243w ago - Tonight SCEA Marketing Manager Mark Valledor shared a video courtesy of preshaa via YouTube and more with PlayStation Blog fans.
To quote: Today we got a few cool news nuggets from the world of LittleBigPlanet including tips from MM, in-depth GDC interviews, and some relaxing musical numbers. Have a great week!
LBP TIPS SPECIAL- Switchers Danny and Mark present the second episode of Media Molecule's official Tips and Tricks series. This time - switches! The video includes one shot switch mechanisms, counting mechanisms, delay mechanisms, multi-task switches and simple logic test mechanisms.
GDC INTERVIEW- Lessons Learned from Creating LittleBigPlanet Guardian Games Blog did a cool interview at GDC with Alex and Mark a few weeks ago. For anyone who is interested in what goes in to creating a game like LBP, it's a great piece to watch.
254w ago - Either Media Molecule are kicking itself right now or this photo on its flickr page was placed in public view intentionally.
Either way, we now have a glimpse at some information regarding a few of LittleBigPlanet's upcoming cheese-based patches.
To quote: As you can see from the picture below there are some new details to be gleaned about Cornish Yarg. Namely, that it will include new tutorials and the much-anticipated online create mode, allowing you to create levels with friends over the PlayStation Network.
Two new patches have also been revealed. Jarlsberg promises to add something to do with "2000 AD." Related to an upcoming content pack, perhaps?
Finally, Stinking Bishop will be linked to an "Arcade Pack." What that will include, we have no idea. But we can't wait to find out.
Obviously this is all internal data which may or may not come to fruition. Hopefully we'll hear more in the near future.
259w ago - The Little Big Planet team addressed some of the biggest little issues facing the game in an interview with IGN, from copyright infringement to talk of a sequel. Despite reportedly slow sales, Media Molecule is optimistic about their numbers so far.
"There's all these different reasons that you could be disappointed with the sales and look at it that way, or you can say we kept pace with the Fallouts, etc," said Media Molecule's Alex Evans. "Every other game that we were keeping pace with was a third or fourth iteration, and this is our first one."
David Smith from MM said they'll be consistently releasing packs like the recent Metal Gear Solid themed, so "every few months this thing improves so it stays visible and people stay excited."
This led to the talk of a sequel, and in direct contrast to reports, the developer is shying away from a follow-up right now, at least publicly.
"When I told people we're not going to do a sequel, they thought that we were lowering our support for it," said Evans. "A new way of answering that question is that we're putting all the creative ambition of a sequel in, but we might not end up calling it a sequel."
264w ago - Here's a little known fact: Despite producing one of Sony's most hyped titles of the year, LittleBigPlanet, Media Molecule actually has no affiliation with them outside of that.
The ex-Lionhead ragtag group of developers is a third party studio and could make titles for any system.
However, rumors are pouring in that Sony, enjoying the commercial and critical reception of MM's LittleBigPlanet, has just offered them an exclusive 3 game contract and the guys over at Media Molecule have graciously accepted.
Though its too early to expect to see anything substantial from them any time soon, expect some sort of announcement over the course of 2009.