Suikoden Now Available for the Sony PlayStation Network

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277w ago - Konami's epic RPG Suikoden makes its way onto PLAYSTATION Network today as the flagship title is now available for download for $5.99.

In Suikoden, players enter an ancient world of bravery, mysticism and romance as they embark on a quest to discover their true destinies.
With the future of the Scarlet Moon Empire at stake, players seek out the Stars of Destiny to aid them in overthrowing the corrupt government.

The head of the Liberation Army, players can also gather up to 108 companions to join them in battles as they call the shots in large-scale warfare.

Suikoden offers variation in combat with the ability to battle groups of enemies with a team of six characters, defeat foes in one-on-one duels, or control the battlefield during major conflicts as the Liberation army wages war.

Note: may require Memory Stick Duo.
 

Video: Sony: Death to the Clamshell Packaging

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277w ago - Courtesy of sonyelectronics comes a video demonstrating Sony's intention to finally do something about one of the most irritating packaging forms of all time - Clamshell packaging.

The video's caption reads as follows:

"Sony Electronics will soon be changing its products packaging in order to make it more user-friendly as well as environmentally responsible."

Cool news indeed, and those interested can check out the video below- courtesy of YouTube. Enjoy!




 

Atlus Unleashes Hammerin' Hero on Sony's PlayStation Portable

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278w ago - Atlus U.S.A., Inc. announced that it has secured the North American publishing rights for Hammerin' Hero, an arcade-style, old school, side-scrolling beat 'em up for PSP.

Forget everything your parents told you about violence only being a last resort. In Hammerin' Hero, if it moves, hammer it. Pummel your way through 12 distinct levels, including city streets, an amusement park, a TV studio, a baseball stadium, and more.

Ever wonder what happens if you hammer something over the head in deep space? Underwater? The only way to find out is to pick up a copy of Hammerin' Hero for PSP on March 3. This is one hero you don't want to mess with! (hint: because he has a hammer.)

Hammerin' Hero is scheduled for release on March 3, 2009, with an MSRP of $29.99.
 

Reeves: Sony is Not Reducing the PS3 Price Now or in the Spring

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278w ago - Sony's David Reeves has bluntly stated that Sony has no plans to reduce the price of the PS3 now or either in the spring time - absolutely not. He added Sony is taking a value added approach rather than just cutting the cost of the system.

To quote: Does that mean once you've broken even you will reduce the price of the hardware to stimulate more sales?

No, we are not going to go down in price on PS3 - neither are we going to go down in price on PS3 in spring time either. Absolutely not, whatever you might have heard to the contrary. Our strategy is very much value added.

That doesn't mean we are going to add pieces of software - we might add original ideas to the machine. What we want is to make the machine value for money.

The long-term objective of the company is the growth of the industry. During the 12 to 13 years we have been in the market, the handheld and static console market has grown by over 350 per cent, which is hugely dramatic. Software has gone up even more, and our objective is to grow the industry to bring it into credibility.
 

Sony: Interest in PlayStation Home has Been Off of the Charts

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278w ago - PlayStation Home's director Jack Buser has told MSNBC that the interest in PlayStation Home has simply been off the charts.

However, Buser himself failed to give out any specific numbers but added the whole point of Home is to help people form deep relationships.

To quote: "The interest in PlayStation Home has been off the charts," Jack Buser, Sony's director of Home, told me earlier this week, though he declined to reveal any specific numbers.

A visit to Home during this, its first week open to the public, certainly reveals a place bustling with visitors - even into the wee hours of the morning.

What Buser will say is that, "Home was born out of this Need for a social network for gamers. The idea was that we could provide this extremely realistic, immersive environment that would allow people to get to know one another.

When you meet someone in Home, and you hang out with them... you really start to feel like you know this person. And that was our hope - to enable people to form deep relationships.
 







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