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Resident Evil 6 Interview: Can Capcom Inject New Life Into the Undead?

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102w ago - SCEE Blog Manager Fred Dutton has shared an interview today with Capcom discussing their new Resident Evil 6 video game for the PS3 entertainment system.

Below are the details, to quote: It's a big week for gaming! The release of a new mainline Resident Evil game is one of those events where gamers the world over prepare to bunk off school/work and devote their every waking hour to the noble pursuit of zombie slaughter.

The sequel to 2009's Africa-set Resident Evil 5 is an absolute beast of a game, offering one of the largest single player campaigns in recent memory.

Ahead of its global release today, we caught up with executive producer Kobayashi-san, director Sasaki-san and producer Hirabayashi-san at Tokyo Game Show, to find out how Capcom went about creating such a mammoth title.

Fred Dutton, PlayStation.Blog Europe Manager: What makes Resident Evil 6 stand out from its predecessors?

Sasaki: I think it's the human drama that we really wanted to convey. The script is just so packed with stuff. Trying to blend everything from the script with the game design and make that come together was really a challenge. What we tried while writing the script was to incorporate the level design and the design of the game itself so they blended seamlessly...
 

Video: From Board To Screen: Dungeon Twister Lives on PSN

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115w ago - Following up on their previous details, today Game Creator Chris Boelinger at Ludically has shared a video dubbed From Board To Screen on Dungeon Twister for PSN.

To quote: Hi - I'm Christophe Boelinger, and I create board games.

My life is dedicated to games. I've made more than 30 games to date, and have always dreamt of seeing one of them turned into a video game. This week, that dream is going to become a reality when that will help you knock me off the top.

When I first designed Dungeon Twister as a board game way back in 2003, I knew it was the perfect candidate for a video game. Its infinite gameplay, the fact that no two games ever the same, the tremendous number of strategies that can be deployed and just how addicted we all got to it suggested that it would be a great videogame.





So I really am delighted that it is coming to PSN tomorrow for £7.99/ €9.99. PlayStation Plus subscribers can also enjoy a 50% reduction on that price for the first two weeks following launch.

As I said, my life is dedicated to games. So please come find me on Playstation Network...
 

Video: Q-Games Reveals PixelJunk Lifelike Becomes PixelJunk 4am

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157w ago - Q-Games President and Executive Producer Dylan Cuthbert has revealed today alongside a video from TGS 2011 that PixelJunk Lifelike is now becoming PixelJunk 4am.

To quote: So here we are creeping up onto yet another [Register or Login to view links] and we have a big announcement to make... and an unusual one at that!

We are announcing a name change - I'm sure many of you have seen information about PixelJunk Lifelike over the past year or so, including some live demo performances we did during E3, and a few of you might have noticed how much the core concept of Lifelike expanded and shifted since it was first announced as we explored more and more ideas.

Well, after long deliberation we are changing the name to "PixelJunk 4am" to better match the atmosphere we are trying to create. And for more information about that, I have asked some questions and translated [Register or Login to view links]'s answers for you:





Why the name change?

Baiyon: PixelJunk Lifelike was originally conceived as an extension of the PixelJunk Eden world. Our idea was to create a kind of living speaker for people to play their music through, using natural imagery and taking strong visual...
 

Video: The Indescribable PixelJunk Lifelike from E3 2011

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169w ago - Santa Monica Studio Producer Matt Morton has posted up a video today spotlighting the Indescribable PixelJunk Lifelike from E3 2011.

To quote: While still recovering from last weeks E3, the PlayStation.Blog team wanted to share some of their favorite interviews with everyone who didn't catch them when they aired live.

Dylan Cuthbert, Ariel Angelotti and Baiyon flew over from Kyoto, Japan to show us the latest titles in the PixelJunk series.

Here we have the interview in which Baiyon does a live performance of his new collaborative title: [Register or Login to view links]! This title garnered a lot of buzz during the show.








It's nearly impossible to explain what it is, so Baiyon and Dylan decided to show us what PixelJunk lifelike is all about. While it may not be a game, per se, it definitely is a game changer! Hope you enjoy the video and Baiyon's performance.
 

Video: The Tester 2 Episode 5 Preview, Now Available on PSN

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198w ago - PlayStation Network Executive Producer Kevin Furuichi has shared some video footage today previewing The Tester 2 Episode 5, which is now available on PSN.

To quote: Last week's grueling teamwork challenge pushed the cast to their limits and this week, Episode 5 ramps up the pressure with an intense creativity challenge.

With nearly half of the original cast eliminated, the seven remaining gamers are given the opportunity to create a video game concept and actually pitch it to a focus group of real PlayStation testers.

Add to the mix the critical eye of this week's guest panelist, [Register or Login to view links] reviews editor [Register or Login to view links], and you won't want to miss what does down in Episode 5.





Download Episode 5 of [Register or Login to view links] from the video side of PlayStation Store and later today on the games side after the update. Or, watch in PlayStation Home starting on Wednesday when the next 'Game Over' shirt is available in The Tester theater.

This Week's Prize Package

To inspire your own gaming creativity, we're giving away one of the most innovative products of the year, the PlayStation...
 
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