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Sony's Outlook Good Despite Slower PlayStation 3 Console Sales

50°
291w ago - Recently The Wall Street Journal wrote an [Register or Login to view links] on the PlayStation 3, speaking of a growing disadvantage that the console would have on rivals.

According to them, sales of the PlayStation 3 would have fallen 19% in November with the same period last year, which is usually the most hectic for sales of the sector.

On the other hand, the Wii would have almost doubled sales compared to November last year and the Xbox 360 would have increased their numbers by 8%, ruling out the PlayStation 3 even more competition. The newspaper credited the figures known to the NPD Group.

The numbers would be so, then: 35 million Wiis, 22 million Xbox 360 and 17 million PS3. The situation does not seem best for Sony, to quote:

"A key factor behind the decline in sales may be the high price of the PS3. The $399, the most basic PS3 model costs at least $150 more than the Wii and the Xbox 360 less expensive.

The Sony emphasizes that the PS3 comes with a video player for Blu-ray high-definition and an HD of 80 Gb, but the price of Blu-ray players have dropped so much recently that it is possible to buy a Blu-ray player and an Xbox 360 for less than a PS3."

Since the Xbox...
 

CNET: Why Sony Needs to Drop the Price of the PS3, but Can't

50°
291w ago - Today Don Reisinger of CNET wrote an article detailing how Sony needs to cut the price of the PlayStation 3 console, but just can't do it.

Sony's apparently unwilling to admit it, but with all the financial trouble, Sony is trying to turn a profit and limit losses in order to ensure shareholders happy.

Thus, Sony is keeping is the prices high but its not selling as many units as desired, however Sony is now finding out that it's not a good time to be a value leader instead of a cost leader in this difficult economic climate.

To quote: Sony knows this and although it's unwilling to admit it, the company seems to want to compete on price too. But with financial troubles unlike anything it has ever seen, Sony is trying to turn a profit and limit losses to keep shareholders happy.

In essence, Sony finds itself in a dangerous position: it needs to make money, so it wants to keep its prices high, but by doing so, it's not selling as many units and its goal of becoming profitable byway of the "value" argument simply isn't working. And as the recession deepens and consumers are looking to save money wherever possible, Sony is quickly finding out that it's not a good time to be the "value leader" instead of the "cost leader."

I truly believe Sony's gaming division...
 

Goodbye Sony PlayStation Portable - We Barely Knew You

300°
291w ago - Whatever happened to the PSP? The device that Sony once touted as "the Walkman for the 21st century" is fast disappearing from popular consciousness, and if you believe the rumors circulating just three-and-a-half years after its launch, it's up for a major rethink in 2009.

Over the crucial month of November, the Nintendo DS shifted a jaw-dropping 1.5 million units in the US alone (up 20% from last year) while the PSP languished, managing just 421,000 sales - actually down 27%, in what was in general a tremendously strong month for video games.

Even the software support is eroding. Despite the PSP's healthy install base of around 13 million consumers, only six 2008 PSP releases scored better than 80% on review aggregating site gamerankings.com, compared with 16 on the DS.

There's a good reason for that: nobody's making PSP games, because outside of one or two hits like this year's Final Fantasy VII: Crisis Core, nobody's buying them. That's only going to worsen when the superheavyweight Grand Theft Auto series (previously exclusive to the PSP on handhelds) releases its first DS title early next year.

In a lot of ways, it's a shame. The PSP is a far more capable hardware platform than the DS. It's a phone, a portable music player, a pocket-sized movie device, a mobile Web browser,...
 

Braid on PlayStation 3 Depends on Sony Interest Level

50°
292w ago - Developer Jonathon Blow has implied that there is a possibility of Braid making its way to the PlayStation 3 console.

He commented, that it certainly is a posibility but depends on whether Sony is interested in bringing it over to their platform.

To quote: First off, developer Jonathon Blow lets us know that the PC version of Braid should be available between February and March next year. This is to let the game have some space and avoid the crowded Christmas market.

Secondly, he's in talks to develop a native-Mac version of the game, so you Apple folks won't be left out.

Finally, although there are no plans for other platform releases in the near future, a later PlayStation 3 version is possible. Jonathon Blow comments;

"[As] I've mentioned before, a PS3 version a little later on remains a possibility (though again, this depends on whether Sony is interested in the game)."
 

Company Says Sony PlayStation 3 to Support 3D Gaming in 2009

400°
292w ago - The president of a 3D certification and advocacy group has revealed that Sony fully intends to support 3D gaming and Blu-ray 3D on the PlayStation 3 in 2009.

It will need a BIOS upgrade to work, and it is speculated that 3D gaming may be unique to the PS3 out of all other gaming consoles.

To quote: According to Neil Schneider, President and CEO of Meant to be Seen (MTBS), Blitz Games Studios has confirmed that Sony "fully intends" to support stereoscopic 3D gaming and Blu-ray 3D on PS3 in 2009 with their Blitz Tech engine. MTBS is a stereoscopic 3D certification and advocacy group.

Andrew Oliver, CTO of Blitz Games Studios says, "3D gaming on console is coming and we license the tech."

"The best part is console support will only need a bios upgrade to work," Schneider writes. "We are told that the ability to add this capability via bios may be unique to Sony PS3 versus the other console solutions."

Stereoscopic 3D is the ability to display visible depth through two dimensional media. According to MTBS, stereoscopic 3D has proven to be successful in cinema with movies like Beowulf, U23D, and Hannah Montana, earning 2:1 and 3:1 revenue compared to traditional 2D theaters.

Attempts at making games "pop out" and look truly...
 
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