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Ripstone Announces Men's Room Mayhem is Coming to PS Vita

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70w ago - Ripstone Creative Director Phil Gaskell announced today that Men's Room Mayhem is coming to PS Vita with details below.

To quote: My name is Phil Gaskell, I've worked on games such as Super Stardust HD, and Dead Nation. These days I run an indie publisher called Ripstone.

We helped teams like Voofoo Studios launch Pure Chess last year, and more recently Big Sky Infinity and Knytt Underground. We love indies and we love PS Vita, and I can't wait to share with you some of the awesome shizzle we're working on this year!

Today though I'm very proud to announce a game we made together with Sawfly Studios, a team of talented guys who are ex-Studio Liverpool.

The game is called Men's Room Mayhem, and as you can probably guess from the title it takes toilet gaming to a whole new level! If I had to sum it up in a single sentence I'd say it's like Flight Control meets Carry On At Your Convenience!

In Men's Room Mayhem you're hired as the janitor of your very own chaotic men's room. You're responsible for directing patrons, keeping everywhere sparkling clean and steering patrons away from trouble!

You need to get your customers safely to the urinals and cubicles in time - otherwise there'll be a few nasty accidents for you to clean up! Avoid...
 

Video: Soul Sacrifice Today, Bonus Content for Early PSN Purchases

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70w ago - Comcept Founder Keiji Inafune shared a new Soul Sacrifice video trailer today outlining the bonus content for early PSN purchases below.

To quote: Soul Sacrifice is finally available on PS Vita in America today. I hope most of you will get the game and start playing as soon as possible.

For fans who would like to purchase the game via PlayStation Network, we're pleased to finally confirm that - for a limited time - North American PSN purchasers will also receive the exclusive pre-order offerings that we've been promoting for physical reservations of the game:

• Two Unique Costumes with which players can customize their character
• Three Magic Items to aid players in battle:
• Spirits' Flamepike: Shards of the spear provided by Fire spirits. (Attribites: heat) Enables five combo attacks.
• Spirits' Blightstone: Explosive stone provided by the spirits. (Attributes: venom)
• Spirits' Fulgurwood: Root provided by the Thunder spirits. (Attributes: volt) It tracks enemies on the ground and attacks with thunder spell.
• The Japanese voice-over pack. Get it for no added cost during the promotion!





My team has put a lot of spirit and passionate work into...
 

Fallen Tree Games Reveals Quell Memento Sliding to PS Vita Soon

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70w ago - Fallen Tree Games Art Director Lewis Boadle revealed today that Quell Memento is sliding to PS Vita soon!

To quote: In developing Quell Memento for PS Vita, we realized that the project was first started 20 years ago!

You see, the game prototype was originally created on an Amstrad CPC computer, way back in 1993! Having said that, it was very different back then - it was called "Last of the Smileys" and was a lot more 8-bit in style.

As we set about improving the game for a modern release, we knew that we wanted to have a much more unique visual style. After much discussion, we decided upon a gentle old-fashioned look, in part because we read that the human brain is more intelligent when it is relaxed.

Quell Memento is intended to feel familiar, and to evoke feelings of nostalgia. After all, a game called Memento is always going to be about memories!

For this reason, we wanted all the elements to be recognizable from the real world (water droplets, pearls and roses, for example). This would mean, we felt, that the player is able to establish the rules of play quickly, because they know that a pearl is valuable, or that a thorn will likely burst a droplet.

We also decided that the puzzles would be set within an old abandoned house. What could...
 

Video: Jacob Jones and the Bigfoot Mystery Coming Soon to PS Vita

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70w ago - Lucid Games Founder Nick Davies announced today alongside a video trailer that Jacob Jones and the Bigfoot Mystery is coming soon to PS Vita.

Below are the details, to quote: Jacob Jones and the Bigfoot Mystery is an episodic PS Vita adventure brimming with weird and wonderful characters and a host of brain teasing puzzles.

We're delighted to show you some screens from the game, and give you some insight into the world of Jacob Jones.

So firstly, the polite thing to do would be to introduce you to our hero, although he's a slightly younger hero than you may be used to. Without further ado, meet Jacob Jones, the latest arrival at Camp Eagle Feather, the newest and best Summer Camp.

Now Jacob isn't one to mix with other kids - he prefers the great outdoors and the company of his parents, so spending his summer with a load of weird kids at Summer Camp isn't exactly his idea of fun. However, when he stumbles upon the mysterious Bigfoot, his summer takes on a whole new twist.





Developed using the powerful Unreal Engine 3, it has a charming visual style and a artistically unique world which is inhabited by vinyl toy characters. Coupled with this we have all of the technical bells and whistles...
 

Guilty Gear XX Accent Core Plus R Arrives on PS Vita Tomorrow

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71w ago - Project Coordinator Takeshi Yamanaka announced today that Guilty Gear XX Accent Core Plus R arrives on PS Vita tomorrow!

Below are the details, to quote: It was love at first sight. This is my story of how the PS Vita version of Guilty Gear game to life, and why I thought PS Vita and Guilty Gear were a match made in heaven.

When I first opened the the dev unit for the PS Vita, I was seduced by the screen's beauty: high resolution, saturated colors, and the quick response time all contributed to my next thought: "I'm sure 2D fighting games would look beautiful on this baby."

That was when it all began. At the time I was the coordinator and director of BlazBlue, if only by title, so I wasn't directly involved in the development of the PS Vita version; nevertheless, I heard stories from our dev teams and needless to say, they, too were impressed with Vita's performance.

The idea of bringing Guilty Gear XX Accent Core Plus to the Vita was tossed around during meetings and in the office, but the general consensus of our top brass was that it wouldn't have much of an impact, and the idea was shelved.

I think it was in Spring of 2012, a little while after Guilty Gear on the Vita was shelved. Our Arcade release of the game underwent major balance changes, (+R) at which...
 
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