201w ago - Sega has unveiled Sonic the Hedgehog 4: Episode I, previously Project Needlemouse, on Gamespot (linked above) which will be downloadable on Sony's PS3, Microsoft's XBox 360 and the Nintendo Wii console.
While the game retains the classic 2D gameplay that made the series great, Sonic 4 will include 3D visuals, and be digitally released over Xbox LIVE Arcade, PlayStation Network, WiiWare and the iPhone.
Due this summer, Sonic the Hedgehog 4: Episode 1 will take place after Sonic & Knuckles, but is "a brand-new adventure... what you are looking at is the beginning of a new story arc," says associate brand manager, Ken Balough to GameSpot:
"I think the best way to view it is as a first part in a much larger adventure. When Sega released Sonic 3, ultimately it was the part 1 of a story that saw its conclusion in Sonic & Knuckles.
In that same spirit, Sonic the Hedgehog 4 is a bigger story, and this is that first chapter. I think it's also safe to say that by the end of the episode one, fans will be very excited to see what's in store for episode two!"
"We're going to deliver a Genesis-era Sonic game as if it were created today that goes to the core of what classic Sonic fans desire. All the Sonic favorites [are] here for sure!
202w ago - The latest patch v1.08 for Infinity Ward's Modern Warfare 2 is now live for the PS3 console in Europe, however, users are reportedly encountering freezing problems as a result.
The update contains fixes for the care package and the Elevator glitches as well as the 10th prestige glitch hack, and a US patch is currently in the certification process.
Robert Bowling has Tweeted that they're working on the issues with Sony, to quote:
"However, we are aware of several users reporting freezes once connected to games. We are currently working with SONY to identify the source of this issue."
We've updated the European PS3 version of Modern Warfare 2, including the following fixes:
• Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized.
• Fix for "infinite care package" exploit.
• Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry.
• Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s.
• Improved player collision removing cases of getting into geometry and 'elevators'.
• Fixes to prevent various XP hacks.
203w ago - Mediatonic's Co-Founder & Creative Director Paul Croft has announced today that Monsters (Probably) Stole My Princess! will be hitting PSP on PSN soon, as follows:
I'm posting here on the PlayStation Blog about Monsters (Probably) Stole My Princess!, our brand new title developed specifically for the new PSP Minis service.
In the game the player controls a massively powerful (and slightly unhinged) aristocratic demon known as 'The Duke' who wakes up to discover his Princess is missing.
Without a single clue to go on, he can only assume that monsters were (probably) responsible, and sets out to track her down by beating up monsters largely at random in the hope that it will (somehow) reunite him with his beloved.
At the center of the game is the Story mode, which follows the progress of The Duke as he beats down monsters across six different levels in the quest for his Princess.
The real challenge of the game comes into play in Score Attack mode, which contains eighteen unique levels, each unlocked by breaking target scores in the preceding levels. The Duke is a flamboyant character who likes to reward himself based on how stylishly he managed to complete each level and destroy his opponent.
Through moving the Duke from platform to platform...
204w ago - According to Capcom's VP of strategic planning and business development Christian Svensson, Capcom is working on a hardcore Project Natal game based on an old franchise.
Outside of tech demonstrations and modifications of several existing Xbox 360 games, we haven't seen what Project Natal is capable of.
Microsoft is keeping those games under wraps, however, G4TV caught up with him at CES last week and learned the following, to quote:
"I can't talk about what we're doing on Natal right now yet because we haven't announced it, although we have announced that we're working on stuff," said Svensson, emphasizing his vagueness.
He was willing to tease a little more about one unannounced game, however.
"I think you'll see again a brand focus on what we're doing there [on Natal], perhaps a brand we haven't seen in a while," he said with a coy smile, as Capcom public relations eyeballed us. "That's exciting."
Microsoft announced Project Natal would be released during the holidays at CES, but Svensson made it clear to me that Capcom was not rushing this one out the door to meet that deadline.
"We're not going to be at launch, just to temper the expectations," he said. "We're gonna cook something and it's gonna to take a while to cook."