Jaffe And Sony Named in Suit Over Alleged God of War Plagiarism

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292w ago - It seems God of War may have looked to more than just Greek Mythology for inspiration. Sony and game designer David Jaffe have been sued for copyright infringement.

The suit claims that story elements of God of War were stolen from a pre-existing works of fiction submitted to Sony in 2002. Now here's how it goes:

* The works of fiction were submitted to Sony in 2002
* The first game was released in 2005
* Jaffe once said that the game took three years to develop

Coinkidink? Well, the plaintiffs don't seem to think so. The plaintiffs, Jonathan Bissoon-Dath and Jennifer Barrette-Herzog, cited several examples to how the game stole from their work. Examples of these are:

* Plaintiff's works tell the original story of how a champion saves Athens from destruction by the invading Spartan army that has been sent by Ares... [GoW]... is the story of how a champion chosen by Zeus and Athens saves Athen from destruction by an invading army sent by Ares...

* In plaintiff's original work and God of War, the Champion's family is hacked to death in a one-room building in a small peaceful village. In both stories the Champion feels partially responsible even though he is not really to blame...
 

Sony Unaware of Any Slow PlayStation 3 PSN Download Speeds

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292w ago - Gamers and journalists alike have complained about the slow download speeds on PSN. "I would say PSN is generally slower than other services, especially wireless," says Chris Morell, senior editor and PlayStation liaison at GamePro.

However, Sony's director of communications Patrick Seybold has responded by saying that he hasn't noticed this at all, and "I have both [a 360 and Wii] at home and downloads are comparable if not slightly quicker for PS3. Of course, that's just my experience."

To quote: Two weeks ago, it took a frustrating six hours to download WarGames from the PlayStation Store, all while my PC, Powerbook, 360, and Wii enjoyed fast, uninterrupted wireless transfers. This was slower than normal, but I typically suffer less-than-desirable wait times for PS3 demos and system updates as well. (I get 15 mbps down in my area courtesy of Comcast, by the way.)

"I would say PSN is generally slower than other services, especially wireless," says Chris Morell, senior editor and PlayStation liaison at GamePro. "I switched to wired, which is better, but it took me a long time to download the new Ratchet and Clank the other night, despite my ridiculous 32 mbps down."

A quick Google search reveals the same, that several other users have experienced slow PSN downloads,...
 

Sony Determines What Next-Gen Is

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293w ago - We are now in the seventh generation of gaming consoles. What does this mean? What is next-gen gaming? The Wii, X-Box 360 and the PS3 are all considered next generation systems. In my opinion, the only console I truly consider next-gen is the PS3.

The Wii and the 360 aren't that much better than their predecessors. The 360 is just an HD version of the X-Box with better components. It has a better graphics card, processor, and an improved online service. You can buy its hardware off the shelves.

If you update your computer's hardware, is your computer going to the next generation? You would also think something that is in next generation would be considered a better working technology then the last. X-Box didn't have a 34% failure rate like the 360 does.

The Wii has more functionality then the Gamecube with its internet connectivity. It adds more motion control to the game play too, and that's about it. Graphically its better but it isn't considered HD, which is the "next generation" of entertainment. The Wii however does change how you play your games. Not quite there, but still closer then the 360. You can say that both systems are in the next generation in their line of consoles, but not in the video game industry.

The PS3 introduces breakthrough technologies to...
 

Sony to Launch Online Content Management Service in Japan

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293w ago - Sony of Japan has revealed a new service called Life-X which enables users to manage their own private digital content such as photos and videos though a Web browser. The service is set to start in October 2008.

"Toward our goal to make 90% of Sony's products support network function, the service will help increase the added-value and convenience of Sony's products," said Nobuki Kurita, executive deputy president of Sony Marketing.

To quote: The service is slated to start in mid October 2008. Ahead of that, the company will disclose the beta version and allow 500 pre-registered users selected in a drawing to try it from Sept 25, 2008, the company said.

As the aims of introducing Life-X, Sony Marketing cited the following reasons: (1) to enable users to manage their private content on the Internet and (2) to allow them enjoy sharing the content they are managing.

Life-X can manage photos, videos, blogs, text memos and web clip content. Each user is allowed to manage up to 500 Mbytes of photos. It can also manage content on other Web services than Life-X. Flickr, YouTube, Twitter and some other Web services run by other companies will be linked to Life-X when it is started.

Life-X allows users to share their content with other users as well. For example, "By...
 

Sony Unveils 400-Disc Blu-ray Changer at CEDIA

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293w ago - Sony has put on show its second generation Blu-ray disc changer, which is capable of holding up to 400 Blu-ray discs, CDs or DVDs.

To quote:

The beastly device can gobble up 400 Blu-ray discs, CDs, or DVDs. The first generation of the device that debuted at CEDIA in 2007 was massive–about the size of a refrigerator.

The new Blu-ray Disc Mega Changer prototype has a form factor much more like one of the home theater components we are used to seeing in our entertainment systems--albeit a very bloated one.

You could think of this as the John Candy of Blu-ray changers.
 











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