273w ago - Sony has told CVG that today's surprise launch of the PS3's news and weather channel, Life with PlayStation, was a mistake.
The channel went live earlier today, surprising the lucky few who stumbled across the update and managed to get it all installed before Sony whipped it back offline again.
The 126MB download changes the Folding@Home app into the new Life with PlayStation channel (F@H does its cancer-curing job in the background while you read the news), but the update is no longer available.
"Today, while testing the application, Life with PlayStation was available for download temporarily, by mistake," Sony UK told CVG.
"We will make [an] official announcement for the service launch shortly," it added.
273w ago - Ex-Xbox head Peter Moore has revealed how Microsoft was "completely fixated on Sony" with its Xbox Strategy.
Speaking in the second part of an interview with The Guardian, Moore revealed that Nintendo wasn't even considered when discussing console strategies with Microsoft boss Steve Ballmer (and now Wii's at the top).
"In January (2003) I flew up [to Redmond] and had lunch with Steve Ballmer and you don't say no to Ballmer," Moore said, discussing his route into Xbox. "We had a great lunch and he convinced me that Microsoft was going to take on Sony; so I get to put on my suit of armour, get on my horse and take on Sony again - but with a little bit more money this time!"
It was a classic "build or buy" conversation, said the now EA Sport boss. "Xbox had launched but it was an aggressive black box for shooters, and how do we evolve that, how do we build the next Xbox, how do we get after Sony?
"Interestingly, we were just completely fixated on Sony," Moore revealed. "Nintendo didn't even come into the conversation. But Steve was very compelling, particularly when you're one-on-one with him in his office - we talked about what we'd done to compete with Sony, where I felt their weaknesses were."
Microsoft had "a little bit of a concern" with Sony, Moore added....
273w ago - It seems God of War may have looked to more than just Greek Mythology for inspiration. Sony and game designer David Jaffe have been sued for copyright infringement.
The suit claims that story elements of God of War were stolen from a pre-existing works of fiction submitted to Sony in 2002. Now here's how it goes:
* The works of fiction were submitted to Sony in 2002
* The first game was released in 2005
* Jaffe once said that the game took three years to develop
Coinkidink? Well, the plaintiffs don't seem to think so. The plaintiffs, Jonathan Bissoon-Dath and Jennifer Barrette-Herzog, cited several examples to how the game stole from their work. Examples of these are:
* Plaintiff's works tell the original story of how a champion saves Athens from destruction by the invading Spartan army that has been sent by Ares... [GoW]... is the story of how a champion chosen by Zeus and Athens saves Athen from destruction by an invading army sent by Ares...
* In plaintiff's original work and God of War, the Champion's family is hacked to death in a one-room building in a small peaceful village. In both stories the Champion feels partially responsible even though he is not really to blame...
273w ago - A bullish Microsoft has declared it's happy to go toe-to-toe with rival Sony products, as the two companies prepare for another bloody battle at retail this Christmas.
Speaking exclusively to GamesIndustry.biz, Phil Spencer, head of Microsoft Games Studios, has declared that first-party publishing has always been about exclusives, and he's confident his titles can better anything his bitter rivals at Sony can turn out.
"Let's start from the beginning of both consoles - PlayStation 3 and Xbox 360 - which first party has had more success on their own platform? We have Gears, Halo, Forza, we're continuing to push existing IP while bringing new IP to market. I'll line up against Sony's first party any day," offered Spencer in the first part of an interview published today.
Despite closing internal studios such as Ensemble and FASA, Spencer says the company has spent the neccesary time building franchises, allowing for a yearly roll-out of exclusive, triple-A product every Christmas season.
"Now the news, when you're talking about something like Ensemble, that's us building that franchise pipeline that you've seen come to market for the last three Holidays. I remember last E3, sitting there, people looking...
273w ago - Gamers and journalists alike have complained about the slow download speeds on PSN. "I would say PSN is generally slower than other services, especially wireless," says Chris Morell, senior editor and PlayStation liaison at GamePro.
However, Sony's director of communications Patrick Seybold has responded by saying that he hasn't noticed this at all, and "I have both [a 360 and Wii] at home and downloads are comparable if not slightly quicker for PS3. Of course, that's just my experience."
To quote: Two weeks ago, it took a frustrating six hours to download WarGames from the PlayStation Store, all while my PC, Powerbook, 360, and Wii enjoyed fast, uninterrupted wireless transfers. This was slower than normal, but I typically suffer less-than-desirable wait times for PS3 demos and system updates as well. (I get 15 mbps down in my area courtesy of Comcast, by the way.)
"I would say PSN is generally slower than other services, especially wireless," says Chris Morell, senior editor and PlayStation liaison at GamePro. "I switched to wired, which is better, but it took me a long time to download the new Ratchet and Clank the other night, despite my ridiculous 32 mbps down."
A quick Google search reveals the same, that several other users have experienced slow PSN downloads,...