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Video: Escape Dead Island Launches November 18th on PS3

50°
5d ago - Deep Silver's Ryan Avery announced today that Escape Dead Island launches this November 18th on PS3 with details below.

To quote: We're happy to announce that [Register or Login to view links] will be coming to PS3 on November 18th.

This single-player spin-off to the Dead Island series offers a third-person, survival mystery with a strong focus on story.

Cliff Calo sets out to impress his father by filming the zombie documentary of a lifetime, but through his eyes, players will discover what it means to question their sanity as reality slips away.

With an increasingly more unpredictable world comes the ever-growing zombie horde. Players will need to fight for their lives using makeshift weaponry and in some cases rely entirely upon stealth-based gameplay in order to survive the undead.





The events of Escape Dead Island will provide a missing link between the original Dead Island games and Dead Island 2, as it will let players explore the all-new island of Narapala and unravel the dark secrets behind the zombie virus.

Check out [Register or Login to view links]...
 

PSNDL v0.1 by Jamesst20 Arrives, New PSNStuff for Free PSN Games

550°
6d ago - Following the PSNStuff v3.00 open-source final release by Sinsizer, today PlayStation 3 developer jamesst20 released PSNDL v0.1 which he calls the new PSNStuff with some updates for obtaining free PSN games with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote: Hi everyone! I am glad I finally came to a stable enough stage to publish my brand new project ! I have decided to take in hand the future of "PSNStuff" which I started from scratch completely in Java instead of C# !

What makes PSNDL better than PSNStuff?

  • Works on every OS! (Only tested in Windows 8.1 64 Bits as today)
  • Multiple downloads at same time!
  • Rename package name to a readable name
  • Requests can be easily validated via a website
  • Nice interface
  • You tell me !

Please, don't be too hard with me, you can't expect PSNDL to be perfectly stable before v1.0! It is currently in Beta Stage!
 

PS3 System Software Update v4.65 Arrives, Network Status Updates

550°
6d ago - Following up on their previous update, today Sony announced that PS3 System Software Update v4.65 is now available as a minor optional update alongside details on their current PlayStation Network status below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Related PS3 v4.65 Downloads:


 

DirecTV'S NFL Sunday Ticket is Coming to PS4 and PS3 Today

50°
6d ago - Sony Senior Vice President Phil Rosenberg of Business Development announced that DirecTV'S NFL Sunday Ticket is coming to PS4 and PS3 today with details below.

To quote: Are you ready for some football? Now that the NFL preseason kicked off this past weekend, I'm excited to announce that [Register or Login to view links] is making its way to PlayStation 4 and PlayStation 3.

Starting today the NFL Sunday Ticket app will be free to download from PlayStation Store for PS4 and PS3. All existing [Register or Login to view links] subscribers who have the NFL SUNDAY TICKET MAX plan will be able to live stream every out-of-market NFL football game every Sunday afternoon this regular season in full HD.

Existing NFL SUNDAY TICKET MAX subscribers will also have access to DIRECTV'S RED ZONE CHANNEL at no additional charge. RED ZONE delivers the final yards of every scoring drive and other exciting moments from all Sunday afternoon games as they happen, and it's a great way to stay on top of the day's highlights.

If your fantasy football team is your...
 

Roll7: OlliOlli is Out Today on PlayStation 4 and PlayStation 3

50°
6d ago - General Dogsbody Simon Bennett at Roll7 announced that OlliOlli is officially out today on PlayStation 4 and PlayStation 3 platforms.

Below are the details, to quote: OlliOlli almost never happened. It was only a kick under the table from Studio Director Tom Hegarty that pushed Creative Director John Ribbins into taking the prototype out of his pocket in our first meeting with PlayStation. Shahid Ahmad at Strategic Content signed the game there and then and the rest, as they say, is history.

The game has since been a runaway hit on PS Vita, topping the charts, getting a GOTM, and sitting alongside AAA monsters in top game lists for 2014.

However, in hindsight celebrations on January 21st were a little more mixed at Roll7 HQ in Deptford, London. As the team sat together on launch of the game, news of a bug was already circulating with a handful of journalists - there was a genuine worry that the bug might affect a significant user base. We kept an eye online from the moment that the game hit and thankfully it appeared that only a few small number of users were affected.

The team was due to start work on an as-of-yet unannounced project, however we never questioned getting the bug fixed at all costs. Possibly it was naivety on our part, possibly it was stupidity - but we put...
 
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