Sponsored Links

Sponsored Links

 

Video: PS Vita PSP HEN Demo, Kernel Access Through Exploit

1000°
130w ago - Following up on the PSP SaveGame Exploit on PS Vita from a few days ago, today PlayStation Vita hacker wololo reports that [Register or Login to view links] has obtained PSP Kernel access on PS Vita through another exploit with a PS Vita PSP HEN demo video and details below!

To quote: Famous PSP dev Davee just posted a YouTube video showing him running PSP homebrews on a Vita. I initially thought “well, not a big surprise, he’s running his own port of VHBL to some random exploited game”, but it turns out this is much more interesting than that, as he managed to get a PSP Kernel exploit running on the PSP Emulator.

Davee had hinted a few days ago on twitter that he had PSP User mode access, but it’s a surprise to see Kernel mode today. What this means to the end user is full homebrew compatibility (unlike VHBL which is hit and miss), and potentially down the road, PSP iso loaders (the video actually shows a psp iso running). Check his video below:





The video shows a minimalist interface called “PRX Loader” which seems to be used to run the homebrews. No word...
 

PS3 Can Block Transfer of PSP / Other Game Titles to PS Vita

400°
132w ago - This weekend PlayStation Vita hacker Hellcat has discovered that when connected, the PS3 entertainment system downloads a list of content IDs from PSN and can actually block the transfer of PSP / Other game titles to Sony's PS Vita handheld console.

To quote: "The PS3 offers the very convenient option of downloading PSP content from the PSN store, store it on the local hard drive to later be transferred to a PSP or a PS Vita.

And here comes the catch: When you connect a PS Vita to the PS3 via Content Manager and use the function to transfer “Applications (PSP/Other) downloaded to the PS3 system” to the PS Vita, while the “Please wait” is shown on the PS Vita and before the PS3 sends the list of available titles, it fetches a list from PSN servers and crosschecks the local content against this list and only offers those titles to be transferred that are not “blocked” by said list.

I don’t know if it is a blacklist or a whitelist, and it’s encrypted, but it is used to hide or block out titles from being transferred to the PS Vita!

So, for example:

You downloaded MotorStorm Arctic Edge in time to your PS3 and also successfully transferred it to the PS Vita and did not delete it from the PS3.

If you now...
 

PS Vita Half Byte Loader (HBL) Development FAQ by Wololo

1300°
140w ago - Today PS Vita hacker wololo has made available a Half Byte Loader (HBL) development FAQ for those interested in progress thus far on Sony's PlayStation Vita handheld console.

Also below he [Register or Login to view links] that he has ported HBL for Teck4's exploit successfully and updated to EU/US versions.

To quote: I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader), which is a new personal record, thanks to the scripts included in HBL's repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn't that easy for the Hotshots golf exploit)

I also updated the EU/US versions of this HBL port to get the tweaks I worked on for the past weeks in order to get a fair amount of homebrews to work.

The next step for me is to write a bit of documentation on how to use all this, and then patiently wait. As far as a release is concerned... well check the FAQ I wrote yesterday.

I could spend time polishing...
 

PS Vita Half Byte Loader (HBL) Progress Update By Wololo

1300°
141w ago - Following up on his previous update, PlayStation Vita hacker wololo has shared a progress update on the PS Vita Half Byte Loader (HBL).

Additionally, Nabnab has also made available a video showcasing some hidden PS Vita information for those interested!

To quote: A quick report: I'm making some progress on porting HBL to the Vita. Although I'm sad to say that I can't get syscall estimation to work, I got some major homebrews such as Doom to run already, so overall I think it's in an acceptable shape.

Because it is roughly stable now, today I focused on porting HBL to the EU version of the exploited game (I was working - obviously - on the Japanese version of the game so far). This went smoothly and I can confirm HBL runs fine on the EU version of the game, although of course I could only test on a PSP, not on a Vita.

I used the opportunity to refresh my two guides, how to [Register or Login to view links] and how to [Register or Login to view links]
 

PS Vita Live Area PreViewer by SKFU is Now Available

250°
146w ago - Following up on his PS Vita Firmware xTractor and PS Vita .PKG xTractor homebrew applications, today PlayStation Vita hacker SKFU has made available a PS Vita Live Area PreViewer for developers.

Download: [Register or Login to view links]

To quote: This application is probably not of use for the community but some official PS VITA developers.

I required it just for some tests, but it would be a waste of codelines not to share it, so here it is:

PS VITA Live Area preViewer outputs various information about a game, including it's style it uses on the PS VITA.

To use it, simply choose the root folder of a PS VITA game. Then check the style in the upper right of the program which it is ment to be displayed with and choose the correct tab. All else is self-explaining.


 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links