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SNES9x PS3 4.4.6 Emulator Arrives with HD Shaders and Fixes

1400°
187w ago - The Super Nintendo Emulator PS3 port is updated once again, this time to SNES9x PS3 4.4.6 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.6 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55)

Changes are detailed below, and now include HD shaders and several fixes as follows:

==================================================
Build 4.4.6 (16-02-2010)
==================================================

  • HD version and Normal version merged into one - there are now HD shaders that do the same as the previous HD version.
    * HD shaders (which upscale the resolution to 512x448) instead of hacked HD version. '4xSoft-HD' is currently the best out of the HD shaders - more to come.
    * The HD version in version 4.4.5 ran in interlaced mode - with the HD shaders, you can run in either progressive or interlaced mode.
  • Fixed PAL50/PAL60 automatic activation in 576i/p mode.
  • Fixed Rise Of The Robots interlacing issues - other games which use interlaced mode also corrected.
  • Fixed Multiplayer controls - only player 1 worked.




 

SNES9x PS3 4.4.5 Emulator Includes New HD Version with 4xSoft

1400°
187w ago - Today the Super Nintendo Emulator PS3 port is updated to SNES9x PS3 4.4.5 for Firmware 1.92+, 3.15, 3.41 and PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (23.09 MB - Includes both HD and Normal Versions) / SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) (Fixed 3.55 CFW Version)

OK, I promised Netplay was going to be in the next release - but it's going to have to wait until the next release. Sorry about that. BTW - check out the HD version this time - try it out in combination with 4xSoft and I think you'll be pleasantly surprised.

SNES9x PS3 4.4.5 (FW 1.92+/FW 3.15/FW 3.41/CFW 3.55) changes:

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Build 4.4.5 (14-02-2010)
==================================================

  • New HD Version - every game runs at the SNES' high-resolution mode (512x448 interlaced mode). Try this with the right shader on (4xSoft) and this can make the games look beautiful. Both progressive (1080p/720p/480p/576p) and interlaced modes (480i/576i/1080i) work with this - try interlaced for best results.

 

SNES9x PS3 4.4.4 - Super Nintendo Emulator Updated for CFW

1400°
191w ago - Today the PlayStation 3 Super Nintendo Emulator SNES9x PS3 has been updated to version 4.4.4 and includes support for Firmware 1.92+, 3.15, 3.41 and Custom Firmware 3.55.

Download: SNES9x PS3 4.4.4 (FW 1.92+ /FW 3.15/FW 3.41/CFW 3.55) / [Register or Login to view links]

From the ReadMe file, to quote:

=================================================
Build 4.4.4 (19-01-2010)
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- FIXED: (CHRONO TRIGGER SCREEN HEIGHT JUMPING BUG)
=================================================
Chrono Trigger would jump from 256x224 to 256x239 for one odd frame when
transitioning from normal mode to battle mode - this caused an undesirable
screen hiccup to occur everytime. This issue has been fixed.

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- FIXED: Player 2 - Buttons X/Y didn't work
=================================================
This bug was introduced in v4.4.3 due to an improper macro. It has now been
fixed as of v4.4.4.

=================================================
- FIXED: Loading a ROM with a cheatfile...

 

SNES9x PS3 4.4.3 - Super Nintendo Emulator for PS3 is Updated

1400°
192w ago - Today squarepusher2 has updated the Super Nintendo Emulator PS3 port to SNES9x PS3 4.4.3 for Firmware 1.92+, 3.15, 3.41 and GeoHot PlayStation 3 Custom Firmware 3.55.

Download: SNES9x PS3 4.4.3

To quote on the SNES9x PS3 changes: Build 4.4.3 (11-01-2010)

  • Autodetection of Super Scope/Mouse/Multitap had a bug in it - after you loaded a Super Scope/mouse game and then tried to load a multitap-compatible game, the game would attempt to hook up the Mouse/Scope instead due to an error in a switch/case statement. Fixed this.


  • Autodetection now works as expected. Please upgrade to 4.4.3 as soon as possible to avoid inconvenient problems.

Finally, below is SNES9x PS3 4.4.2 (FW 1.92+/FW 3.15/FW 3.41/Geohot CFW 3.55) with the changelog that we missed reporting on previously.

SNES9x PS3 4.4.2 Changelog:

* Super Scope and SNES Mouse support. The Super Scope and the Mouse are currently
mapped to the left analog stick - the controls are -
-...

 

Nintendo DS Emulator DeSmuME Port for PS3 is Incoming

650°
196w ago - Today French site PS3Gen (linked above) reports that the anonymous coder who brought us PS3SX and GenesisPlus GX PlayStation 3 emulators is now working on an NDS3 Nintendo DS emulator (DeSmuME port) for PS3 JailBreak users.

To quote, roughly translated: After a night's work, he offered us an exclusive alpha version of its emulator Nintendo DS based on DeSmuME.

The emulator is currently in testing phase but you can play 2D games like Yoshi's Island with good fluidity. Anonymous is working on compatibility and accelerate 3D games as well as the inclusion of sound.

It will also add a pointer to use the tactile features games, knowing that for now the L3 button enables a pressure on the screen, which is quite useful when a game requires to support it. Backups are functional and a menu selection opens ROMs when the button is pressed R3 to change the game without having to restart the emulator.





Anonymous wants to improve his first emulator before distributing it.


 
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