242w ago - Last week Sony's semi-official blog ThreeSpeech announced that they were making way for a new EU PlayStation Blog, and today they have followed-up with some goodbyes and news that Blog.EU.PlayStation.com will be coming in summer 2009.
To quote: So, this is it everyone. Goodbye from Three Speech. Over the years (sniff) we published over 1,500 stories, and you lot left over 35,000 comments.
Thank you all for sticking with us for so long. Thanks also for all your comments (both positive and negative), questions, suggestions for stories, news tips, solicited and unsolicited articles, friendly emails, photos, videos, tattoos and cakes.
Further thanks to those of you with sites of your own who linked to us and let us link to you.
All is not lost, you still have your PS3s and PSPs to keep you busy. Also, remember that there's an EU blog on the way - which is something you've been calling for for a long time on Three Speech, so it just goes to show that Sony were listening to us.
Make sure that the community that grew around Three Speech carries on there and that you continue to tell SCEE what you think. The future address will be http://blog.eu.playstation.com,...
243w ago - Moore's Law: More than 25 years ago, when Intel was developing the first microprocessor, company cofounder Gordon Moore predicted that the number of transistors on a microprocessor would double approximately every 18 months.
To date, Moore's law has proven remarkably accurate, however, some feel Moore's Law is maxing out.
The latest to chime in is an IBM fellow, according to a report.
IBM Fellow Carl Anderson, who researches server computer design at IBM, claims the end of the era of Moore's Law is nigh, according to a report in EE Times.
Exponential growth in every industry eventually has to come to an end, according Anderson, who cited railroads and speed increases in the aircraft industry, the report said.
"A generation or two of continued exponential growth will likely continue only for leading-edge chips such as multicore microprocessors, but more designers are finding that everyday applications do not require the latest physical designs," Anderson said in the EE Times' report.
Anderson also cited the staggering costs of research and fabs (factories) as a formidable barrier for continued advancement. Few companies can afford chip plants that typically...
250w ago - Microsoft's Aaron Greenberg seems to have suggested that hardware issues which have plagued the XBox 360 will soon be over.
The executive commented that they have put the worst behind them, and the new repair process is very effective.
To quote: I'm on my - gulp - fourth Xbox 360 and I've got friends who have suffered even more. Yes, manufacturing issues - better known as the red ring of death - have plagued the Xbox 360 since launch. But could the worst be over? Microsoft's Aaron Greenberg certainly hopes so. Speaking to Edge, the Xbox exec seemed confident:
"We've improved that [repair] process. It's very quick, and they may upgrade your system with the latest technology. So that works really well. What it comes down to is isolating and figuring out the issue, fixing the issue, and the more that we can fix the issue, and know it's fixed, then we're good going forward. We've put the worst behind us on this, but we know there are a few lagging systems, and so we want to take those and make it right."
Greenberg wouldn't go into specifics but it's obvious Microsoft are pinning their future hopes on the recent launched...
255w ago - Microsoft's Aaron Greenberg proclaimed the New XBox Experience as a fresh start for the XBox 360, and claims that it reinvented the system for the older users and making it more attractive to others.
He added that owners should be prepared for lots of new things to roll out over the duration of this year.
To quote: Aaron Greenberg, the group product manager for the Xbox 360 at Microsoft, talked about the NXE at the recent CES convention. He went on to say that the update was devised as a fresh start for the Xbox 360 and that it reinvented the console for its old users, making it more attractive and friendly to new ones, who would purchase the console in the future.
He then mentioned that a lot of things could be added to this new interface and that Xbox 360 users needed to prepare for new things in the coming year.
"When we approached the NXE, we really thought about it as if we were launching an entirely new console. When we started thinking about all the changes and possibilities, at first we thought 'Well, we'll update this, change that.'
Then we thought, well, 'What if we just completely wiped the slate clean and completely reinvent the console From The ground up?' It was a pretty massive undertaking, a massive amount of work and we've been very happy...