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Q&A: New Details for Call of Duty: Black Ops Declassified for PS Vita

250°
102w ago - Sony Social Media Manager Sid Shuman has made available a Q&A featuring new details for Call of Duty: Black Ops Declassified for PS Vita today.

To quote: Back in August, Jeff and I got a few minutes of hands-on time with Call of Duty: Black Ops Declassified, the upcoming PS Vita entry in the battle-tested military combat series.

Though the game was early in production, our experience was promising and pointed to a faithful translation of Call of Duty's signature multiplayer combat to PS Vita's 5″ OLED screen and dual analog sticks.

Two months later, [Register or Login to view links] and developer [Register or Login to view links] are shedding new details on this fall's PS Vita punisher. We caught up with Robert Huebner, the developer's studio head, for the latest intel drop.

PlayStation.Blog: How is the game progressing since we last saw it at Gamescom?

Robert Huebner, Studio Head, Nihilistic: Gamescom seems so long ago. I think the most noticeable thing is a significant visual upgrade; a richer color palette, more detailed models, and better lighting overall.

Also we implemented an entirely new animation blending system that allows us to capture a lot of nuanced animation that Call of...
 

Assassin's Creed III Q&A: Revolution & Evolution for PlayStation 3

100°
129w ago - Sony Senior Social Media Specialist Sid Shuman has shared an Assassin's Creed III Q&A today covering both the revolution and evolution of the upcoming video game for the PlayStation 3 entertainment system.

To quote: Ubisoft raised more than a few eyebrows when it revealed its bold plans for Assassin's Creed III earlier this month.

In a sharp break from the Renaissance theme that has dominated the last three games, ACIII will shift its focus to the desperate, bloody days of the American Revolution in a story that spans 30 years.

The change is scenery is matched by a change in character, with protagonist Connor Kenway taking center stage as an assassin caught between the escalating atrocities of the Patriots and the Redcoats. It's a juicy premise positively bursting with potential.

With [Register or Login to view links] set to land on PS3 this October 30th, we sat down with Creative Director Alex Hutchinson to discuss the game's ambitious premise and many, many gameplay enhancements.

Read on for the choice highlights, or tune in to the entire 15-minute interview on [Register or Login to view links] of [Register or Login to view links]
 

Hitman: Absolution PS3 Q&A: IO Interactive Goes for the Throat

300°
139w ago - Sony Senior Social Media Specialist Sid Shuman has posted up a Hitman: Absolution PS3 Q&A today where IO Interactive goes for the throat!

To quote: By valuing stealth, careful observation, and meticulous planning over the run-and-gun bulletstorms of its contemporaries, the Hitman series has earned a sizable fan base over its long and celebrated career.

As coldblooded antihero Agent 47, the player quietly stalks his prey through a Kafka-esque maze of guards and security measures, donning disguises, blending in with the crowd, and evading or subduing threats in order to efficiently fulfill his latest contract kill.

The key phrase here is blending in; in Hitman, to stand out is to be detected, and to be detected is to die in a hail of gunfire.

This tense, analytical formula has served Hitman well over many successful sequels. But the steep learning curve and unforgiving stealth segments have also proven polarizing, preventing some newcomers from embracing what is by all accounts a uniquely rewarding stealth-action title.

Taking a cue from 2011's successful launch of Deus Ex: Human Revolution - another stealth game that sought to broaden its appeal without betraying its roots - Hitman: Absolution seeks to have its bloody cake and eat it, too.

To...
 

Starhawk Private PS3 Beta Q&A Detailed: Reaching for the Stars

100°
144w ago - Sony Senior Social Media Specialist Sid Shuman has shared Q&A details today on the Starhawk private PS3 Beta as part of an interview below.

To quote: At this very moment, a small group of lucky testers are putting the Starhawk Private Beta through its paces. During last week's PlayStation holiday showcase for New York City media, I had a chance to go hands-on with the beta.

But I wanted to learn more about the beta's reception among the diehard Warhawk community, so I chatted with Senior Producer Harvard Bonin to learn some key findings from the beta: the most popular weapons and vehicles, the sneakiest tactics, and what beta players can expect next.

PlayStation.Blog: Obviously, there's a private beta going on right now. What have been some of the key learnings?

Oh, boy. There have been too many to name here, but one of the key learnings has been how closely we need to listen to hardcore Warhawk players. We made some changes to the flight controls that they reacted to negatively. We're now in the process of addressing that, and it's only because of the beta that we realized. Without a beta, we have no way to do that.

We've also seen a lot of strategies we couldn't have anticipated. The Build & Battle configurations are pretty interesting, people placing...
 

Toggle QA PS3 PKG for Rebug Custom Firmware is Released

1350°
145w ago - Following up on their previous updates, this weekend Sony PlayStation 3 hackers Cyberskunk and evilsperm have released a Toggle QA PS3 PKG for Rebug Custom Firmware users.

Download: [Register or Login to view links]

To quote: THIS SOFTWARE WRITES TO THE PS3 EEPROM - USE AT YOUR OWN RISK

After having to QA a few PS3 in a row. Then installing a different firmware straight after, it was time to cut out the middleman.

Toggle QA will SET/RESET the QA Flag and Token on any 3.41 or 3.55 firmware that has lv1 mmap and lv2 peek and poke patches (which is most of them).

When you run the app it first detects if the PS3 is 3.41 or 3.55. Next it will check if your firmware has any of the required lv1 patches already and only patch the hypervisor with the ones you need. After it finishes patching Toggle QA will check the status of the QA Flag and SET/RESET it accordingly. Then once the QA SET/RESET is done any lv1 patches made will be removed.

HOW TO USE:

1: Install toggle_qa.pkg
2: Run Toggle QA from XMB
3: PS3 will beep and return to XMB. (If you do not hear a beep it has not worked)
 
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