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Video: TN-V v8 eCFW for PS Vita by Total_Noob is Now Available

550°
29w ago - Following up on his previous updates, this weekend Sony PlayStation Vita hacker Total_Noob has released TN-V v8 eCFW for PS Vita alongside a video of it in action below.

Download: [Register or Login to view links]

From Wololo: TN-V 8 release brings in-XMB FTP and other features on your Vita

PSP/PS Vita legend Total-Noob has just released his final update for TN-V. The new release is titled version TN-V8 and brings some great new features to the table, such as an integrated FTP service in the XMB.

This TN-V update has added two new features, and fixed two bugs. One of the things added is Coldbird’s Inferno Driver, and a NoDRM crash has fixed for firmwares below 1.80. Here is the complete TN-V8 changelog:

Changelog of TN-V8

  • Added Inferno Driver by Coldbird.
  • Added in-XMB FTP feature.
  • Fixed NoDRM crash in FW’s below 1.80.
  • Fixed bug where PSPFiler didn’t work without any plugins activated.

Have fun! Total_Noob

Private release exploit game leaked, get it while it’s hot! (Vita FW 3.01)
 

Sony Announces Destiny of Spirits Coming to PS Vita on March 25th

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29w ago - Sony Producer Kumi Yuasa announced today that Destiny of Spirits is coming to PS Vita on March 25th, 2014.

Below are the details, to quote: We are happy to announce that Destiny of Spirits will be launching in North America exclusively on PS Vita on March 25th, 2014.

Other regions will also be releasing the game around the same time, so you'll be able to start playing and making friends around the world.

We hope everyone has a chance to play Destiny of Spirits, as it is a fun, addictive RPG-ish strategy game that gives true meaning to having friends around the world. If you haven't heard of Destiny of Spirits, check out the trailer below!





What's New

Thanks to everyone's contribution during the Closed Beta Test in October last year, we were able to collect valuable feedback and spend time to improve gameplay and game balance! Here are some new and improved features that came out of our beta feedback:

• Reduced load time and increased gameplay speed
• Increased spirit levels to allow for deeper spirit progression
• Increased number of spirit slots to allow players to have a greater variety of spirits
• Numerous Spirit Point requirement updates that...
 

17-Bit Announces Galak-Z is Coming to PlayStation Vita, Details

50°
29w ago - 17-Bit Senior Producer Raj Joshi announced today that Galak-Z is coming to PlayStation Vita with details below.

To quote: We here at 17-BIT are ecstatic to announce we'll be bringing the same seat-of-your-pants space shooting gameplay of Galak-Z to PS Vita. Since each game of Galak-Z is a unique, randomly-generated adventure, you'll be able to dive deep into a fresh experience anytime you have a free moment, no matter where you are.

Counting From One to Infinity

As we designed Galak-Z, we realized a funny thing - we kept building onto one main level rather than adding new levels.

Typically, we'd be building new levels left and right to express new gameplay concepts, but with Galak-Z, we were focused on how each new enemy, trap, plant, and weapon fit into the mix. So we kept mushing them together in one big level. It was glorious, and it was known as "the cave."

Why did the same environment stay fun for so long? What really matters in Galak-Z is the interactions between all the moving parts. Combat with intelligent squads, getting attacked by a hostile environment, weighing the risks of a deadly magma pool versus the sheer style of knocking some hapless enemy into it... As long as we kept switching it around, it kept being interesting.

The...
 

Mediatonic Announces That Foul Play is Coming to PS4 and PS Vita

50°
30w ago - Mediatonic's Luke Borrett announced today that Foul Play is coming to PS4 and PS Vita platforms with details below.

To quote: Hello there! Mediatonic here, checking back in after a long absence. Some of you may remember our PSN Minis. If you do, it's highly probable that we love you. If you don't, that's okay, too!

We're thrilled to lift the curtain on our return to PlayStation platforms with Foul Play, coming to PS4 and PS Vita! In this encore performance, we're thrilled to announce a cross buy launch, hand-in-hand with some exciting new difficulties and optimization for each platform.

Foul Play is our theater-based beat 'em up where Victorian Daemonologist, Baron Dashforth, recreates his adventures for the stage; brawls and all!

No expense has been spared for the Baron's one-night-only spectacular show, and it's a game that rewards performance over pummelling, as every strike and combo has to keep an eager audience entertained.





Foul Play on PS4 and PS VitaFoul Play on PS4 and PS Vita

You don't have a conventional life bar, but a "Mood-o-Meter." Keep it filled with audience pleasing action, and you'll be met with cheers, whoops, and hats in the air! Miss your cues,...
 

PixelJunk Shooter Ultimate Coming to PS4, PS Vita This Summer

50°
30w ago - Double Eleven Production Team Richard Snowdon announced that PixelJunk Shooter Ultimate is coming to PS4 and PS Vita this Summer with details below.

To quote: All of us here at Double Eleven are excited to announce that PixelJunk Shooter Ultimate is coming to PS4 and PS Vita this Summer, and we can finally start to talk about it!

PixelJunk Shooter Ultimate is a twin-stick shooter that's as much about blasting things as it is about exploration, puzzle solving, and collecting things. Within Shooter Ultimate, players interact with environments that run an advanced fluid dynamics simulation. These interactions are needed to solve puzzles, overcome enemies, and progress through levels.

For those who remember the original PixelJunk Shooter games, Ultimate combines the campaigns of Shooter 1 and 2 into a single experience. It certainly doesn't stop there, as we've done a ton of work on top of that to make this the third game in the series!

So here's our list of nine things that hopefully make our PixelJunk Shooter worthy of the title "ultimate."

1. Full Visual Upgrade on PS4

When we were trying to decide what a PS4 version of Shooter should look like, we knew that it needed to remain true to that classic, razorsharp, vector-based aesthetic - which...
 
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