284w ago - Games like Call of Duty 4 run at a framerate of 60 frames per second on both systems. But Call of Duty 4 is a game that experienced technical problems with various bottlenecks due to the varying levels of action that occur on the screen. The game was originally designed to run at 60 frames per second at 720p, but it caused drops in the framerate.
The proof of this is the fact that Call of Duty 4 runs at a resolution of only 640p on both the Xbox 360 and Playstation 3. This may be "equal" in terms of what is displayed on the screen, but the FACT is that Call of Duty 4 is putting a much larger burden on the PS3 than it is the Xbox 360.
Confirmation of this can be seen in the large number of games that "run smoothly at 60 frames per second on the Xbox 360, but struggle to run at 30 frames per second on the Playstation 3." That was a quote from Gamespot.
It's simple math: The Xbox 360 can display approximately 500,000,000 polygons per second, compared to 275,000,000 polygons per second for the Playstation 3.
Multi-platform games use what is called a "Lowest Common Denominator" form of programming.
Basically, what this means is the developers start out by saying to themselves, "We need to develop a game for the Xbox 360 and the Playstation 3."
284w ago - Sony's Patrick Seybold (Director, Corporate Communications & Social Media) has issued an official response to reports that they've taken Firmware v2.40 offline.
They confirm that they have indeed removed the Firmware due to a 'limited number of calls from consumers' and reassure us all they are working dilligently to sort the problem 'for those few consumers' and find a solution before putting the Firmware back up.
To quote: As has been reported on many gaming blogs and Web sites, we have temporarily taken Firmware v2.40 offline. We've received a limited number of calls from consumers experiencing an issue with installing the system software update on their PS3. While our consumer services department has seen a low volume of calls on this topic, we are committed to providing the PS3 community with XMB access features delivered in the v2.40 update.
We are working diligently to isolate the problem for those few consumers and to identify a solution before we put the firmware back up. We'll provide further information as necessary here on the Blog.
284w ago - If any of you have ever been on any PlayStation-related blog at any point in time since the PS3's release (and let's be frank, that'll be a fair few of you) you'll have noticed that the demands for an in-game Xross Media Bar have been ever-ongoing.
Every single post on the the PlayStation.blog (still not understanding the need for that dot) has received streams of comments from the rabid PS3 owners complaining about a lack of service and a lack of respect for the consumer base who've splashed out several hundred dollars/pounds/Euros/et cetera on their shiny black behemoth.
The thing is, I'm wondering why, as a collective, they don't seem to have a single brain cell between them to share some sort of common sense when it comes to developing features such as the in-game-XMB, which we've just received after months and months of demand. Even after we've picked that up, we're still baying for more. My ultimate slating of PlayStation fanboys continues after the hop, skip, leap, jump.
What people don't realize, and I really wish they would, is that Sony aren't a bunch of technological wizards. They can't just magic up an in-game XMB out of thin air, or pull it out of a hat. I don't want to sound like some sort of extremist fanboy here leaping to Sony's defense as if I'm...
284w ago - Sony Computer Entertainment (SCE) will be launching the fourth version of PlayStation 2 (PS2) by Diwali this year. This will simultaneously be released in the European and Indian markets, said SCE country manager (PlayStation) Atindriya Bose to ET.
The higher-end version promises to be slimer, sleeker and more suave in its looks. There will be no more external AC adapters, all of which will be in-built and the product price will also be the same as the earlier version (Rs 6,990).
SCE India will also be launching the playstation network for their PlayStation 3 in India, which will allow gamers to download free games and also buy them online. This portal is already available in the US and Europe.
"The PlayStation Network is ready for India. It is only the integration of the payment gateway that needs to be done." said Mr Bose. We shall launch it by the end of this fiscal, he added.
Sony PlayStation, over the last 13 years, has evolved as every gamers aspiration. It has its own cult following and to grow this base, SCE wants to market PS2 as gaming console for novices of all age groups and class.
"PS2 is an entry-level console, which helps first timers to enter the gaming zone," said Mr Bose. While PS3 failed to make as great an impact as PS2, SCE wants...
284w ago - Sony is apparently working on touch screen devices with gaming firmly in mind. One such device, according to the EETimes site is named Phil Harrison.
From our past news, according to the US Patent Office a patent referenced to 20080150911 refers to a "A hand-held electronic device..."
The inventor is stated as Phil Harrison... can't be the same Phil as the one who has recently departed Sony for Infogrames/Atari? Can it?
"The device may comprise a case case having one or more major surfaces; a touch screen disposed on one of the major surfaces, the touch screen; a processor operably coupled to the touch screen; and one or more tactile pixels disposed proximate the touch screen."
Section of the USPO's page mentions, "22. The method of claim 19 wherein the user input to the touch screen corresponds to user input to a video game."
Section 23 refers to, "23. The method of claim 22 wherein the predetermined state reflects a change in state of the video game or one or more particular game events.
Also included in the patent are references to 'gesture'...