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Beatshapers Announces Ready to Run is Racing to PS4 This Year

50°
52w ago - Beatshapers Founder and CEO Alexey Menshikov announced today that Ready to Run is racing to PS4 this year with details below.

To quote: Hi there! This is Alexey Menshikov, CEO of Ukraine-based Beatshapers. I'm excited finally back to announce our new project - Ready to Run.

In case you're not familiar with Beatshapers, we're a small developer and digital publisher from Kiev, Ukraine. To date, we've published 19 games on PlayStation Store. The most significant are BreakQuest series (minis), StarDrone Extreme (PS Vita), Jetpack Joyride (minis) and Furmins (PS Vita, made together with Housemarque).

Ready to Run is a furious RC car racing game in a unique retro-futuristic setting, and it's actually planned as a franchise, with the first title coming exclusively to PS4.

Here are a few of Ready to Run's features:

• Highly responsive, arcade-style RC racing physics
• 15+ futuristic radio-control cars with various designs
• Single city environment featuring endless track configurations for different race modes
• Real-time and asynchronous multiplayer modes
• Various scoreboards with filters, with an emphasis on PSN friends

We've always been fans of RC racing games, and it seems now's the time for a new title on PlayStation Store....
 

Video: Bit Trip's Runner2 is Coming to PS Vita on December 17th

50°
59w ago - Gaijin Games Associate Producer Dant Rambo posted up a video today announcing that Bit Trip's Runner2 is coming to PS Vita on December 17th, 2013.

To quote: Greetings, current and future best friends. For those of you unfamiliar with our humble studio, we're the folks behind the Bit.Trip series, as well as the recently released Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien.

We also invented the cheese-flavored cough drop, but due to a pending lawsuit, aren't permitted to speak of that.

Since releasing Runner2 for console and PC, we've had countless people ask us about a potential Vita version. This was, as you can surely imagine, very flattering. We were stoked that people enjoyed the game as much as they did, and even more stoked that they wanted to see it on additional platforms (I promise not to use "stoked" again in this post).

This inspired us to give it our all with the Vita version, and to make it just as good as its console counterparts. As it turns out, this wasn't such a difficult task. As any Vita owner can confirm, it's an incredibly powerful platform.





Whether this will be your first time playing the game or you're a seasoned vet, rest assured that no expense...
 

GenPS3 Mass iSO GUI by McScruff for PS3 Custom Firmware Arrives

400°
60w ago - Following up on the PS3 Game (Rip-to-iSO) Mass Converter application, today PlayStation 3 developer mcscruff has made available a GenPS3 Mass iSO GUI for PS3 Custom Firmware (CFW) users with details below followed by a PS3 ISO TOOLS pack by Rudi Rastelli.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Hi all, I have made a quick front end for genps3iso that lets you Que up your folders with or without IRD's (NO VERSION 9 SUPPORT) and makes the iso's.

WHY MAKE THIS SHT APP!?

Bored mostly but i had 3 games i wanted to make and i also wanted to go to the pub..., my drinking habit had to be put on hold for 10 minutes while i set it up, let it finish then set up the next.. where as i could have gone out and let it run..

There is bugs in there but it does work (a bit) , if you like it but want extra things in it just ask.

Tested on Windows 7

Just put the GenPS3-Mass.exe in the same directory as genps3iso. Thanks to the cobra team for their tool that does all the work.

Finally,...
 

PS3 XMB Mod Manager by Brunolee for Custom Firmware is Released

Above 1500°
61w ago - Following up on the previous updates, today PlayStation 3 developer brunolee has released a PS3 XMB Mod Manager and updates which allow CFW users to install webMAN by deank, coldboots, gameboots, XMB waves and more with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (XMBModManager r785 v1.16 Portuguese PKG) / [Register or Login to view links] / [Register or Login to view links]
 

Video: Running PS4 via XBox One's HDMI Input Demonstration

100°
62w ago - Today Kotaku (via Digital Foundry) shared a video demo on running PlayStation 4 / PS4 games (with latency) through XBox One's HDMI input with details below.

To quote: You Can Play PS4 Through Xbox One, But You Probably Wouldn't Want To.

What happens when you plug a PlayStation 4's HDMI cable into the back of an Xbox One? The same thing that happens to everything else.

The fine folks at DigitalFoundry plugged their PlayStation 4 into the Xbox One's HDMI input and - contrary to my fevered speculation - a singularity was not formed. Instead, they got the PS4 video in their Xbox One dashboard.




From there they could navigate PlayStation menus, fiddle about with settings, or even launch a game, though lag issues make it a less-than-ideal means of doing so.

Either way, it's lovely to see the two of them getting along so well.


 
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