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PS3 Fixed Easy Static RAF Converter by TizzyT is Now Available

1000°
114w ago - Following up on his previous updates, today PlayStation 3 developer TizzyT has released a fixed PS3 Easy Static RAF Converter v1.0 for those interested in converting PlayStation 3 ColdBoot files followed by version 1.0a below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote from his blog: Here is my [Register or Login to view links] but not working StaticRafConverter. This is the finished and working / tested release.

This will be the final revision of a Raf creation program as I believe this is the easiest to use. I will still make updates if bugs are found or if something added.

Instructions:

There are 2 ways of using this, One way is to simply drag a supported image over the tool's icon and a new folder is created in the same location as the image that was used. Inside the created folder is a coldboot.raf.

The second way is to run the program normally and select an image. And press Convert after...
 

PS Seismograph PS3 Homebrew Application Updated to v0.1.9

300°
116w ago - Following up on his initial release, today PlayStation 3 developer deroad has updated the PS Seismograph PS3 homebrew application to version 0.1.9 with the changelog below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: I have updated my old seismograph homebrew. Now it is fully tested and can be used as a Strong Motion Seismometer.

As the old version does, this version uses all the axis of the first controller. It uses 1920x1080 resolution, doesn't work on SD TV.

Authors: deroad

Changelog:

- 0.0.1 -

  • Initial Version

- 0.1.9 -


  • Added Cross, Triangle and Square Buttons on the screen
  • Added Triangle button to allow people to see only a graph (if you press it 4 times it will show again everything)
  • Added Square button to show the Max Gravity Accelleration of each axis (remind that G = 9.81 m/s^2)
  • Changed...

 

PS3 SPU Emulation v0.8 Module Out, Allows x86 PCs to Emulate SPU

700°
116w ago - Following up on their previous release last week, today KDSBest and crew have updated the PS3 SPU Emulation Module to version 0.8, which allows x86 PCs to emulate the SPU.

Download: [Register or Login to view links]

To quote via Twitter (linked above):

The aim module runs to the hash check of EID0 which fails, cause I miss the data. SPU Emulation v0.8: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar

Extract the ofw 3.55 and there is the aim_spu_module.self. Make an elf of it. There you go. It's sony code I can't give it to u.

I love Physic Engines and I love the PS3. I guess I will port Box2D to psl1ght ^^

For the news sites: gitbrew.org/~KDSBest/SPU%20simulation%20v0.8.rar ... crypto function instructions implemented, aim_spu_module runs fine.

A tester tested the eid0 partial decryption of aim in anergistuc and in the spu emu. They match. Gj myself


 

FckPSN v0.7 and v0.7b Arrive with PS3 4.11 PSN Spoof Support

1350°
117w ago - Following up on his previous updates, today PlayStation 3 developer drizzt84 has released FckPSN v0.7 followed by bugfix v0.7b which adds support for the recent 4.11 spoof that allows PS3 CFW users to access PSN.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / OpenPS3FTP-v1.5.zip / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Prerequisites

  • CA27.cer, dev_blind.pkg, FckPSN-v0.7.exe
  • OpenPS3FTP v1.3 or later

 

PS3 SPU Emulation Alpha 2 Module, Allows x86 PCs to Emulate SPU

700°
119w ago - Following up on the initial release, today KDSBest has updated their PS3 / PC SPU emulation project to Alpha 2 which allows your x86 machine to emulate the PlayStation 3 SPU.

Download: [Register or Login to view links]

To quote: SPU Emulation Alpha2 has been released: mBox implemented and MFC prepared, bugfixes, breakpoints implemented and all commands for metldr as far as KDSBest knows.

Hi Community,

I wanted to contribute to the scene, so I coded a tool that might help the community our members and fellow dev's. This Tool is intended for dev's so please be careful if you don't know what you do. I will not be held responsible for any harm.

My tool is a emulator for PS3 modules (e.g metldr), it is in pre alpha stage but I thought, it would be great to get some community feedback.

How to use:

Not all SPU Commands are implemented yet, but it is easily extendable and I will make it support DMA, all SPU Commands and SPU Mailbox soon.

First open a .kds file. Check out the metldr.kds to see an example....
 
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