172w ago - Today Sega's Associate Community Manager Julian Mehlfeld has announced that the Vanquish PS3 demo arrives on PSN next week.
To quote: I'm very happy to be writing all about our soon-to-release Vanquish demo for PlayStation 3, which should be out on August 31 across PSN.
For everyone at SEGA, this is very exciting news, and we hope you enjoy taking a spin on SEGA and PlatinumGames newest offering.
Before we jump into the details, I want to give you a quick bit of info on the setting, the game, and then offer you a bit of a challenge. The Story So Far...
Vanquish is set in a desperate future, one that centers around exponential population growth, a demand for resources, and a political power play from Russia that lands you in the heart of the action aboard an orbiting space station.
You play Sam Gideon, DARPA Agent and co-designer of some very advanced technology - the Augmented Reaction Suit (ARS). Your mission is to work with the infiltrating military to restore order, find your fellow agents, and prevent an attack on New York City, among other American targets.
The Secret to Success: Vanquish is the newest game from the mind of Shinji Mikami, creator of...
197w ago - Similar to what was done with PSN titles including Supersonic Acrobatic Rocket-Powered Battle-Cars, a recent patent filing by Sony has been found for a new demo system that slowly degrades the game as it is played.
Essentially this means the more hours you put into a downloaded PSP or PS3 demo, the more the demo's gameplay diminishes.
For example, as you continue to play a video game demo, your weapons might decrease in value (size, quality, etc.). It's essentially a system that adds a time limit to a demo.
This new system is reportedly going to help people make the decision to buy the actual game instead of continuously playing the demo. Whether that will work or not is questionable.
To quote: "In one scenario your weapon is weakened or replaced with a less powerful one after so many hours playing the game. Think of it as a timed level down.
Another idea Sony has is to remove levels, race tracks in this example, after you reach a certain number of plays. When you finally buy the game (bottom right) you can use all of the tracks again."