318w ago - 20th Century Fox in January will release the first Blu-ray movie with picture-in-picture interactivity.
That's according to an article by Video Business.
The publication reported that Fox demonstrated the PIP feature for the sci-fi thriller Sunshine on Monday during a press briefing. (Sunshine is a UK-based movie starring a cast of unknowns.)
HD DVD, Blu-ray's high-def disc format rival, has featured PIP on some discs for a few months, including Warner's HD DVD edition of the war movie 300.
HD DVD supporters have said the PIP feature will engage movie buffs because it can offer related information while the person watches the film.
For instance, Video Business reports, Sunshine's filmmakers discuss the movie in the PIP window while it's running.
Most Blu-ray players currently do not have the capacity to display PIP, but Fox senior vice president Steve Feldstein told the publication that future models will. He added that Sony will upgrade the Play Station 3 with a PIP feature via a firmware download.
"There will be players in the market," Feldstein said.
Disney is expected to offer PIP in several titles next year, including Finding Nemo.
318w ago - Sometimes a game comes along that makes you sit up and think 'that's awesome'. When that happens, a sequel is inevitable. But some aspects are revised in the name of 'progress' and step away from the original, ever so slightly. Problem is, with every advance, the early magic that made us think it was awesome in the first place is often lost in translation.
These are some massive franchises that strayed from their own brilliant path and turned into something else. They may still be great (so don't think we're slating them when they're obviously still sweet), they're just not the games they used to be.
OK, OK, we can already hear the wailing and gnashing of teeth. We agree, the gameplay of Mario Kart is essentially the same it's always been and it rocks. But there are some things we hate about the direction it's taken since that incredible SNES debut. The first game, for instance, had only go-karts on the track. The colours were bold, the sprites hand-drawn and full of character, the weapons system perfectly balanced and so much fun. Then it went 3D...
Now there's traffic on some tracks we have to avoid? Big blocky traffic models in a city that looks like a kid's playset? Magic waning. We don't want oncoming cars. We don't want 'vintage' vehicles for Mario to drive. It's called...
318w ago - The new version, called LiveMove Pro, includes several new features. AiLive says the technology reduces lag between movement of the Wiimote and on-screen recognition and improves the ability to create motion-based input ideas.
AiLive claims that its tool is already being used at 'hundreds' of studios as a fast-prototyping tool, and that the Pro version has been built from their feedback.
"Zero-lag recognition is so responsive that the game will know what you are doing as soon as you start moving," commented Wei Yen, Chairman of AiLive.
"LiveMove Pro can help you do anything you need to do with motion sensing devices. We changed the rules of the game, making it easy to build the motion controls that will define the next generation of Wii console games."
"Nintendo saw the potential in LiveMove last year, and AiLive has done it again," added Genyo Takeda, senior MD and GM of Nintendo's Integrated Research & Development Division.
"We expect to see a wave of new games that take full advantage of the Wii motion."
318w ago - The official Unreal Tournament website has been updated with a lot of new content such as new vehicles, weapons and characters information, and more.
Although not completely finished, you can still continue to download movies and view high-resolution screen shots. Below you will find some screen shots that we didn't have along with a new concept art image titled "Dusk".
Unreal Tournament 3 is actually the fourth game in the Unreal Tournament series, but has been numbered in terms of the engine it runs on. The original Unreal Tournament uses the first Unreal Engine, while UT2003 and UT2004 uses Unreal Engine 2. Since both UT2K3 and UT2K4 use the same engine, they are considered to be the same generation.
User designed levels will be downloadable for the PlayStation 3 console via the Playstation Store. Unfortunately, gamers with the console version will not be able to design levels without having the PC version, as the console version does not include the level editor.
USB Keyboard and mouse controls will also be supported for the PS3 version. The PS3 version will allow the administrator of the server to allow keyboard and mouse or only Sixaxis remote. The motion-sensitive Sixaxis controller will allow aiming by tilting the controller.
318w ago - Following a swift withdrawal by film studios Fox and Universal, Microsoft is already in talks with other distribution projects to continue development of the Halo film, says Peter Jackson's representative Ken Kamins.
Prep work on the Halo film continues, Kamins tells Variety, mostly thanks to the involvement of exec producers Jackson and Walsh. Most of the pre-production is being done at their visual effects studios in New Zealand, Weta Digital and Weta Workshop, so there will be no stalling.
Both of the studios who backed the flick abruptly pulled out. Rumours say the studios were concerned over a budget rising above $135 million, but Kamins says disputes came after Fox and Universal tried to lower Microsoft's profit margines.
"What happened was this: Universal, on behalf of both studios, asked for a meeting with the filmmakers just prior to the due date of a significant payment," says Kamins.
"Basically, they said that in order to move forward with the film, the filmmakers had to significantly reduce their deals. They waited until the last minute to have this conversation. Peter and Fran, after speaking with their producing partners and with Microsoft and Bungie, respectfully declined."
Speculation also centred around the Halo film's newcomer director Neill Blomkamp,...