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Running PSP Games on PlayStation Vita with a PS3 is Revealed

750°
125w ago - Following up on our previous article demonstrating several PS3 games running on PS Vita through Remote Play, this weekend CNET (linked above) reports on how to get many PSP games (that [Register or Login to view links] on PSN yet) to run on the PlayStation Vita handheld as well.

Below are the details, to quote: "Sony says the list of backward-compatible games will continue to grow, but why wait? There are actually plenty of other PSP games you can play on your PS Vita right now, but you'll need a PS3 to make it happen. They may not be listed on Sony's backward-compatibility list, but they certainly work.

So, here's the trick, which has been discussed on many message boards: while you can browse the PS Store to see what older downloadable PSP content is available for purchase or redownload, you're not getting the full picture of the whole PSP catalog. Instead, browse your download list via Transaction Management on your PSN account on the PlayStation 3, and download any PSP games. The PS3 will store PSP games and allow a PSP- or, a Vita- to sync the content.

Connect your PS Vita to the PS3 via USB cable...
 

PopCap Games: Plants vs Zombies for PS Vita Hits PSN Today

300°
126w ago - PopCap Games Director of Editorial and Social Media Jeff Green has announced that Plants vs Zombies for PS Vita is hitting PSN today with details below.

To quote: I know it's been over a year since we last spoke, and I am sorry about that. I've just been really busy and haven't had time to write, and I swear I have not been cheating on you with the Xbox blog or anything.

Anyway, now that the awkwardness is out of the way and we're friends again, I am here to tell you that I have another exciting announcement for you! Plants Vs Zombies is coming to your brand-spankin' new PS Vita today! Yay!

If you have never played our action-puzzler – that pits a horde of horticultural heroes against a mob of fetid, undead, brain-eating zombies - there is no better time than now. The PS Vita version is darn near the most perfect version of Plants Vs Zombies yet, taking advantage of the handheld console's touchscreen and internal motion sensors.

And if you have played it before, well, why not play it again?

Think of it as training for the real zombie apocalypse, which, not to be too much of a bummer here, could be coming any day now. Why be one of the unfortunate ones who end up in some undead guy's brain sandwich? Do the responsible thing and prepare now with our game!...
 

Neo Trail v0.1 PS3 Homebrew Game by ThatOtherDev is Released

250°
127w ago - PlayStation 3 developer ThatOtherDev has released a new PS3 homebrew game today entitled Neo Trail version 0.1 for JailBroken console owners.

Download: [Register or Login to view links]

To quote: In Neo Trail you control a ship that is constantly moving forward. Once you pass over a square on the grid it will begin to raise up. If you get pushed up onto the top of a fully raised block then the game will reset.

The high score is displayed but not saved.

I’m not sure if it’s similar enough to be considered a clone (although that is what it was originally going to be) but it’s obviously inspired by that movie. You know the one.

Later I might add split screen multiplayer and/or an NPC to play against.

PS3 controls:

  • Analog sticks = Turn





Finally, in related news NextGenDev (via nextgenupdate.com/forums/playstation-3-exploits-hacks/360397-preview.html) has shared a preview of his Neo Racer 2.0 Edited version for PS3 3.55 CFW. To quote:

This is my official PREVIEW of Neo Race 2.0 edited version. Only the beta in video i did not show the...
 

PS3 3.60+ Games Booting on 3.55 / 3.41 CFW Without Dongle WIP

1350°
130w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test...
 

That Other Pong v2.1 PS3 Homebrew Game by ThatOtherDev Out

100°
130w ago - Today PlayStation 3 homebrew developer ThatOtherDev has made available a PS3 (and Wii) homebrew game entitled That Other Pong version 2.1 with the details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: This is a port/update of That Other Pong which is a simple one or two player pong clone. There are graphical differences between this and it’s previous release (on Wii) but the gameplay is unchanged.

PS3 controls:

  • Analog sticks = Move
  • Directional pad = Navigate the menu
  • X button = Select a menu option
  • O Button = Exit back to the main menu

Wii controls:

  • Tilt the controller = Move





 
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