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DVDs holding gaming back

358w ago - What does it mean when PS3 games start appearing on DVD?

We noticed something a little strange today - we received PS3 preview and review code (provided to journalists only) on DVD format... not Blu-ray. We won't point fingers or name names, but further research through our piles of discs revealed that this was not an isolated incident and that this phenomenon is restricted to games that are, or had been, released on the Xbox 360 as well. That is, multi-format games' not all of them, but some of them.

On face value that didn't seem particularly weird - after all, most multi-format games are indistinguishable across the consoles - but we couldn't shake the feeling of being sold short. Really, shouldn't there be some type of PS3 specific optimisation that makes use of this all-powerful Blu-ray format? Given that developers have access to an extra, what, 20-odd gig with Blu-ray, shouldn't games be stepping up?

Then it hit us: it's not worth their while. If you build a multi-format game across Xbox 360 and PS3 right now, you have two options: design the game separately for each format or design one game, that maximises the capacity of the smaller format... i.e. DVD. Obviously the second option makes much better business sense, especially given that the PS3's install base is...

Gran Turismo 5 Prologue Now Live on the Japan PLAYSTATION Store

358w ago - Well, for those of you that have Japanese Yen ready, Gran Turismo 5 Prologue is now available for download on the PLAYSTATION Store.

The game is also available in Japan via Blu-Ray Disc. The PLAYSTATION Store download is 4,500 yen, which is approximately $40 US dollars. Expect to see that price upon the US release.

Codemasters Unlocks 2008 Lineup

358w ago - Codies' CEO talks dragons, Argonauts, sequels to its hits DiRT and Overlord, and more.

UK-based Codemasters has had quite a recent run in America, boasting a 332 percent leap in U.S. revenue since 2005. And the company's U.S. CEO, Rod Cousens, wants everyone to know it.

In 2005, when Cousens took the helm of the UK-based publisher and developer's American branch, the company was making only 9 percent of its revenue from U.S. gamers. This year, that number stands at 40 percent, and Codemasters would like to keep it that way.

Moving Codies past cricket and cars.In an interview with IGN, Cousens said the company has shifted its focus from being a largely Eurocentric publisher and developer to splitting its efforts between the two large gaming markets. To get there, Codies has built up its U.S. presence and strengthened its relationships with American companies.

"We've geared our product line to the States, and so we're starting to work closely with U.S. developers," said Cousens who also served as CEO of Activision and Acclaim in the 1980s and 1990s, respectively.

The company has teamed up with California-based developers Spark, Liquid Entertainment, and inXile Entertainment, among others, for its 2008 lineup. Signing a distribution agreement with Warner Bros. Home Entertainment...

MLB 08 may be the most features-packed baseball game ever

358w ago - Seriously, Sony's upcoming MLB 08 may have the longest list of features we've ever seen for a game, regardless of genre. The massive fact sheet released today has us scratching our heads in bewilderment, so much so that we simply had to provide you the entire list (after the break). Highlights include the ability to add your own custom soundtrack, online integration with MLB.com, and online stats tracking that will match players with similarly skilled opponents.

The game will be available on PS3, PS2 and PSP this Spring.

Road to The Show 2.0 - To deliver the closest experience possible, next to actually trying to make it in the Majors, MLB 08 THE SHOW introduces a more immersive Road to The Show mode. As gamers attempt to make a starting line-up in the Big Leagues, playing on both offense and defense from a custom-created player's perspective, a more robust dynamic goal system and a new career advancement system will determine when a player is eligible for a promotion. Now, advancement goals related to the player's attribute target level will be provided to get the player to that next level and those goals are based on the player's attribute level and statistical performance. Also, Road to The Show 2.0 adds a new statistics screen that will display a player's current seasons' statistics. Additionally,...

Internet tricked by fake GT5P score (Gran Turismo 5 Prologue)

358w ago - Reports that Japanese games magazine Famitsu has given Gran Turismo 5: Prologue a near-perfect score have proven to be false.

News broke yesterday that Weekly Famitsu had given GT5: Prologue - which is due to be released in its native Japan tomorrow - a highly impressive score of 39/40.

However, it now seems these claims were actually a load of porky pies, with Famitsu itself having not reviewed the game at all.

The source of the score appears to be an individual who wished to fool users on the popular NeoGAF forums by making up a load of review scores and news and trying to claim that it was the contents of this week's issue of Famitsu.

As is the way with such things, however, the rest of the internet got hold of the story and ran with it before checking whether it was accurate or not. And as it transpired, it wasn't.

Of course, this doesn't mean that Polyphony's racer isn't going to be amazing - just that we'll all have to wait a little longer to find out how good it really is.

In the meantime, one of NeoGAF's forum users has posted a separate thread with the actual contents of this week's Famitsu, which you can check out here.
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