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Creative Minds: Todd Hollenshead

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352w ago - There's no doubt about it; id Software has been responsible for helping shape the games industry into what it is today. Without Doom, Quake and John Carmack's coding wizardry, you can bet we'd be playing very different games today. Who knows, the Russians might've even won the Cold War?

Doom has stuck in the minds of a generation of gamers, while Enemy Territory rocks the online charts and Quake III Arena is still played (mainly by us) after almost ten years on the shelves.

Meanwhile the next shooter from the FPS juggernaut, Rage, is exciting enough on its own. But behind the scenes the latest engine from coding super-brain John Carmack, id Tech 5, could flip current-gen game developer on its side.

The team is developing Rage for Xbox 360, PS3, PC and Mac simultaneously thanks to its latest engine, which works across all platforms using the same assets. If you're a developer (and tired of rubbish ports), you should be intrigued.

We sat down with id CEO Todd Hollenshead and lead level designer Matt Hooper to discuss the rise and rise of id.

What's a day's work like at id? We're imagining Quad Damage door bells and a flaming reception...

Hollenshead: Some days are better than others but almost every day is an interesting day. Some days we come into the office...
 

Revolutionary: 10 Things I Hate About Wii

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352w ago - The holidays are a time of giving and love, and it's high time we give the Wii a little bit of tough love. I've thrown criticisms at the console and the big N more than a couple of times, and so far, it looks like most of my gripes are being addressed. This time I'm picking nits for the most stubborn issues many of us are hoping to see rectified, but seem to be on the bottom of the power players' to-do lists.

With games up to the quality standard of Super Mario Galaxy, Metroid Prime 3, and Resident Evil 4, it's easy to forget there's anything wrong with the Wii. But I'm taking some time off from the nearly perfect games to scrutinize and deliver up a list of complaints. Of course, I'm only doing this because we love the Wii so much and want to see the most made of its enormous potential.

10. The waiting game
Some things never change. Nintendo is well known for family friendliness, extremely polished games, and designing hardware that prints money, but they're also known for delays. Chances are, if you own something made by Nintendo, you didn't get it on the date it was first scheduled to be on the store shelves. In most cases, it's worth the wait for Nintendo to put on the extra coat of perfect, but even knowing that doesn't make the wait any easier. Smash Bros., I'm talkin' to you!

9....
 

Duke Nukem Forever Teaser Debuts

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352w ago - Following yesterday's screenshot release, Shacknews is pleased to premiere the first new Duke Nukem Forever teaser trailer in over six years. According to George Broussard of developer 3D Realms, the approximately minute-long video was originally created internally for the purpose of holiday festivities and marks the beginning of further media unveilings surrounding the notoriously long-in-development first- person shooter.

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"The release is still 'when it's done,' but you can expect more frequent media releases and we're not changing engines again and we have considerable work behind us," Broussard told Shacknews today when asked about a release date.

Registered users can also use the HD stream or download the HD trailer.
The trailer features the work of longtime Duke voice actor Jon St. John as well as prolific game composers Jeremy and Julian Soule. Several captures from the video are available below.

Platforms for the game were not confirmed, but when asked today whether Xbox 360 in addition to PC is likely, Broussard's response sounded positive though not definitive. "I don't think we've stated that yet for the record but your observations are probably correct," he conceded.

First announced for PC in 1997 as a followup to the...
 

Rockstar: 'No New GTA IV 360 Exclusive Content'

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352w ago - Contrary to widespread reports, Rockstar has told Next-Gen that there has been no announcement regarding additional exclusive Grand Theft Auto IV content for Microsoft's Xbox 360.

Reports of newly announced Xbox 360-bound Grand Theft Auto IV episodic content spread following Tuesday's Take-Two fourth quarter results conference call, in which company executives noted that exclusive GTA IV episodic content would be making its way to Xbox 360 in fiscal year 2009. While a number of publications have reported that the comments meant that previously unannounced content had been revealed, Rockstar has moved to clear up the speculation.

A Rockstar rep told Next-Gen Wednesday that the content in question is merely the second of the two previously announced pieces of episodic content making their way to Xbox 360. While both pieces of episodic content were initially scheduled to hit Xbox 360 in Take-Two's fiscal 2008, the second piece of content will now be available in fiscal 2009, a delay presumably brought about by the later than expected release of the highly anticipated title, which slipped from a planned 2007 debut to a 2008 fiscal second quarter (February 1 - April 30) release.

Although unconfirmed, it has been widely reported that Microsoft forked out $50 million in advance to secure the...
 

2007's worst kept gaming secrets

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352w ago - We knew they were happening. The industry said we were wrong. But we weren't.

There are some things that developers and publishers just don't want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they've wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred.

That's the eternal irony of the games industry. It's a business which tries to shroud itself in secrecy, but whose patrons congregate mainly online in the realm that secrecy forgot. If something is happening, the internet will usually find out, and if it can't find out or if something isn't happening, it will spread rumors until it is.

This year has been immense in terms of gaming secrets being broken long before the powers that be wanted us to find out. Microsoft, Sony and Nintendo have all had their fair share of blown mystique, and internet detective work has been rife on the PC too. Click onwards friends, and we'll show you the most spectacular security failures of 2007.
 
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