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Lyon GDC: Dyack discusses the 'one console future inevitability'

351w ago - Attendees to the first day of Lyon GDC found themselves in the midst of an economic theory debate sparked by Silicon Knights president Denis Dyack earlier today, with the outspoken studio boss repeating his prediction of a one console future for the games industry.

Making reference to theories regarding commodification and the history of technology, Dyack said that in time "economic trends will overpower [first party publishers] whether they want it to or not and it will be inevitable" leading to an industry making games for one single console, rather than two or three Sony, Microsoft and Nintendo made devices.

Pointing to the printing press, automobiles, cameras and cell phones, he said that there is historical precedent for technology to eventually standardise itself: "This is something that has occurred over hundreds of years across the history of technology," he said.

While Dyack was quick to say that he wasn't prepared to predict the specifics of such an 'inevitability', purely the end result, he was happy to point to the various conflicting market forces prevalent in model console game development which would bring it about, claiming that "the current business climate will accelerate the move towards this.

"Today's market is not open, it's monopolistic," he added, pointing...

Xbox LIVE Arcade Titles Available Tomorrow at Discounted Prices

351w ago - Microsoft has sent word that top-selling arcade titles will be reduced in prize tomorrow. Microsoft also provided a list of all the upcoming Xbox Live Arcade titles coming out before the end of the year.

This week's Xbox LIVE Arcade Wednesday is coming a day early with the Tuesday, Dec. 4 launch of the Arcade Hits program, offering some of the best-selling Xbox LIVE Arcade games at permanently reduced prices. Timed with the Xbox LIVE Fall Update, Arcade Hits can be found within the Xbox LIVE Arcade section of the new Game Store, making it easier than ever to build a library of great downloadable games. The first games to become Arcade Hits:

"Bankshot Billiards 2" (PixelStorm). "Bankshot Billiards 2" improves on the original with nine game styles: classic 8-Ball, 9-Ball, Cutthroat, Euro 8-Ball, 14.1 Continuous, 3-Ball, Trick Shots, Time Trial and Golf. The game will be available for 800 Microsoft Points.

"Lumines LIVE!" (Q Entertainment Inc.). "Lumines LIVE!" is a deep and entertaining game experience, enhanced with vibrant music and newly designed skins that players can custom-select in Skin Edit mode. The game will be available for 800 Microsoft Points.

"Marble Blast Ultra" (Garage Games). In "Marble Blast Ultra," players compete against each other by...

CoD5, Guitar Hero 4 "in pipeline"

351w ago - Activision Blizzard merger fact sheet reveals new games in development.

Activision has officially revealed that Call of Duty 5, Guitar Hero 4 and a new Tony Hawk's game are in "the pipeline".

Tucked away in a fact sheet explaining the mega-merger between Activision and Vivendi is the little nugget revealing that sequels to three of 2007's biggest games are in the works.

We all assumed that the sequels were inevitable, but this is the first time we have seen official confirmation from the game's publisher, Activision. Call of Duty 4 is currently riding high in the charts and enjoying stellar review scores. Guitar Hero 3 is selling amazingly internationally, and DLC is already in place to keep gamers interested. It's an important time for the Tony Hawk series too, with renewed pressure from excellent alternative Skate. Sequels to all three are likely to be key titles for the newly formed company.

As well as that, the fact sheet details already semi-confirmed news that it is developing "new DreamWorks titles, new Marvel titles and entry into racing with Bizarre", the development studio responsible for the Project Gotham Racing series.

Speculating, the new DreamWorks titles will probably be games based on upcoming and existing DreamWorks films, such as Kung-Fu Panda and...

Sony caught violating GPL

352w ago - Maker of exploding batteries, Sony has been illegally dipping its toe into Open Sauce code libraries to build a PS2 game.

Open sourcer, Alexander Strange was snuffling around the European release of the game ICO when he noticed new files SRCFILE.TXT and TRFILE.TXT and had a look at them.

In amongst the tangled code were bits of the GPL library libarc for compressed data handling.

Sony, which is a big champion of protecting creative rights, has failed to credit the code's author or mention libarc or the GPL.

Strange said that there was not a lot of code there, just two files from libarc and they add up to about 1500 lines put together. But a GPL violation is still a GPL violation and Sony is pretty nasty when someone violates its copyrights.

He said that Shadow of the Colossus, the sequel to ICO, doesn't seem to use any other code.

Strange has tried to get hold of libarc's creator Masanao Izumo but he has not been able to contact him.

On some of the boards there is talk that if Sony are caught breaking the GLP it might have to open sauce the whole game.

More here in text form.

Jawa Detailed for Wii

352w ago - One of the earliest Wii announcements at last enters the spotlight.

- Jawa was one of the first Japanese Wii titles announced back when the Wii was still Revolution. At long last, Japanese publisher Spike has shared first details on the title in the latest issue of Famitsu.

Fully titled Jawa: Mammoth Secret, this cartoony action-adventure title places you in the stone age as one of 12 primitive persons. You experience life the real old way, hunting, gathering, and speaking to the beasts that roam the wild.

Yes, adhering to recently popularized theories on early man, the beasts in Jawa speak human talk. These animals appear to be your friends. You can even ride some of them.

Not all beasts are so tame, though. In addition to the friendly talking kind of beast, you'll find over 270 dinosaurs, as the game apparently adheres to that other recently popularized theory that have dinosaurs and humans coexisting.

When you encounter a dinosaur out in the wild, the game enters into a battle mode. Rhythm-based, you're required to shake the Wiimote to on-screen prompts. You can also build up a powerful attack by holding down the B button.

Aside from battles, the point of Jawa appears to be to simply live a prehistoric life. The game offers a variety of items to gather...
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