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Cosmic Star Heroine Coming to PS4, VVVVVV is Hitting PS Vita

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55w ago - Today Zeboyd Games Lead Designer Robert Boyd announced that Retro Sci-fi RPG Cosmic Star Heroine is coming to PS4 and PS Vita alongside VVVVVV to PlayStation Vita as well.

To quote: We here at the two-man development studio known as Zeboyd Games are pleased to announce that our next RPG, Cosmic Star Heroine, will be coming out on PS4 and PS Vita next year! And to go along with that announcement, here's our Sega-CD inspired opening video for our game! Enjoy!

A very special thanks to Dean Dodrill (Dust: An Elysian Tail) who helped out with effects and animation, as well as Chris Geehan and Dan Byrne-McCullough over at Hyperduck (who did the music for our last RPG) for helping make that video go to 11! And of course, our own Bill Stiernberg, who handled the brunt of the work!

Cosmic Star Heroine is our latest attempt to recapture the feel of some of the classic RPGs of the 90s, while putting our own unique spin on the whole experience. Inspired by games like Chrono Trigger (visual style, on-map battles, combo techniques), the Phantasy Star series (overall feel of the worlds and characters), and the Suikoden series (political intrigue, expandable player headquarters), we can't wait to share Cosmic Star Heroine with you!



 

Spry Fox: Road Not Taken is Coming to PS4 and PS Vita in 2014

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55w ago - Spry Fox CEO David Edery announced today that roguelike puzzle game Road Not Taken is coming to PS4 and PS Vita in 2014 alongside a video trailer below.

To quote: Hi folks! It's an honor to be posting here for the first time. I'm the co-founder of a studio called Spry Fox.

We've made some well-known mobile and PC games such as Steambirds, Triple Town, and Realm of the Mad God. I'm super excited to announce that our next title - an original puzzle game called Road Not Taken - will be launching on PS4 and PS Vita in early 2014!

Road Not Taken is a game about life's surprises, both positive and negative. In our take on Robert Frost's poem of the same name, you wander through a mysterious forest in the aftermath of a large snowstorm.

As you explore, you'll come across wild animals, impassable barriers, and lost children. Road Not Taken explores the question: "What happens when life's events throw you off the path you expected to take?" It's been a lot of fun for us to try and stretch the ideas that games can tackle!

In terms of gameplay, you can think of Road Not Taken as a puzzle roguelike.

You can play for dozens of hours, and no two sessions will ever be quite alike.
Each game is full of unexpected surprises and dangers,...
 

Sony Announces Azurite Blue 250GB PS3 Coming in October for $249.99

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56w ago - Today Sony announced that an Azurite Blue 250GB PS3 is coming exclusively to GameStop on October 8th for $249.99 with details below.

To quote: The official PlayStation [Register or Login to view links] posted today that an Azure Blue PS3 250GB model will launch in North America in October and retail for $249.99.

This PS3 model will be exclusively available at GameStop stores nationwide.

According to the official [Register or Login to view links] on GameStop.com, the system will release on Oct. 8 and be available for a limited time.

The Azure Blue PS3 released in Japan with a 250GB HDD, as well. However, the UK was given a 500GB HDD and two DualShock 3 controllers for a slightly higher price.
 

Sony Announces Gravity Crash Ultra is Coming Soon to PS Vita

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56w ago - Just Add Water CEO Stewart Gilray announced today via Sony's blog that Gravity Crash Ultra is coming soon to PS Vita.

To quote: Back in 2009 we released Gravity Crash for PlayStation 3, a love letter to classic '80s shooter gaming.

The game was a labor of love for our small team, a team that wanted to produce a title with precision controls, high definition visuals and memorable sound but remain a modern-day interpretation of retro arcade gameplay.

If you're unfamiliar with the game, Gravity Crash is a side-scrolling space shooter featuring well over 40 levels, a host of enemy types and five major boss battles.

We here at Just Add Water are excited to reveal that we're now working on a native PS Vita version of Gravity Crash, which will retain that all important 60 frames a second speed with native PS Vita graphics running at the full 960 x 544 resolution, making the most of that stunning OLED screen - we're really excited about how vivid and rich Vita makes our game look.

To us, PS Vita is the number one platform for the game - the bite-sized level design and clear structure making it the ideal game to play on your daily commute, and the system's controls - with the dual analog sticks and touch-screen - allow for pixel-perfect precision in both the...
 

Cellar Door Games: Rogue Legacy is Coming to PS Vita, PS3, PS4

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56w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS Vita, PS3 and PS4.

Below are the details, to quote: So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well... it is! Pretty crazy stuff.

If you guys didn't watch the Sony Gamescom conference, you can check it out [Register or Login to view links]. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.

Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we're blown away by how fast they reached out to us.

But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It's hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we're still unknown and it's four months later.

If you've never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don't start from...
 
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