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The Swapper is Coming to PS3, PS4 and PS Vita in May 2014

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29w ago - Curve Studios PR and Marketing Manager Rob Clarke announced today that The Swapper is coming to PS3, PS4 and PS Vita in May 2014.

Below are the details, to quote: Our final PlayStation game announcement of the month is something I've wanted to talk about for a really long time. I'm now very happy to be able to tell you about our plans to bring the critically acclaimed puzzle-platformer, The Swapper, to PS3, PS4 and PS Vita this year.

The Swapper was released in 2013 on PC, and has had some amazing press coverage. It won numerous awards in the indie gaming scene for its story, graphics and puzzle design.

We're very lucky to be working with original developer Olli Harjola to bring the game to PlayStation formats, and the game is already looking beautiful on our PlayStation systems here at Curve towers, so we think you're in for a real treat.

The Swapper is set on Theseus, a damaged space station and research facility. It's a claustrophobic, dark, and atmospheric environment, but it's also very unique in style - there's no blocky pixel art and digital textures in this game, but instead handcrafted art and clay models designed by the original developers.

These real world props make up the many different environments in the game and provide The Swapper with an art...
 

Spry Fox Details Road Not Taken for PS4 and PlayStation Vita

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29w ago - Spry Fox Chief Creative Officer Daniel Cook detailed Road Not Taken for PS4 and PlayStation Vita for fans today.

To quote: This post is about Road Not Taken, Spry Fox's upcoming roguelike for PS4 & PS Vita. If this is your first time hearing about RNT, check out our trailers [Register or Login to view links]!

As we've mentioned in previous blog posts, Road Not Taken has procedurally-generated levels. That is, you get a completely new experience every time you venture into the forest.

When designing a game like [Register or Login to view links] or God of War, a designer must hand-select the placement of every corridor, every object, and every enemy in the game.

With Road Not Taken, we're not hand-selecting anything. We spend our time creating interesting objects and enemies, and then carefully defining the probabilities of when and where you will encounter them.

The process reminds me of Duchamp's painting 'Nude descending a Staircase, No. 2'. For thousands of years, humanity painted a single instant, captured in time. Duchamp, inspired by advances in motion pictures, decided to paint all the possible states of a woman walking down the stairs in a single painting.

To me, designing a roguelike is...
 

PS Vita Turns Two, PlayStation Vita Fans Celebrate with PSN Sales

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30w ago - Sony Platform Marketing Manager Sharon Kapitula announced that PS Vita turns two today and invites PlayStation Vita fans to celebrate with PSN sales outlined below.

To quote: Hi everyone! I can't believe it's been a year, but here we are celebrating another PS Vita anniversary! So much has happened since its launch in North America two years ago - many amazing games were released, Remote Play functionality with PS4 was added, and we announced PlayStation Now is coming to PS Vita.

The platform has greatly transformed in the past year, and the passionate support and personal stories I've heard from our development community have been truly inspiring. Plus exciting things are on the horizon, including the launch of our new slimmer model PS Vita this spring.

In the meantime, we wish a big "thank you" to our fans for being a part of our community. Starting tomorrow, enjoy the week-long PS Vita Anniversary Sale which will discount some amazing titles.

In addition, [Register or Login to view links] is hosting a week-long sweepstakes, featuring Vita related games and accessories. Stay tuned on Twitter for more information!

PS Vita Anniversary Sale

Title PS Plus Price Sale Price Original Price
Castlestorm (cross-buy)...
 

Deception IV: Blood Ties Hits PS3 and PlayStation Vita on March 25th

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30w ago - Sony Producer Keisuke Kikuchi announced today that Deception IV: Blood Ties hits PS3 and PlayStation Vita on March 25th, 2014.

Below are the details, to quote: The Deception series was born from the fusion of two gameplay concepts: playing as an evil character and using traps as weapons. The combination of these features creates a truly unique gameplay experience - one in which you can plan and lay out traps, lure enemies into them, find the right timing to activate them, and enjoy the reactions of your victims.

The thrill and anticipation as you watch for that perfect moment to press the button and activate a trap is a feeling we really strove to capture for players in Deception IV: Blood Ties, coming to PS3 and PS Vita March 25th.

The real fun, however, lies in combining these traps into combos. When your enemy slips on a Banana Peel, you could follow it up by pushing him into position with the Nudge Wall, picking him up with the Claw, and then finally taking him out with a strategically-placed arrow, for example.

• [Register or Login to view links]

Players can take advantage of the themed traps that come with each stage, and combine them with their own equipped...
 

Ragnarok Odyssey Ace Launches on PS3 and PS Vita on April 1st

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30w ago - XSEED Games Localization Specialist Ryan Graff announced today that Ragnarok Odyssey Ace launches on PS3 and PS Vita on April 1st, 2014 with a video trailer below.

To quote: As I write this, we're putting the finishing touches on Ragnarok Odyssey ACE, a revised and expanded version of the original Ragnarok Odyssey set to launch on April 1st on PS3 and PS Vita.

Now that we're just about done, we can go into more detail about what's in the game, and what newcomers and returning Ragnarok Odyssey veterans can expect.





Initially designed for play on the go, Ragnarok Odyssey gets players into the action as fast as possible, either solo or with up to three companions. Players complete a variety of missions in a Norse-themed wildland, collecting treasures, components and ingredients along the way.

In between missions, players can roam their home base - a fortress on the edge of the civilized world - and assemble their loot into new upgrades and abilities. The game's highlights are its battles against enormous bosses, in which players use their gravity-defying powers to fly circles around the giants and take them apart piece by piece.

ACE takes the original Odyssey's core gameplay and expands...
 
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