From veras: It's a dev kit - at 1:36 you can see a white sticker on the front behind the cable he has pushed up against it (and as previously noted he's using the paper materials to cover other stickers).
From Wario64: You can see he's trying to hide the QR code in front with the wires
To quote: For best performance you should use the MAME romset 0.78. I have tested using lower romsets such as 0.37b5 and that romset worked well, but again for best performance and compatibility you should use 0.78 MAME romset. There are some things to be aware of that i have outlined below. As this is still an experimental core and could have some issues not discovered yet.
MAME romset 0.78 is required for best performance.
At first screen of MAME agreement when ask to type OK, Move Left Stick - Left to Right to signal "OK"
R3 will access the RetroArch Main Menu.
R2 will access the MAME Menu options.
Select in game will add credits to the game.
Core is based on v0.9.8 of RetroArch (not the current 0.9.9).
This is an Experimental Core for the PS3 from Libretro Code Re-depository...
10w ago - Community Editor Victor Zuylen shared a Killzone Shadow Fall PS4 multiplayer Q&A on PlayStation 4 today alongside a video below.
To quote: Yesterday, Killzone Shadow Fall Lead Designer Eric Boltjes held a presentation on the game's multiplayer mode at the 2013 Eurogamer Expo in London. Afterwards he also fielded questions from the audience, going into greater detail about some of Killzone Shadow Fall's features and design choices.
You can watch the whole presentation here:
In addition to the answers Mr. Boltjes provided, we've compiled a list of some of the more frequently asked questions that have appeared online following our announcement of the multiplayer mode. In particular, we received numerous questions about the multiplayer framerate so, let's dive right in:
Will Killzone Shadow Fall multiplayer have a variable frame rate?
No, we're running 60fps. However, the game may drop a few frames in extreme situations - when there are a lot of GPU-intensive things going on at once. Guaranteeing a constant 60fps under such circumstances would've required undesired concessions.
We wanted to make sure Killzone Shadow Fall multiplayer would present a visual spectacle, boasting...
11w ago - Guerrilla Games Producer Poria Torkan revealed details today on Killzone Shadow Fall season pass for PlayStation 4 below.
To quote: Today we're excited to announce the season pass for Killzone Shadow Fall.
We're pulling out all the stops for Killzone Shadow Fall's multiplayer, and we already have several forms of downloadable content planned for extensive post-launch multiplayer support.
In addition to new competitive multiplayer maps - which, as we mentioned before, will be released for free - we're also working on paid expansion packs that will further enhance your online experience.
To help you save on the first six expansion packs, we're introducing the Killzone Shadow Fall Season Pass. For just $19.99, you will receive access to the following packs as they become available:
• Online co-op expansion pack
• Focusing on team play and intense combat, the online co-op expansion pack adds a new co-operative game mode in which you and up to three online friends must survive against impossible odds.
• Fight waves upon waves of enemies in four new arena maps, featuring a unique leveling system and new unlocks.
• Three online co-op map packs
• Each map pack consists of two brand-new arena maps you can play in co-op mode...