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DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 Arrives

550°
193w ago - Today Miigotu has announced that DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 has arrived, which includes a Windows installer for PlayStation 3 developers.

Download: [Register or Login to view links]

To quote: The DevKit PRO has been put together by tons of his work as well as from the work of others particularly in PSL1GHT sources, of course. Well, that's how the all new PSL1GHT-V2 comes to light.

[01:08] its a devkit with psl1ghtv2, using an installer on windows
[01:08] psl1ght-v2 we are still working to port some things
[01:09] but the rest is rock solid

To make it clear this is an excerpt from DevkitPRO-Addons git.

This project aims to create a set of addons for devkitPRO, to be released in an installer application for windows and possibly linux later.

DevkitWIN:
A customized install of mingw right inside the devkitpro folder and preconfigured, for compiling or cross compiling in new toolchains or tools.

DevkitPS3 comprising of :
PPU toolchain
SPU toolchain
PSL1ght-v2
PPU Extended Libraries
SPU Extended Libraries

These compnents are based on on shakgur's toolchain script...
 

Open Source PS3 SPU IDA Analyzer Module is Now Available

550°
200w ago - Here is another open source PS3 SPU IDA Analyzer Module for PlayStation 3 developers.

Download: Open Source PS3 SPU IDA Analyzer Module

I didn't know about Jack Chen aka anita999's IDA SPU module until yesterday evening.

So we were actually working on the same.. Anyway I had to finish what I started, and saw that our internal structures defer quite a bit..

If you are interested, binaries and MIT licensed sources can be found here: [Register or Login to view links]

This is a IDA processor module for the IBM Cell Synergistic Processor Unit (SPU) (that can be found in the PS3 for example).


 

Sconsole Details a Simple Function for Printing Strings on PS3

350°
212w ago - Following up on his previous Guide to Compile PS3 Homebrew via PSL1GHT, today Scognito posted on Sconsole which details a simple function for printing strings on PS3 for developers.

Download: Sconsole PS3 Demo and PKG File v0.1 with Source Code

To quote: PSL1GHT is a fantastic SDK, growing day after day thanks to help of talented developers like phiren, MattP, AerialX and others.

What I need to start porting Scogger is to print some debug information (like screen size, sprites information and such), but unfortunately for me STDOUT and STDERR are redirected to the lv2 TTY interface.

Right now there are two ways I know for printing debug informations:

• using Kammy
• using libcairo font support provided by ps3libraries

Altought these are valid alternatives, they represent a complexity level that is too much for my lazyness: Kammy requires PS3 attached to the router via ethernet cable, plus it prints information to a pc, not to the screen. Most important it needs a peek/poke capable payaload, and my PSJailbreak dongle doesn't have it.

Libcairo is new...
 

PS3 Devs Begin PlayStation 3 Flash and Registry Entry Analysis

850°
220w ago - With the release of yesterday's PS3 FTP server which enabled easy access to dev_hdd0, dev_flash, dev_flash2, dev_flash3 and dev_bdvd on the PS3, several developers are now examining the PlayStation 3's dev_flash and registry entries.

Forum user diemetal has let us know today that Spanish PS3 developer [Register or Login to view links] has began to analyze dev_flash from PS3 Firmware version 3.41, stating the following (roughly translated):

"TeamHades has removed the three dev_flash that PS3 has. Thanks to the Homebrew PS3News we needed to extract (PS3 FTP Server).

We begin the analysis with some pictures of their content, we will later file by file documenting that we are not able to do anything and escape in the future a stable CFW."

[Register or Login to view links] has also tweeted some pictures (below) of the PS3 flash contents and registry entries today.

Included in flash0 he stated that fonts, image, and 3 user modules (prx) files were interesting, however, he went on to say...
 

JaicraB Releases KeyFindPuP v0.1, Details PS3 LV2 Dump Progress

1200°
238w ago - Update: An English update of JaicraB's KeyFindPuP application is now available HERE courtesy of kakashigr.

Just over a month ago JaicraB attempted to dump the PS3 Hypervisor LV2 (GameOS) and revealed how it was done, and today he has released a KeyFindPuP application alongside details on their PS3 LV2 dump progress.

Download: [Register or Login to view links]

To quote, roughly translated: Good! For business reasons I have not had occasion to pursue my hobby. Although we have less time to devote some time still.

We stayed with the method of Dump LV2, but will not be entirely useful without appropriate software, which is why I open the door in case anyone wants to help do not hesitate.

Contact hadesteam@hotmail.com. HadesTeam? A small nonprofit group, we just like to learn. This group consists mainly of the following persons: JaicraB, DemonHades,...
 
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