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First Look: Tomb Raider: Underworld

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357w ago - For a series that was left practically dead after the horrifying Angel of Darkness, Tomb Raider has been revived so well by Crystal Dynamics that it's now got people who've never played the games hopelessly falling in love with it. Having first taken the spunky, extremely well-endowed Lara out for a spin in 1997, and having gone back to where it all began with Anniversary, this deranged, maniacal, slack-jawed Tomb Raider nutcase has seen it all. Having made Legend and Anniversary the best damned games in the series, Crystal Dynamics looks set to pull out all the stops in the upcoming Tomb Raider: Underworld, which already has a quite a bit of fans going "Drake who?"

We sat and dug through the first preview on the PLAY magazine, and we've got all the dirt on Lara's latest adventure. Directly continuing from her adventures in Legend, Tomb Raider: Underworld (as the name suggests) will see Lara explore vast labyrinthian areas around the world, in addition to doing all the monkey stuff that she does in one of the largest, lush areas seen this side of Uncharted: Drake's Fortune. While it is not entirely sure how the story will tie in to Legend's and all that is hinted at in Anniversary, fans might want to look closer into Lord Richard Croft's words in Anniversary, and at the deeper connections between Jacqueline...
 

Motion-sensing ZCam set to build on Wii gaming control

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357w ago - There's little doubting the phenomenal impact the Nintendo Wii has had on the videogame industry since its arrival in November of 2006, bringing with it demographic-busting creativity, motion-sensing controls, and a sense of fun generally lacking in its more 'hardcore' hardware rivals.

Further to the host of (generally poor) third-party peripherals and accessories spawned because of the Wii in an attempt to jump on Nintendo's sizeable cash cow, there are occasional product manufacturers that pop up with the intent of actually building on the Wii's inspiration. Meet the ZCam.

Created by Israel-based 3DV Systems, the ZCam is a new 3D interactive gaming camera designed specifically for personal computer users, which is so sensitive to movement and motion that users are able to control on-screen action through the mere flick of a finger.

"The Wii has shown us the way, but this device can take things so much farther," enthused 3DV Systems CEO Zvika Klier during a recent demonstration held exclusively for the Reuters news agency.

According to 3DV, the ZCam is able to sense real-world depth of field and track player movements in three dimensions, essentially enabling users to relive their childhoods by controlling through body motion.

For example, during the Reuters...
 

Rumor: Ratchet & Clank: Size Matters expanding to PS2

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357w ago - The blending of the PS2 and PSP continues as PSP's Ratchet and Clank: Size Matters appears to be marked for PS2 release early next year. A GameStop listing says the game is expected Feb. 12, '08 for $30, but consider this a placeholder for now.

Ratchet & Clank: Size Matters would join a solid list of games that made the jump from PSP to the PS2. Most famously at this point are the ports of GTA: Vice City Stories and GTA: Liberty City Stories, both of which ended up on the PS2 at the delicious consumer-friendly price of $20. We wouldn't mind seeing God of War: Chains of Olympus make the PS2 leap by holiday '08 -- but let's just get the thing out on PSP first.
 

Gran Turismo 5 Prologue: Hands-On With the Japanese Version

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357w ago - Gran Turismo 5 is here. Well, okay, it's actually not the full version of Polyphony Digital's fifth iteration of the GT series; it's in fact Gran Turismo 5 Prologue, and no, it's not available in America yet. Instead, we downloaded the game onto the GameSpot office's Japanese PlayStation 3 to get a sneak peek at what to expect once it eventually does arrive here in the States. Nonetheless, the arrival of any GT game is a big event, and we've been happy to explore its various nooks and crannies since its release.

First things first: The Japanese version of Prologue is available both in disc format and as a downloadable game. We chose the latter and the download took a while to complete, probably close to 30 minutes over our office Internet connection. That's certainly a long time to wait, and it's reasonable to assume that downloading a game of this size on a home connection will take even longer.

With the game installed, we dove right in. The starting screen for the page is quite a departure from previous versions of the game and seems to be built around the online experience. The features available to you will change based on whether or not your PS3 is connected to the Internet. For example, when connected to the PlayStation Network, the main page of Prologue shows the various modes in the game, including...
 

Warhawk: The Skies are Alive on PS3

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357w ago - As part of GameSpy's Game of the Year Interview Series, we speak with Warhawk's Senior Producer, Harvard Bonin.

As the GameSpy editors gathered for our annual Game of the Year kick-off meeting, a furious argument broke out over the game Warhawk. "It's just a shame that the Warhawks were so underpowered," someone said. "Are you kidding me!?" someone else blurted: "A good player can dominate the map with one of those!" All of a sudden, everyone was chiming in: This weapon was unstoppable, that weapon was too weak, you're not using it right, etc. etc. It underscored the truth behind Warhawk's success as a multiplayer game: this game is so balanced that players continually walk a fine line between being a badass or a crater on the ground.

Aside from being a great game in its own right, Warhawk broke some new ground for the PlayStation 3. It was distributed both digitally and at retail. And as basically an online-only title, it really put the PlayStation Network to the test. There was no doubt in our minds that it should be a Game of the Year nominee.

On the eve of our annual Game of the Year awards, we took some time out to talk with Harvard Bonin, the Sr. Producer at Sony Computer Entertainment, America.

GameSpy: Thanks for taking the time to chat about Warhawk! Congratulations...
 
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