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King of Fighters XII Hits Sony PS3 And XBox 360 in July, 2009

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299w ago - Entertainment has just announced a July 2009 worldwide release for King of Fighters XII, the impossibly gorgeous first HD entry in SNK Playmore's long-running 2D fighting series, on both Xbox 360 and PlayStation 3.

To quote: The fighter features 20 playable characters, all of whom appear as newly redrawn sprites, fighting in equally impressive 2D backgrounds.

According to the press release, preview footage and images for this unbelievably hot game are included in the PS2 release of King of Fighters '98 Ultimate Match, itself a fairly nice-looking KOF - which happens to be out today.




 

Burnout Paradise Toy Pack Dated, Hits Sony PSN Thursday

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299w ago - Criterion Games has annonced today that the Burnout Paradise 'Toy Pack' arrives this Thursday, to quote:

The Toys Pack will be released on console this Thursday!

Keep an eye on the Twitter tab and our in-game Criterion Games Network for up-to-the-minute info on when these are available in the in-game store, PlayStation Store and Xbox live Marketplace.

We'll be back with all the information on all 9 mini vehicles and how to get them on Thursday morning.

If you can't wait until then for incredible new Burnout Paradise vehicles, there's plenty to keep you going with the recent release of Legendary Cars.

The Legendary Cars Pack is available now from our in-game Burnout store as well as your console stores.
 

Is Team Ninja Crafting a New Blade for Microsoft to Use on Sony?

250°
299w ago - For those of you that don't know, in many interviews former Head of Team Ninja Tomonobu Itagaki has mentioned that a deal between Tecmo and Microsoft has been struck.

The deal involved releasing 5 exclusive titles throughout the life span of the 360. All 5 titles were to be developed by Team Ninja.

The titles mentioned were DOA 4, DOA Extreme 2, DOA Code Chronos, Project Progressive, And a secret title (which was later revealed to be Ninja Gaiden 2). We know that 3 out of the 5 titles have already been released; we also know that all 3 were released annually from 2006; in addition, we know for a fact that in a second interview with Tomonobu Itagaki, he mentioned that all the remaining titles that are set to be released exclusively for the 360 are all in development.

Not only that, but he actually mentioned that they have been in development for quite some time. If that is any indication, not only are there 2 remaining titles to be released exclusively for the 360, but we will probably be seeing them very very soon!

And if anyone has doubts regarding the level of polish of the 2 remaining titles, know this, Tomonobu itagaki left Tecmo half way through 2008. By that time, Ninja Gaiden 2 was done, and the remaining titles had already been in development for 3 years.
 

Sony: PlayStation 3 is Hard to Develop for on Purpose

350°
300w ago - Earlier this week, Shaun Himmerick, executive producer for "Wheelman" and employee at Midway, told the hosts of the "[Register or Login to view links]" podcast that developing for the Xbox 360 and the PlayStation 3 couldn't be any different.

"The politically incorrect answer is that the PS3 is a huge pain in the ass," Himmerick told the hosts.

"Anyone making a game, if you're going to make it for both, just lead on the PS3 because if it works on the PS3, it'll work on 360," he said. "We had to play catch-up on the PS3 because of the memory constraints and how it renders; how it processes is just different. And it's harder on the PS3," Himmerick continued.

A slew of well-known developers have spoken out against Sony's high-power console.

Valve's Gabe Newell said in 2007 -long before Sony's decline started- that the PlayStation 3 is a "waste of everyone's time." He went on to tell Edge Magazine that "investing in the Cell... gives you no long-term benefits. There's nothing there that you're going to apply to anything else. You're not going to gain anything except a hatred of the architecture they've created. I don't think it's a good solution."

A [Register or Login to view links] in the Dr....
 

Five Games That Need to Come to Sony's PlayStation Portable

300°
300w ago - With the announcement of some stellar titles arriving on the PSP this year, it would appear that owners of the device finally have a good reason to charge it up again and book a long train journey.

With the idea of creating a cutesy LBP level during rush hour headaches-ville and ripping through Motorstorm's snowy, mountainous terrain while sitting on the toilet firmly processed in our brains, it seems only fitting that we discuss which games should also be brought to the device.

1. Dead Space

Having just been revealed as an upcoming release for the Nintendo Wii, Dead Space is clearly a franchise that EA are taking very seriously. Its blend of horror and action was well received when it was originally released for the PC, PS3 and Xbox 360 in 2008. The sound was also remarkably well implemented, helping it to be one of the most talked about games of the year.

Its eerie music, snarling monsters lurking around every corner and random spaceship noise had me on the edge of my seat. It would be very interesting to see how the game's intensity could be scaled down for the handheld, while it would represent a superb opportunity to push the PSP's sound capabilities to the limit.

2. Bioshock

As far as I'm aware, FPS games on the PSP haven't...
 
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