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Gears of War 2: No blinging up your guns

50°
323w ago - With E3 fast approaching, all 360 owners eyes are on Epic's Gears of War 2. And there's nothing more lead developer Cliff Bleszinksi likes than adding fuel to the fire of hype.

Touching on whether or not you'll be able to customise any part of your arsenal, he explained, "We're not really that kind of game. We're not going to allow you to bling out your gun. The Lancer's a Lancer, Gus is Gus, and Marcus is Marcus. Those are the identities we're sticking with." Fair enough.

Bleszinksi's clearly loving what he's playing too. "Just the other day I was driving in this icy level with a tank and power-sliding through Locusts and Gus goes, 'Locust roadkill, baby. Squish. Squish. Squash. Squash.' It was just freakin' great. And then when you shoot you're knocking over trees because we have more destroyable objects and you shoot your Boomshot and everything shatters apart.

"Gears was heavy and Gears was chunky and Gears felt satisfying. And Gears 2 is just really taking that to the next level. It's just cooler and more visceral."

We don't doubt it. Read more from GamePro HERE.
 

Electronic Arts' Neil Young Calls It Quits

50°
323w ago - We didn't even see this one coming, one of the longtime creators of Electronic Arts, Neil Young, has left the company for an "new project." I have never reported about some leaving a company before so I really don't know what to say, I'm kind of at a lost of words right now.

But, anyway just forget about me a lets get back to the story. As I was saying, Neil Young was working at Electronic Arts for about or even more than 11 years.

He worked on games like The Lord of the Rings: The Two Towers, following that Young was put in charge of Maxis during the production of Sims 2 before being promoted to vice president and general manager of EA Los Angeles. When in Los Angeles, Young supervised Medal of Honor Airborne and Boom Blox.

"Neil Young has decided to leave EA to manage his own company. Neil is an 11-year EA veteran who has created a lot of great games and many good friendships at EA. We wish him the very best on his new project. Neil will always be welcome at EA."
 

Ferrari Challenge: The PS3 game your 360 could never do

300°
323w ago - Any console that can play the upcoming Ferrari Challenge, take one step forward. Not so fast Xbox 360! At least if System 3 CEO, Mark Cale is to be believed when he says, "The PS3 offers the most powerful opportunity in the global marketplace."

Barring some phantom super-console lurking in the E3 rafters, we suppose that's fair. Though, the fact that Sony's better established throughout Europe, and that continent's insatiable appetite for racing titles probably shouldn't be counted out either.

"1080p resolution is a better solution than just HD," boasts Cale while taking a light jab at the 720p Forza 2. Certainly, no one's clamoring for less "p", so news of this nature will surely do its part as red meat for forum trolls who absolutely obsess over tech specs.

Although, the very same people, those combing over every progressive pixel, may also take issue with the game running at 30 frames a second. Cale claims that you may need 60fps in an action game like Devil May Cry 4, but in a racing sim where you're heading forward at all times 30fps is more than adequate. And judging by our hands-on, we're inclined to believe him.

Performance aside, what does this technical powerhouse offer in terms of gameplay? Well, graphics are just the tip of the iceberg....
 

Left 4 Dead and Dead Rising prepare you for Zombie Apocalypse

50°
325w ago - Ask any zombie buff - the possibility of a world overrun by the living dead looms like a dark cloud over humanity. Are you ready? Will you know what to do when well-meaning scientists unleash a brain-rotting plague or when a curse causes long deceased loved ones to claw their way out of earthen pits?

Of course not - contending with the constant demands of today's society doesn't leave most of us with time to think about things like whether a raid on an abandoned grocery store is best done alone, with a group, at night... or not at all. So here are a few study aides to help you defend yourself against a necrotizing neighbor in the ensuing chaos.

First on our list is Left 4 Dead, a multi-player co-op zombie shooter that forces you to rely on your fellow survivors to make it through a campaign. Left 4 Dead differs from other zombie games in its dynamic enemy dispersal, meaning when the dead rise - there will be no way to predict where they will lurk. Unfortunatey, Left 4 Dead is also currently unavailable, having been pushed back to November for release. (So should the unthinkable happen before then, you have my humblest apologies.)

Up next: Resident Evil. Early games focused on the conservation of items and ammunition because of limited carrying capacity. With Resident Evil 4, the focus on conservation...
 

Guide: How To Make Your Own PS3 Themes

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325w ago - Courtesy of the PlayStation Blog today: Hi, folks!

My name's Noel Silvia, and I'm a Graphic Artist and part of the PlayStation Network team.

I'm here today to walk you through how to make and install your own Themes for your PLAYSTATION 3. All you'll need are:

- an image editing program (MSPaint, Adobe PhotoShop, etc.)
- the provided "compiler" program
- a little time

Start by downloading the "HowToMakePS3Themes.zip".zip file HERE and extracting it onto your computer.

In this zip are folders with the necessary files for each step of the process.

Step 1: Create

Let's start at the very beginning.

- In this folder, you'll find the images that make the XMB, its sub-icons, and the background wallpapers for HD and SD resolutions.
- There is also a file called "PS3Theme_template.xml", but we'll come back to that a little later.
- It's important that you don't change any of the file names in this folder. If you do, it will cause problems later on.
- Start by deciding...
 
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