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Super League Football Releasing Today for PS4, PS3 and PS Vita

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30w ago - Zen Studios Community Manager Bobby Loertscher announced that Super League Football is releasing today for PS4, PS3 and PS Vita.

Below are the details, to quote: So who's up for some football (I mean soccer... whatever) PINBALL competition?

Well even if you're not into football, there is an awesome new pinball table to play, and depending on your club affinity (or lack thereof), you should definitely get involved in this. Super League Football is releasing today for Zen Pinball 2 on PlayStation Store for PS4, PS3 and PS Vita!

If you're a fan of Arsenal, Liverpool FC, Barcelona, Real Madrid C.F., A.C. Milan, Juventus Football Club or A.S. Roma, then the choice is simple - you better support your team!

For the rest of you who don't have a club to cheer for, we invite you to join Zen Studios F.C. This team of game devs is ready to take it to the pinball playfield against these 'other guys.'

Who are those guys? THOSE ARE ZEN STUDIOS DEVS! But let's get serious - what do you get for your hard-earned $2.99? When you download Super League Football you will get to pick a single team. Please note: YOU DO NOT GET ALL TEAMS.

That's right, you have to pick one! We can't have you cheering for everyone! That'd be blasphemous, right? Once you pick a club, you...
 

Video: Futuridium EP Deluxe: A Psychedelic New PS Vita Shoot 'em Up

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30w ago - MixedBag Cofounder Mauro Fanelli shared a video and some audio tracks today from Futuridium EP Deluxe: a Psychedelic new PS Vita Shoot 'em Up below!

To quote: Hi readers! I'm Mauro Fanelli, cofounder of the two person italian indie studio [Register or Login to view links], and I'm super excited to be here today to announce that our first game, Futuridium EP, is coming to PS Vita in an all new, enhanced, expanded, turbo charged edition titled Futuridium EP Deluxe.

We started working on Futuridium as a side project with the idea of paying an homage to the retro classic [Register or Login to view links], a 2D top-down shoot'em up by Andrew Braybrook (and one of our favorite Commodore 64 game from the 80s), with a total reinvention aimed to mix its fast paced action and the unique feeling of flying back and forth on enormous space dreadnoughts with full 3D gameplay and a retro, flat shaded look with tons of glitchy graphic effects.

We put together a prototype of the game with the basic game mechanics in place and... it worked! That's not always guaranteed in game development, so we continued to build on the formula, polish, play, rebalance, play a lot more, and, when we were presented with the opportunity to bring the game to PS Vita we were like... ok, it's a...
 

Gunslugs on PlayStation Vita: Developer Q and A is Detailed

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31w ago - Abstraction Games Creative Director Tj'ien Twijnstra shared a Gunslugs PlayStation Vita Developer Q and A with PS Vita fans below today!

To quote: Hey everyone! I'm extremely excited that Gunslugs is finally coming to its natural home, PS Vita, on February 18th. To celebrate the launch, we're offering a 20% discount for all PlayStation Plus members during the first week, so don't miss out!

For the occasion, I figured I'd give you guys a sneak peek at the porting process of Gunslugs; or as we like to call it, an "adaptation" process.

As I have no technical skills whatsoever, I interviewed Rutger Janssen, one of our elite programmers, and Ralph Egas, CEO and [Register or Login to view links] Mastermind. Both developers were involved with the Gunslugs adaptation.

Tj'ien Twijnstra: Rutger, could you tell us a bit about the adaptation process? How does something like that work?

Rutger Janssen: After we determined the base version, the first step is to strip the game code of all the platform specific functions; only the game code remains. Then we take it through our in-house developed tool chain so the basic language is converted from Objective C to C++. Unfortunately, tools are never perfect, so here and there I needed to manually...
 

Disgaea 4 is Coming to PS Vita, NISA 2014 Lineup Detailed

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31w ago - Sony Social Media Specialist Ryan Clements detailed the NISA 2014 lineup today confirming that Disgaea 4 is indeed coming to PS Vita.

To quote: Last night, the small but spunky team at NIS America reminded downtown San Francisco of its dedication to quirky JRPGs and unusual adventures.

Sporting matching white and blue "Dood" jerseys, the team presented its lineup for 2014 at a local venue, with a little help from a torrent of teaser trailers. Anime in-jokes, self-referential dialogue, and explosions of color dominated the multimedia showcase, staying true to NISA's tradition of catering to otaku culture.

The evening began with NIS President Souhei Niikawa - donning a regal [Register or Login to view links] - thanking members of the press for their continued support. Niikawa also revealed that NIS is working on a PS4 game that would enjoy a proper announcement at this year's Tokyo Game Show.

His brief but humble wishes were followed with a host of trailers, each representing one of NISA's projects for the year.

• [Register or Login to view links] for a complete image gallery of all the games presented last night.

Disgaea 4: A Promise Revisited
 

Where Do Babies Come From: Conception II on PlayStation Vita

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31w ago - Atlus PR Manager John Hardin introduces Where Do Babies Come From: Conception II on PlayStation Vita today with details below.

To quote: As the hero in Conception II, you'll quickly learn that the seven heroines you meet and begin to form relationships with are an important aspect for surviving the game's deadly labyrinths.

But in addition to being a strong combatant by your side, the heroines also help you create an army of Star Children warriors through a magic ritual. Those Star Children are what we're going to focus on in today's Conception II update.

Making Star Children is called "Classmating" in the game (yes, really), but in order to do so, you must have a good relationship with the heroine. The stronger your bond with the mother, the more powerful your offspring will be, and there's also hereditary traits the children get as well.

Star Children inherit elemental affinity, stat focus, stat distribution, and even hair color; so Narika's kids will always have high TEC (hit/crit chance), while you can count on Feene's children for big defense. Of course, there's always the chance for abnormalities, but we'll leave that for players to find out on their own.

A Star Child's stats determine which classes are available to it. There are thirty classes to choose...
 
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