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Paintown PS3 Homebrew Game Mod - SaintSeiya v0.3 is Released

1150°
120w ago - Following up on the previous release, today PlayStation 3 developer Markus95 has updated his Paintown PS3 homebrew game mod called SaintSeiya to version 0.3 with details and below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Required)

Changelog (Roughly translated):

  • Added 3 characters in beta
  • Added a 2nd color for the characters
  • Added 7 courses
  • Added French voices for some characters
  • Added new music
  • Added new intros for internships and for
  • Adding effects (rain, lightning, snow...)
  • Added a menu at a break
  • Added a list of command options DNAS break
  • Improvements of certain courses and characters...
  • Changing pkg- (icon, background, and SND0.AT3 PARAM.HIS)

Installation:

  • Install paintown.pkg by the packages install
  • Unzip the archive data.rar

 

Video: Paintown PS3 Homebrew Game Mod - SaintSeiya v0.1 Out

1150°
126w ago - Following up on the previous revision, French PlayStation 3 developer Markus95 has shared a Paintown PS3 homebrew game mod called SaintSeiya v0.1 today complete with details and video footage below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote, roughly translated: After the Wii version of my second Mod Paintown: Saintseiya v0.1, here is the PS3 version.

Just a reminder, Paintown is developed and adapted by Jon Rafkind on PS3 and Schristopher Lunuxx, it is a question of a beat 'em all to the old style of Street of Rage or Double Dragon else to mention that they ...

You will find complete information, versions (Win, Linux, Wii, etc...) for download on the official website of paintown at: paintown.sourceforge.net

My Mod is dedicated to one of my favorite manga Saint Seiya (Knights of the Zodiac). This is no more than a first version, far from being finished, but already well supplied... I have gathered the bulk of the manga, trying...
 

PS3 LED Changer v2.0 Arrives, Change PlayStation 3 LED Colors

500°
129w ago - Following up on his previous releases, today PS3 developer deroad has updated his PS3 LED Changer homebrew application to version 2.0 which allows users to temporarily change their PlayStation 3 system LED colors.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: This is a completely new version of Led Changer.

The app allows you to change the colour of your system's LEDs (the power light) and keep it also on the XMB or while playing games/homebrews.

This is NOT permanent; the first time that you turn off your PS3, the led will go back to normal. This version does NOT need any kind of external drive. all you need is a JoyPad; just it. Now the app is Lighter (from ~1.2 Mb to ~145Kb), Faster, for all TVs (HD/SD) and Easier to use.

Before installing, you can delete the previous version (if you want to get more space).


 

Video: Adding 'Install Package Files' on PS3 4.00 Dev_Flash Mod

1300°
131w ago - Below is a video demonstrating my PS3 4.00 Dev_Flash modification, which simply allows users to install Retail signed package (PKG) files from the PlayStation 3 XMB.

Note: This modification does not allow the installation / usage of unsigned content / PS3 homebrew etc. This is purely a convenience hack and is aimed for use by those who have hardware flashers which allow dual boot.

After technodon's work creating a modified kiosk dev_flash which lets you install retail signed package files. The restrictions of having to use kiosk firmware inspired me to find a way to add "Install Package Files" for retail firmware.

This is hack does the following things:

  • adds "★ Install Package Files" and "★ /app_home/PS3_GAME/" to "GAME" on the XMB (allowing the user to install retail package files anytime they want)
  • adds other debug functions which are small but still there
  • does not give access to "★ Debug Setting" (reasons for this are explained below)

Installation instructions:

This installation procedure is the similar to technodon's original dev_flash hdd swap procedure

For this...
 

Grand Theft Auto IV (GTA IV) Modifications for PS3 CFW Arrive

1000°
132w ago - Following suit with the previous Mortal Kombat PS3 mods, today EvilB and nativesith have made available some Grand Theft Auto IV (GTA IV) modifications for PS3 CFW users.

Download: [Register or Login to view links] / [Register or Login to view links] (use the queens_e.img)

To quote: Found the source of many problems with Ps3 GTA IV mods. Problems like freezing on the Dardan mission, and even the X and Dwanye selection(even more problems..). IDE or Item Definitions Entries. The vehicle.ide, ped.ide and any ide of the common.rpf can not be changed.

An update of the 8th release with a new importing (EFLC to IV). The last import job caused problems with the skylift and buzzard. Evil B showed up outta nowhere with mods that are unlike anyone else's (like the no cops at airport and the 360 port of casino's car placement at the airport).

jdmalex played around with the script on the 8th making a few improvement on that. I did the first playerped modding with the Niko/Luis and Niko/Johnny. Lets not forget the first EFLC mod with ICe La GLACE's...
 
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