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PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) is Released

200°
13w ago - Today PlayStation 3 developer Storm Shadow (aka zadow28) released an IDA Professional PS3 SPU Debugger IDA PRO (Integrated Anergistic Support) Plugin with a guide available HERE, as follows:

Download: [Register or Login to view links]

To quote: I had some spare time this weekend, and i have been reading up on my Python. So i set the goal for adding debugging support for SPU proccesor in ida, since the procs. is written in Python.

Download the package at the bottom (linked above) and overwrite the files in ida dir.

You can edit the line in gdb_arch.cfg if you dont have ida in c:\ida

to what ever you have.

You have to have Python installed correctly. See techbliss.org/threads/setting-up-ida-with-pyside-and-pyqt-it-makes-big-difference.211/ for help (there are finished packages there somewhere).

First set system environment setting: itechtics.com/customize-windows-environment-variables/

PATH
add ;cygwin\bin

Make new one called:
 

PS VitaUpdateBlocker - Alternative to Charles Proxy Trick by IAmGhost

50°
15w ago - Following up on the recent PS Vita Exploit Games for Firmware 3.01 and 3.10, this weekend PlayStation Vita developer iAmGhost made available an alternative to the Charles Proxy Trick dubbed VitaUpdateBlocker for PS Vita homebrew users followed by v1.1 and v1.2 with details below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: I felt that Charles Proxy Trick is useful but little bit complicated, so I wrote this small application. This application does what Charles Proxy Trick does but without hassle.

Also this is Python based cross-platform application so you can even install this application to 24/7 running server to access PSN anywhere.

Portable...
 

Hatsune Miku: Project DIVA F 2nd Coming to PS3, PS Vita in America

200°
15w ago - Sega of America Associate Brand Manager Aaron Webber announced today that Hatsune Miku: Project DIVA F 2nd is coming to PS3 and PS Vita in North America.

To quote: Following a fantastic reception to the PS3 and PS Vita release of Hatsune Miku: Project Diva F in North America and Europe, SEGA is proud to announce that we will be bringing Hatsune Miku: Project Diva F 2nd to the West later this year!

That's right. You're not dreaming. We believed in all of you and we asked for your support - and you gave it to us without reservation. It was your supportive comments, your encouraging words at every place we showed the game, and your drive that made all the difference.





Some of you bought the game twice - others three or even four times. But whether you picked it up once or four times, all of you helped make Miku a success, and still do. Thank you so much for that.

Now, it's our turn to believe in you once more.

This fall, we will be releasing Hatsune Miku: Project Diva F 2nd for both PS3 and PS Vita. Project Diva F 2nd features similar but improved gameplay over the first game, with a whopping 40 songs - a collection of the best new songs, and some of the most loved classic songs, previously...
 

Project Morpheus: Experiencing PS4's Virtual Reality Prototype

200°
16w ago - Sony Social Media Manager Sid Shuman detailed Project Morpheus today, sharing his experiences with PS4's Virtual Reality Prototype.

Below are all the details, to quote: Project Morpheus is PlayStation's prototype virtual reality system for PS4, announced earlier this week at GDC.

Despite its pre-release status, Morpheus is a sleek, eye-catching piece of hardware that feels surprisingly comfy once strapped to your cranium.

This is partly due to a clever design that distributes most of the unit's weight to the top of your head, not the bridge of your nose or other delicate pressure points.

Properly seated, the unit sits snugly over your eyes but rests comfortably on your face. You peer through two separate lenses, which resolves into one immersive, high definition image that provides a convincing sense of depth.

I tried out two demos: EVE Valkyrie, a fast-paced arcade-style dogfighting simulation set in outer space, and The Deep, a face-to-face encounter with a prowling great white shark. Each of these demos was radically different, expressing radically different approaches to virtual reality gaming.

Of the two demos, EVE Valkyrie's...
 

Sony Introduces Project Morpheus: Virtual Reality (VR) System for PS4

200°
16w ago - Sony Worldwide Studios President [Register or Login to view links] officially introduced Project Morpheus ($249-299 targeted price), a Virtual Reality (VR) System for PS4 today at the [Register or Login to view links] with details below!

To quote: Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE's prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.

I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you're inside the game and your emotions feel that much more real.

Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view. Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement, so as your head rotates, the image of the virtual world rotates intuitively in real-time.

Project Morpheus also features our new 3D audio technology that re-creates stereoscopic sounds in all directions and changes in real-time depending...
 
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