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PS3 Development Source Code and Compiling Tools Now Available

250°
153w ago - Today PlayStation 3 developer ThatOtherDev has made available PS3 development source code and compiling tools in hopes to encourage others to create PS3 homebrew applications and games.

Download: [Register or Login to view links]

To quote: I don't remember by whom but I'm reasonably certain I've been asked for this before and I suspect there is probably a handful of people that would find this useful. So here it is.

I've uploaded a compressed file that contains the (admittedly outdated) compiled copy of PSL1GHT that I've been using (and continue to use) for all of my recent PS3 homebrew.

The archive also includes the source code for They Do Not Die 2, We Are Nowhere, The Unmapped Forest, Slime Roll, Sketch Fight, Goodbye World, Don't Get Crushed, Cascade Beneath and Avoidance. Along with the source code is all of the related media.

How to use it (well running Ubuntu):

Just add the following text at the bottom of your bashrc file.

[Register or Login to view code]


 

MultiMAN PS3 v2.00.04 is Now Updated, Source Code Available

Above 1500°
171w ago - Today multiMAN has been updated to version 2.00.04 (20110611_143000) and is released alongside source code with the changes and PS3 downloads below, as follows:

Download: [Register or Login to view links]

multiMAN version 2.00.04 UPDATE (20110611_143000) Changelog:

  • Changed: Coverflow mode completely rewritten to use XMMB engine
  • Changed: Coverflow shows covers in perspective
  • Changed: Better memory management
  • Changed: XMMB display mode visualization
  • Added: Support for FBA Next emulator (port by squarepusher2)
  • Added: Option in XMMB Settings column "XMMB Game Icon Swap" to select mode for covers/icons for Game column
  • Fixed: PPU crashreport about multistream on exit (thanks to anonymous)
  • Added: Launch .zip ROMs from File Manager (from emulator folders or dev_hdd0 or dev_usb00* ./ROMS/[emulator])
  • Added: Preconfigured FBANext xml for all multiMAN compatible rom paths
  • New: multiMAN source publicly available here: [Register or Login to view links]

[Register or Login to view links]
 

Video: Microsoft Kinect Working with PS3, Source Code Arrives

550°
183w ago - Today Shantanu Goel has shared a video and details on how to get Microsoft Kinect working with the PS3 alongside the Kinect-PS3 source code for other PlayStation 3 developers to examine.

Download: [Register or Login to view links]

To quote: This post describes my first attempt at making Kinect work with a PS3. Microsoft’s new XBOX 360 accessory, kinect has made a powerful entry into the market, becoming the fastest selling gadget of all time. Looks like their “You are the controller” tagline is working. Of course, Sony’s “similar” accessory Move is selling well too but is far behind kinect adoption probably because nothing beats the lure of making something work with just “The Force”

Now, of course, kinect doesn’t work with PS3 obviously but then if we can’t break the rules, we can at least bend them a little towards our way. I’ve created a mashup that allows you to use kinect as an input controller for the PS3.

Please note that this is pre-alpha quality software currently. I haven’t updated to a lot of recent code for the below libraries and also haven’t done most of the performance/feature improvements yet. The axis performance specially needs...
 

VICE C64 Emulator v1.0.3 Update & Source Code for PS3 Arrives

1050°
196w ago - Today I have updated the Vice C64 emulator to version 1.0.3 with Source Code for PS3 JailBreak users.

Download: VICE C64 Emulator v1.0.3 Update & Source Code for PS3

ChangeLog:

Build 1.0.3:

  • Configuration / Settings can now be saved
  • Menu based configuration now supports some of the more common VICE settings
  • Added mouse support
  • Physical keyboard support improved (still some minor bugs). Added positional/symbolic key layout modes
  • Added ZIP and GZIP support
  • Added HUD options for framerate/speed display
  • Added HUD options for Disk/Tape activity
  • Added multiple disk drive support
  • Disk images can be inserted using TRIANGLE + L1/L2/R1/R2 for drives 8, 9, 10, 11 respectively.
  • ReSID-FP support has been added, providing significantly better audio emulation.
  • Turn up the speakers on this, it's a world of difference.
  • Support for various SID models have been added as part of ReSID-FP
  • Maximum resampling under ReSID-FP is now default, using the original 6581R4 model SID.
  • Fixed a bug when using compatibility mode. Occasionally TDE was not enabled correctly.

Happy...
 

Open PS2 Loader v0.8 for PS3 with Source Code is Released

650°
198w ago - Although it's been awhile since the previous update, today JNABK reports that [Register or Login to view links] has released Open PS2 Loader v0.8 for PS3 complete with Source Code followed by version 0.9 and v0.91 below.

For those unaware, this application allows for loading PS2 iSO images on PlayStation 3 consoles with PS2 support... meaning it must be a non-Slim PlayStation 3 model with (4) USB ports.

Download: Open PS2 Loader v0.8 for PS3 / OPL Language Pack / [Register or Login to view links] / PS3 USBLD Loader / Open PS2 Loader Compatibility List / [Register or Login to view links] / [Register or Login to view links]

Note: You do not need a JailBroken PlayStation 3 console to use...
 
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