291w ago - Microsoft's Aaron Greenberg says "the days of Sony snowing the consumers and the press are over," that the company has failed to deliver on numerous promises, and challenges Sony's latest European PS3 sales figures.
"We have been fighting Sony's promises from the day we entered the market," Greenberg told Destructoid. "Three years ago at E3 they showed what PS3 games would supposedly look like with the Killzone 2 video, that we are now learning will ship four years later. That means that we will have shipped Gears of War and Gears of War 2 before they can even get Killzone out the door.
"Think back to GDC 2007 when Sony promised to leap ahead in online with the Sony Home unveil. Here we are two years later and multiple delays for a product that appears to have little to no buzz. Where are the achievements? The friends list integration across all games? Where is the long-promised video store? Where are all the other products using and networking with their CELL chip?
How come Blu-ray did not result in better games? What happened with Sixaxis and rumble? Where is the complete 1080p game library we were promised? If Blu-ray as they said would be such a catalyst to PS3 console sales, then why have PS3 sales over the past couple of months not seen any lift since the format victory?"
291w ago - The sixth of May was Kaz Hirai's own personal Sorry Day. At the PlayStation Day press event held at the Millennium Dome in London, England, the President of Sony Computer Entertainment expressed his deep regret for the delay of Home:
"Please accept my apologies for this delay."
While Home has the potential to revolutionize the way gamers interact online, the final version won't be available until much later in the year, and the open beta test won't go live until Autumn in the Northern Hemisphere; Spring for Australia.
Mr. Hirai stated that overall quality control was the main reason for the setback:
"It needs a little bit more time."
But the revelations didn't stop there. In his first public appearance since the Tokyo Game Show last year, Kaz also freely admitted that the software lineup in the first year of the PS3's life was "somewhat underwhelming."
Killzone 2, a FPS promoted as a flagship title for the console since the PS3 was announced, was delayed yet again, this time to February 2009.
It is remarkable that a Sony executive has made such frank admissions to the public, yet they were within the context of a broadly optimistic view of the PS3's prospects. Mr. Hirai believes that the PS3 will have "at...
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291w ago - SCEE boss David Reeves has hinted that Sony may at some point consider releasing Official external PS3 HDD's.
"We launched with 60GB and to reduce the price we went to 40GB. We're not sure we want to stay with that configuration of hard drive, and I think what you're going to see in the future is maybe consumers can choose.
The PlayStation will stay the same, but consumers can choose whichever size of hard drive they want. They can now, or course, because it's not a proprietary hard drive." said Reeves.
To quote: "It might be that we will offer the possibility for people to have a bigger hard drive, but they have that option now.
But it does not mean that we have anything in the works to introduce a different model or bigger hard drive built in," added Reeves.
291w ago - The fact that the PlayStation made gaming cool, hooking hordes of twenty-something trendies with its adult marketing and ruthless abandonment of childish characters in favor of games like Wipeout, is well documented.
But after the Playstation's first year, Sony was becoming anxious that maybe it had been too hasty in overlooking the younger market; perhaps the idea of a platform mascot wasn't so retrogressive. The revolutionary Mario 64 was proving a compelling vindication of an antiquated concept, and Sony was getting nervous.
Luckily, a little known development team called Naughty Dog was already well underway with a title to plug the gap. Seizing the opportunity, Sony snagged the publishing rights, introduced a hardware price cut, frog-marched Crash Bandicoot centre stage and sat back, anxious for its plan to take effect.
Though we can probably be thankful that Crash didn't end up being cemented as the Playstation's official mascot, we can be glad that the game performed well, especially seeing as 12 years later it has given the PSP store another classic title.
The story goes that on a trio of islands just South East of Australia, the evil Doctor Neo Cortex and his sidekick, Doctor Nitrus Brio, have created an 'Evolvo Ray' - no prizes for guessing what that does. Before long,...