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Custom GameBoots Tool and PS3 Tutorial by Brunolee is Released

50°
21w ago - Following up on his previous releases, PlayStation 3 developer brunolee made available a Custom GameBoots Tool and PS3 Tutorial with details below.

[Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote: I wrote a batch to facilitate the creation of gameboots.

Custom Gameboots

  • Creates gameboots for various CFWs (3.55, 4.21, 4.30, 4.41, 4.46, 4.50, 4.53, 4.55)
  • Creates installation forms (ZIP, PKG) or manual
  • Etc. ...

PS3 Tutorial How to Create a GameBoot using Custom GameBoots Tool - Sorry my English!

Using Custom GameBoots tool for first time:

1. double click on "Custom GameBoots.bat"

2. will open a little Image software - edit the image (do not change the name "gameboot", extension ".png", dimensions "512x54")

3 will open a "CFW Gameboot MENU" pop-up - choose to which CFW the gameboot shall be (3.55, 4.21, 4.30, 4.41, 4.46, 4.50, 4.53, 4.55) - The...
 

IrisMAN v3.04 with PS3 4.60 CFW CEX Support by Aldostools Arrives

1350°
21w ago - Following up on his previous updates, today PlayStation 3 developer Aldo Vargas (aka Aldostools) made available IrisMAN v3.04 which includes PS3 4.60 CFW CEX support and more followed by v3.05 with bugfixes and more details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: What’s new in IrisMAN v3.04?

  • Added support for 4.60 CEX (Thanks to smhabib for the payloads + fix + source code)
  • Added mamba for 4.50 DEX (Thanks to Rancid-O for port & files)
  • Added offset for PSID/IDPS on 4.60 CEX (Thanks to Orion90 for offsets & ErMaK86 for the LV2 dump)
  • Improved the speed and provide more feedback of progress on Build ISO function
  • Added support to launch additional homebrews (PRXLoader, CDGPlayer, GamePad Test, multiMAN, etc.)
  • PRX-Loader now can be auto-launched when the manager is closed. (The option may need to enabled in settings.ini. It is launched only if /dev_hdd0/boot_plugins.txt exists and running on a non-Cobra CFW 4.21 to 4.55)

 

Unofficial Rebug Updater (AIO) v3.00 Arrives, Adds PS3 4.60 Spoof

1350°
22w ago - Following up on the previous update and Cobra Edition, today PlayStation 3 homebrew developer bitsbubba made available Unofficial Rebug Updater (AIO) v3.00 PKG with the changes detailed below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2)

To quote: Unofficial REBUG Updater (AIO) v3.00

  • Both REX & LITE editions 4.46.1
  • Spoof 4.60
  • Rename PlayStation Network (in both XMB & PSN sign in screen)
  • Rename PS3 HDD to System Storage (Package Manager)
  • Habib's partial Cinavia patch for BD
  • InGame ScreenShot

Tested Models by atreyu187:

  • CECHL-01A
  • CECH-2501


 

Rebug 4.46.1 REX (Cobra 7 Patched) PS3 CFW Unofficial Release Out

1350°
23w ago - Following up on the previous release, today an unofficial release of Rebug 4.46.1 REX (Cobra 7 Patched) PS3 CFW (Custom Firmware) is available with details below.

Download: [Register or Login to view links] (201 MB - MD5: 0F90253070D6C100E162A7B8AE736679) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (201 MB - MD5: fbbdfdd08db9880afb129a18b7534bcc) by No0bZiLLa

To quote: Rebug 4.46.1 REX (COBRA - Unofficial Port)

  • NEW FEATURE -COBRA 7 Ported - by haxxen (emu fixed by No0bZiLLa & atreyu187)
  • FEATURE - Dual LV2 Kernels CEX/DEX (Swap your EID0/LV2 kernel using Rebug Toolbox in seconds)
  • FEATURE - ALL Retail functions available in CEX mode (No need to install different firmware)...

 

NPDTool PS3 EDAT / SDAT Tool v4 Final By User and Belmodo Out

1350°
31w ago - Today PlayStation 3 developers user and Belmodo have made available NPDTool PS3 EDAT / SDAT Tool v4 Final with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Hi, Belmondo and me thought it would be time to just drop this here.

Enjoy

PS: extracting compressed edat/sdat is supported, creating isn't. However, you can finalize compressed debug edat/sdat.

Edit: ofc creating and extracting uncompressed edat works as well... let me know if there are any issues. it works with every file i tried.

Credits: JuanNadie

Previous Revisions:

Update 4d:

  • decompression fix


 
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