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Nintendo Seeks Sensitivity for Wii Remote from Kionix And Others

50°
294w ago - TechOn reports that Nintendo has been evaluating three-axis acceleration sensor samples from new suppliers that will be used in Wii controllers.

Sources say that Nintendo have been particularly interested in an acceleration sensor from Kionix as it makes it easier to enhance sensitivity.

To quote: Nintendo has been evaluating samples obtained from a number of acceleration sensor manufacturers other than ST and ADI, according to sources. Kionix Inc, a US-based venture firm, once attracted attention as a strong candidate.

Kionix was regarded as such because of the high reliability based on its past records of supplying sensors for hard disk devices, according to a source involved in the case. Also, Kionix's device has a structure different from its competitors: Its MEMS sensor is several times thicker than ADI's device, making it "easier to enhance sensitivity," according to engineers in the MEMS industry.

Nevertheless, Nintendo has not yet decided to change suppliers. Acceleration sensor manufacturers have to satisfy strict specification requirements in order to obtain a contract.

Pictured below is the layout of the acceleration sensor manufactured by Kionix.
 

Crytek Seeking PlayStation 3 Programmer

100°
305w ago - Crytek is officially hiring for the PlayStation 3, prompting more speculation (from us) that its hi-tech PC shooter Crysis is heading to console in some form.

A job ad that's appeard on the Germans dev's Web site is advertising for a PS3 console programmer to develop "Next-Generation GameFramework based on CryEngine 2.0".

The applicant must have fives-plus or more years C++ experience and have shipped "at least 1 title for Nintendo GameCube, PS2 or XBOX or simultaneously." What if I've actually made two PS3 games then, is that not good enough to be a PS3 programmer?

The position doesn't come as too much of a surprise as Crytek's already gone on the record saying all of its future titles will be multiplatform from now on.

With that considered, this is probably a move to make CryEngine 2 work on consoles - but we'd still like to see Crysis on PS3, if only so we can run it.

The full job specs follow if you fancy your chances.

Requirements:

• Shipped at least 1 title for Nintendo GameCube, PS2 or XBOX or simultaneously
• 5 or more years C++ object oriented experience
• Strong 3D math and graphics background
• Ability and desire to innovate, contribute and polish all aspects of a game
• Experience with next...
 
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