Video: KickBeat Hands-On for PlayStation Vita: It's All in the Mind

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87w ago - Social Media Manager Sid Shuman is here with a fresh hands-on video showcasing KickBeat for PlayStation Vita below today.

To quote: At first blush, you could be forgiven for thinking that KickBeat is a new riff on Beats, that seminal PSP downloadable gem that transformed your MP3 collection into an engaging button-tapping rhythm challenge.

Much like Beats, KickBeat awards you points for accurately tapping combinations of the four face buttons (or four quadrants on the front touchscreen) in time to the music and subtle visual cues.

But KickBeat is a far more ambitious game, both mechanically and aesthetically. Abandoning the abstract icons that clutter the interfaces of many music games, KickBeat reimagines the rhythm game as a chop-socky fighting scene with an agile protagonist battling hordes of incoming goons in a circular arena.

Each successive hit you land yields a bigger bonus multiplayer and more points, while missing an incoming attack diminishes your life meter. The game ramps up slowly but surely.

Smacking down the most basic yellow enemy type is easy enough, but the action quickly accelerates as new enemies types are introduced - red enemies attack from two places at once, while blue aggressors come in with a tricky one-two combo.

Before...
 

Video: Gamescom Hands-on: Assassin's Creed III Liberation PS Vita

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87w ago - Sony Senior Social Media Manager Jeff Rubenstein has shared a hands-on look at Assassin's Creed III Liberation for PS Vita from Gamescom 2012 today.

To quote: Here at gamescom 2012, Ubisoft finally granted hands-on access to its newest assassin, Aveline, star of Assassin's Creed III Liberation.

In this video, story writer Richard Farrese walks us through some of the new features found in PS Vita's first entry in the series.

Liberation takes full advantage of the new Assassin's Creed III game engine and its simplified control scheme. Gone are the days of leaning on the shoulder button and playing defense during encounters.

Press Square for melee attacks, hold and release Triangle to aim and fire ranged weapons, Circle counters, X is used for block-breakers and other moves. It's a bit of an adjustment to begin thinking offense first in an Assassin's Creed game, but ultimately it's likely to be seen as an improvement.

Ubisoft is taking advantage of PS Vita's touchscreen in logical ways: tapping the screen brings up a split weapon wheel where you can select melee weapons (machete, hidden blades) on the left and ranged weapons (blowgun, whip) on the right.



 

Sony Details The Monsters & Magic of Soul Sacrifice on PS Vita

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88w ago - Sony Producer Kumi Yuasa has shared details today from Gamescom 2012 on the monsters and magic of Soul Sacrifice for the PS Vita handheld console.

To quote: It's been a while since our last Soul Sacrifice blog post, so with Gamescom taking place this week I thought I'd take a moment to share some new game details.

In our debut post, we talked about the reality-blended experience and the concept of sacrificing in Soul Sacrifice on PS Vita. Now, I'm going to provide a deeper insight into the game.

In the world of Soul Sacrifice, monsters are what have become of humans who succumbed to darkness, using magic according to their desire. The mission of a sorcerer is to exterminate these monsters.

Now, you may be wondering what sort of monsters you will come across and how they succumbed to this fate. Let's take a look at the back story of one of these monsters - "Griffon."

Griffon

He was a noble. His lands were vast, and he lived in opulence, supported by heavy taxes exacted from those who lived in his dominion. One day, he was presented with an offering from the people - a golden statue of a figure combining beast, bird, and man.

His heart was swept away by the figure, and he felt an unnatural adoration for it. The power of the...
 

Sony Announces John Cleese is the Voice of PS Vita's Smart As

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88w ago - Sony EX-Dev Producer Ian Pickles has announced today that John Cleese is the voice of PS Vita's Smart As with details below.

To quote: My name is Ian Pickles and I am the Producer from XDev Studio Europe working on PlayStation Vita's all-new social brain training experience, Smart As.

I'm here with some exciting news to share. I am delighted to confirm that John Cleese, the English actor, comedian, writer and film producer is injecting his unique personality and sophisticated sense of humor into the game as the voice of Smart As.

Best known for his hilarious antics as a member of the Monty Python comedy troupe, it's great to be able to confirm the comedy legend's participation in the game.

His instantly recognizable voice and distinctive style deliver intelligent and witty narration during the game, always encouraging and sometimes teasing you to improve every time you play.

Regardless of how smart you are, John's creative and comedic dialogue will keep you hooked as you play to improve your Brain Power score and pursue your goal to outsmart the world.

The decision to approach John to work on the game came about a couple of months ago. We were incredibly happy with the game - the looks, presentation and gameplay are second to none, but we felt...
 

Sony Announces LittleBigPlanet PS Vita US and EU Launch Dates

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89w ago - Today Sony has announced the official LittleBigPlanet PS Vita launch dates for the US on September 25th in North America and September 19th in Europe.

To quote from Community Coordinator Simon Rosenkotter at Tarsier Studios:

It's time. Time to reveal the LittleBigPlanet PS Vita release date! The game will be available in North America on Tuesday, September 25th. That's right, in just a few short weeks you'll experience Sackboy's next adventure, set on the mysterious traveling planet of Carnivalia.

We've put together a featurette video for the game, which you can watch up at the top of this post. The video will tell you a little bit more about LittleBigPlanet Vita's story.

Thanks to PS Vita's unique features, you'll be able to play completely new game experiences and share your levels with the world wherever you are and whenever you feel like it.





You can take pictures of anything you see while you're out and about, and use them to decorate Sackboy or customize your level. It's never been easier to make your cat or dog the hero of your level!



 







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