183w ago - Sony Computer Entertainment Europe Associate Producer Ray Khalastchi has shared a PlayStation Move Developer Diary video today highlighting upcoming title The Shoot for PS3.
To quote: The Shoot is a title exclusive to PlayStation Move, an arcade shooter where you are an action hero and the PlayStation Move motion controller is your gun.
Listen to the director and shoot your way through five different spoofs of classic B-Movie themes: the Wild West, undersea monsters, haunted house, mobsters and a robot invasion. Shoot through parts of the highly destructible set to see what they're really made of.
You can use the PlayStation Move to activate special powers. Shoot into the ground to generate a shockwave and destroy all your enemies in one blast, spin on the spot to slow time with Showtime, and fire in the air to activate your all-powerful rampage gun.
No more need for buttons or foot pedals – just duck behind cover and dodge projectiles, using the PlayStation Move. You can even co-star with a friend in your own action movies!
Oh, and don't forget about Challenges. We've taken our movie themes and applied them to motion games like underwater baseball and haunted house bowling, and a few more surprises...
186w ago - Creative Director Jason Wilson has shared the next installment in the ongoing PS3 Developer Diary video series, featuring PlayStation Move with TV Superstars for the PlayStation 3 today.
To quote: Working on a game like TV Superstars has become a bigger, more interesting challenge than I first thought. I've worked on some oddball games before like MediEvil and Ghosthunter, and what was interesting about those games was the idea of creating little worlds that mixed humor with action.
Likewise, the challenge with TV Superstars was to create an environment that finds humor in the world of fame and celebrity, one that players could experience and enjoy together (I like to think of the movie "Zoolander").
Now, add the fantastic new PlayStation Move motion controller and the PlayStation Eye into the mix, and we started to come up with some pretty creative ideas. A whole new generation of design challenges awaited us.
At the core of the game is the theme that you, the players, are taking an action-packed journey through the crazy world of TV shows with a virtual "you" that's created using the PlayStation Eye.
Seeing yourself appear within the game is guaranteed to make you smile. I know the development team...
187w ago - Today Producer Petro Piaseckyj has posted up a PlayStation Move developer diary video featuring EyePet for Sony's PS3 entertainment system.
To quote: As you may know, we launched EyePet in Europe last year as a PlayStation Eye title. However, this year, we are very excited to finally introduce EyePet to North America, not to mention, as a PlayStation Move title!
We debuted EyePet and its Move compatibility recently at the Game Developer's Conference in San Francisco, where the response has been tremendous. The marriage of augmented reality and the interactions between the EyePet and his owner, via the PlayStation Move, has been turning quite a few heads.
The PlayStation Move controller can be used in many ways throughout the game. You can engage in a variety of pet care activities like feeding, washing and styling your pet, as well as playing various games using toys such as a bubble wand, fish net or trampoline.
You can also use the PlayStation Move controller to draw items on the screen that your pet can interact with, such as planes or cars.
I can go on and on, but would rather let EyePet's creative director, Nicolas Doucet, do the talking.
188w ago - Sony Producer Tom O'Connor has shared a PlayStation Move developer diary video today detailing the upcoming Move Party title for PS3.
To quote: We debuted the game at the Game Developers Conference in San Francisco back in March, and the response was awesome. Gamers are loving the augmented reality feature of the game.
Seeing the PlayStation Move motion controller transform before your eyes into objects on-screen, actually in your hand, is a pretty magical experience. Not to mention, the game is a lot of fun and we've been working hard on getting all the extra content into an "Alpha" build – and we are there!
We are playing the games again and again, and then some more... and then again, tweaking and balancing and making sure that we cram as much fun into each of the games as we can before launching in the fall.
We've been showing the game behind closed doors and conducting lots of user testing. We've been really impressed at how quickly people of all ages are captivated by the game as soon as they pick up the PlayStation Move motion controller.
The experience is extremely intuitive. There are no special gestures to learn like in some motion control games, you simply interact with the objects...