations...
 

PlayStation Mag: Top Games of '08

50°
372w ago - The year is almost over and many game publications are noting their top anticipated games for the new year. This month's Official PlayStation Magazine lists the top 10 most anticipated games of 2008. Killzone 2 clocks in at #3 on the list.

10. Pro Evolution Soccer
9. GTA IV
8. Ghostbusters
7. The Agency
6. Dead Space
5. FallOut 3
4. Gran Turismo 5
3. Killzone 2
2. Little Big Planet
1. Metal Gear Solid 4

Subscribers of the Official PlayStation Magazine should have their copies in their hands now. The magazine hits news stands during the next week.
 

3-way NVIDIA SLI offers extreme performance

200°
372w ago - NVIDIA has extended its SLI technology, allowing up to three GeForce graphics cards to be used in one machine - delivering up to 2.8 times the performance of a single GPU system.

If you've ever wanted to run Crysis at 2560–1600 with 8x AA and all the DirectX 10 effects enabled, this is the way to do it - although it'll cost you a pretty penny. You'll need a NVIDIA nForce 850 SLI MCP motherboard to start, then three GeForce 8800 GTX or 8800 Ultra cards to get the ultimate money-is-no-object gaming rig.

Check http://www.slizone.com for a list of 3-way SLI certified components.
 

Microsoft Releases Xbox 360 HD DVD Emulator

100°
372w ago - Microsoft Corp. today announced the release of the Xbox 360 HD DVD Emulator, enabling film studios and disc authoring companies to model the behavior of HD DVD disc content, including encoded video and HDi interactivity, in a virtual environment before committing to burning a single HD DVD disc.

This comprehensive tool is among the first commercially available, software-based solutions of its kind, eliminating the need for expensive hardware or time-consuming and costly trial-and-error processes for testing HD DVD titles, helping to ensure that titles ship error-free.

The enhanced content and rich interactive capabilities of HD DVD increase the need for an efficient way to troubleshoot coding to maintain the highest-quality consumer experiences. The emulator uses a combination of available hardware (the Xbox 360 video game and entertainment system and the Xbox 360 HD DVD Player) and specialized emulation software to ultimately enable playback of near-final assets from a network storage share, portable hard drive or optical disc.

This allows focused testing of the layout, the menus, and the behavior of the interactivity functionality of a title. Detailed log reports from the Xbox 360 HD DVD Emulator deliver valuable tracing information to help quickly and easily pinpoint problems with advanced...
 
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