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GamePro Magazine Reveals KillZone 3 for PS3 Features 3D Effects

400°
219w ago - We've seen KillZone 3 PlayStation 3 logos and target dates in recent months, and today pictures from the latest GamePro Magazine have surfaced courtesy of Easyle alongside new KillZone 3 PS3 details- including 3D effects and a game engine with the help of Naughty Dog!

To quote: Included in the article (while I'm reading) on KillZone 3:

• Will show the Helghast have humanity left in them.
• Will have the feeling that "of being in a place far away from home, outnumbered by people who want to kill you."
• Will be like Inglorious Basterds.
• All of the characters in the screenshots are flying in.. jetpacks?!
• Will include arctic levels.
• One mission in the game involves rescuing ISA Captain Narville.
• Game is playable in 3D!
• Have to wear 3D glasses, apparently the 3D effects are "crazy."
• Combat is "unchanged from predecessor."
• Or is it? Hand to hand combat involves you "Unloading a string of different (and often brutal) attacks on stunned enemies."
• The scale is supposed to be "bigger...
 

Video: Soldner-X 2: Final Prototype for PS3 Hits PSN Next Week

50°
219w ago - Today Executive Producer Tet Ishida has revealed that Soldner-X 2: Final Prototype for PS3 will be hitting PSN next week.

To quote: A few weeks ago I introduced you to Söldner-X 2: Final Prototype. Today, I'll explain you some of its unique features and give you another look at the game in action.

If some of you think back of good old shmups released in the 80s and 90s (or even some newer ones that are still popular mostly in Japan nowadays), you may not only remember their glory but also the often extremely difficult trial & error gameplay attached to it.

While some of you may surely fancy a tough challenge, for others such experience may have resulted into pure frustration. Therefore with Söldner-X 2 we have been pioneering and invented a dynamic play rank system that is on the one hand designed to be fair and attractive to new players, yet on the other hand challenging and rewarding for those who like to invest more time and get the maximum out of the game.





Basically the play rank system measures the player's performance and automatically adjusts the game's play rank (which is something like a dynamic difficulty). On a lower rank you will consequently encounter less enemies and bullets and have more overall room for...
 

Q-Games Reveals PixelJunk Shooter 2 for PS3 in Full Production

50°
219w ago - Q-Games Ltd. President and Executive Producer Dylan Cuthbert has revealed today to fans that PixelJunk Shooter 2 for PS3 is now in full production.

To quote: Well, I hope everyone has recovered from the PixelJunk sale bonanza we had last month - as far as I could tell people were buying up PixelJunk titles by the tenfold which is great!

For those that haven't already heard, PixelJunk Shooter 2 is in full production, full steam ahead, anchors away and all that... commotion to that order. I can't say much about it now, but it will have some features that are new to the [Register or Login to view links] in general and will be bigger than the first game!

We're busy implementing all the ideas that were left on the drawing board for the first game to make Shooter 2 as jam-packed full of crazy fun as possible...

I'm pretty sure we won't make a Shooter 3 because everything and the kitchen sink (probably quite literally) is going into Shooter 2. Keep your eyes glued to the Blog (in-between playing PixelJunk games of course) for more info on this in the future!

And for those who still aren't sure about the awesomeness PixelJunk Shooter really (no, really!) is, we're going to release a free demo of one of my favourite levels in the game...
 

Video: Team ProjectXX Exploit Released for All PSP Models!

500°
220w ago - Today a video along with the Team ProjectXX Splinter Cell Essentials exploit has been released for all PSP models Firmware 1.00 to 6.20!

Grab your PSPgo and get on PSN: you need to download Splinter Cell Essentials (EU version) right now. Or if you have the UMD that'll work too (for non-PSPgo models).

Download: Team ProjectXX Splinter Cell Essentials PSP Exploit

This release comes from Dark_Kendox and FrEdDy, with a special thanks to Wololo, KiNgOfUnIvErS, psphakerwarrior, and Phantom91. Team ProjectXX kept this exploit on the d-low until some loudmouth ruined it.

Now it's likely the game will be pulled off PSN real quick, Sony will patch the exploit soon, and we're back at square one. So do yourself a favour: don't upgrade when Sony issues a new [useless] firmware update. With HBL in the works this exploit may serve a useful purpose for those currently running an unhackable PSP.

It works like this: Set your system language to English and copy the folder "ULES002810int" into PSP/SAVEDATA and h.bin to the root of your memory stick; run Splinter Cell Essentials, load the hacked save and press "Continue."

Check out the video below!




 

Video: Split/Second PlayStation 3 Interview with Game's Producer

50°
220w ago - Yesterday we reported that the Split/Second PS3 demo arrived on PSN, and today SCEE's Social Media Manager Jem Alexander has shared a video interview with the game's producer Jason Reid.

To quote: We were very happy to have the producer of Split/Second, Jason Reid, over to our offices recently to show us the final build of the game. I got some hands-on time with it and it's looking really great.

I'm not a fan of driving games normally, so I was surprised to find myself losing track of time. This is a racing game that aspires to be a Hollywood movie in the style of Michael Bay and Jerry Bruckheimer – a level of explosions, slow motion and large scale destruction that it easily lives up to.

After quite a lengthy play session I got Jason on camera to discuss the game – from the developers' inspirations to the game modes and those ever-present explosions. If you give your eyes a slight nudge downwards you'll find the video sitting there, waiting for you.

Check out the video interview below!




 
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