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The next Uncharted may have melee weapons

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366w ago - Richard Diamant Interview Part 3: "We Want Melee Objects In The Second Version"

And so we come to the final entry in our three part interview with Naughty Dog's Lead Character Artist, Richard Diamant. It's been a interesting journey of exchanges, from the advantages of Blu-ray, all the way to the meticulous creation of Uncharted's characters.

The final part of our interview explores Uncharted's animation system, filmic inspirations, the possibility of new melee capabilities in the next project, along with Naughty Dog's current relationship with Insomniac.

Please click on these links for the first and second parts of the interview, which saw us touch upon Uncharted's art style, water, character creation process, and Richard's background before joining Naughty Dog.

Patrick: The animation of Drake is extremely impressive - watching him duck bullets, flinch from explosions, and show expressions on his face is a sight to behold. Can you explain your animation system in more depth?

Richard: Our animation system is actually very impressive. It allows us to layer animation on top of each other. That means the animators can animate a walk cycle, then an upper body duck animation, another upper body flinch animation, and then our engine can blend them all...
 

Haze PS3 Delayed Again

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366w ago - Publisher Ubisoft has once again pushed back the release date of Free Radical's drug-enhanced shooter Haze. The company now expects the title to arrive at some point during its 2008 fiscal year, which runs from April 1, 2008 to March 31, 2009.

News of the delay was packaged within a financial report issued today. The company had previously slated the game for release last year, but it was pushed back and expected to hit by this March.

Initially announced for the PC, PlayStation 3 and Xbox 360, the PC and Xbox 360 editions of Haze disappeared from the official fact sheet and site in late May. "We just felt that PS3 needed some love," an Ubisoft representative chuckled at the time, though they deliberately avoided using the word "exclusive."

Free Radical co-founder and GoldenEye 007 (N64) veteran David Doak later noted that the game would debut on PlayStation 3 first, but was still being developed for other platforms

More screenshots can be seen at the link at the top!
 

Gizmondo to Rise Up from the Ashes

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366w ago - Update: Ha, Gizmondo spared no expense with the teaser -- it's all yours for just $66 bucks over at TemplateMonster.

Oh cruel, cruel world... is it true? A cruel hoax or has Stefan Eriksson, freshly sprung from the clink, really teamed up with former accomplice Carl Freer in a bid to resurrect Gizmondo as the Swedish press claims?

If true, the service is set for a Christmas 2008 launch with the promise of a "Gizmondo Live Marketplace" presumably chock-full of open source games running on a supposed $100 device. Will it really "democratize gaming?" Hardly. No worries though, we'll be too busy checking out the "exciting psychic worlds" to notice.

Please check out the site by clicking here.
 

Total Overdose Devs Reveal Faith and a .45

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366w ago - Denmark based Total Overdose and Chili Con Carnage developer Deadline Games has announced its latest next-gen shooter, Faith and a .45, promising "an original take on the Great Depression" with its Bonnie and Clyde-esque storyline.

Deadline says the game is a "gritty, cross-country epic" featuring a "heavy focus on characters, co-operative gameplay, road movie storytelling, and cinematic aesthetics."

Faith and a .45 tells the story of "two outlaw lovers destined to go down in history," Luke and Ruby, who will battle "an oppressive enemy force, led by a ruthless, corrupt oilman who's out for their blood."

Though no further details have yet been announced, the company says it will be revealing more on the game to selected publishers at this year's GDC.

Said Deadline CEO Chris Mottes, "Since we at Deadline have our roots in movie production, we value original stories, settings and characters very highly. Our previous games are testament to this, but we believe Faith is going to take our creative might to a whole new level."
 

Ninja Gaiden 2 will not be multi-platform

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366w ago - EGM have for some bizarre reason published their latest magazine with a rumour or typo that Ninja Gaiden 2 will be on both the Xbox 360 and PS3. This would be a small victory for the PS3 if it were true but it is not. Ninja Gaiden 2 is being published by Microsoft Games Studios, this means that they will decide what happens.

The last time I checked Microsoft do not want their competition to have access to their anticipated exclusives. So if the PS3 were to see another Ninja Gaiden game it would be in the vein of Ninja Gaiden Sigma, a long time after the original release. Sorry PS3Fanboys, it's not going to happen. As a symbolic and graphic representation let this picture demonstrate the status of this rumour. The semi official word from Microsoft is past the break.

To add further weight to the argument the Preview Editor for EGM has said that it was infact a typo here.
 
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