To quote: PS3roar is a port of xroar for X windows, as well as; the Nintendo DS, GPX32, PSP and AMIGA OS4. PS3roar is a Dragon 32 and 64 Computer emulator that runs on a wide variety of platforms, now including the PS3. Due to hardware similarities, PS3roar also emulates the Tandy Colour Computer (CoCo) models 1 & 2.
The PS3 port and modifications completed by CrashSerious (me). The PS3 port uses PSL1GHTv2, a free and Open Source SDK for the PS3.
PS3roar is a Dragon/Tandy Coco emulator, is a port of xRoar by Ciaran Anscomb. xRoar is Copyright (C) 2003-2010 Ciaran Anscomb (xroar -aT- 6809.org.uk)
To quote: I've hooked up Showtime to the video decoder libraries already present on the PS3. This will accelerate h264 (Up to level 4.2) and MPEG2 video decoding so it can play up to 1080p content.
If you want to make sure that the Cell acceleration is actually used you can press L3 during video playback to see the status window. Make sure that the video codec mentions (Cell) at the end of the row. Just like in this screenshot.
1. Playback of video and audio
3. Unified search
4. View photos and images in slideshow mode
5. Live TV streaming from Tvheadend
6. Spotify integration
148w ago - According to Edge Magazine via CVG, Sony's Shuhei Yoshida has confirmed that PS3 game ports to NGP (Next Generation Portable) will be both simple and quick for developers.
To quote: Today, many teams are familiar with the PS3 and are used to including a variety of effects in their titles.
"Based on this expertise - and also the working habits they developed working on the PS3 - we had to make development on the NGP as natural as possible - an extension of the PS3, if you will.
"So the three demos you've seen - Lost Planet 2, Ryu Ga Gotoku [Yakuza] and MGS4 - they prove porting is simple and quick, but it doesn't mean that's all you can expect. My view of NGP isn't just as a platform for porting PS3 titles."
To quote: It runs at full speed, full screen, and supports CDDA and XA audio. This pre-release also features 2 player support, saving, and iso formats *.iso *.bin *.mds *.img.
Currently the source code has not been released, but it will be once the emu is completely ported using just the PSL1GHT SDK. PS3SX will run on all retail 3.41 units (fat and slim). Currently it is untested on older firmwares and does not work on debug units (PS3 Test units).
Instructions: Install PKG file on PS3. Either use the folders from the rar file, or make "bios" "MC" and "psxrom" folders in the root of a USB drive. Download PSX bios file below, and place it in "bios" folder. Place legally owned PSX backup ISO's in the "psxrom" folder. Run emulator and play!
Please note there is currently a bug with this pre-release. You can only quit the emulator when running a game. If you attempt to exit...