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PS4 Hacking: The State of Things Part I: TitleID's and More by SKFU

650°
10w ago - Following up on his previous update and recent PS4 game dumps, today Sony PlayStation 4 hacker SKFU shared an update on PS4 hacking discussing the state of things Part I featuring TitleID's and more below.

To quote: PS4 - The State of Things Part I: TitleID's

Yeah I'm still here! A lot of information was collected, analyzed and misused in the past months. I want to share an overview with you and I'll start with "Part I: TitleID's".

This post is not entirely about the PS4, it will include some information about the PSV as well.

Why are we interested in TitleID's?

Both the PS4 and the PSV use the known system of TitleID's to identify games and apps. Most of them are visible to you via either the Livearea on PSV or the menu of the PS4.

Some of them, on the other hand are only used as references for internal modules or similar and are therefore hidden. The most interesting ones are those which are linked with applications you shall not see and are just implemented for tests, were forgotten or exist for...
 

PS3 Evo Trophy Library by SONIC_BH is Now Available, Details

400°
10w ago - Today PlayStation 3 developer SONIC_BH released PS3 Evo Trophy Library Installer with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Good friends, today I present to you my latest project named PS3 Trophy Evo Library.

What is PS3 EVO Library?

The PS3 Trophy Evo Library gives you the opportunity to download all complete trophies for your PS3 as you can also upload your own trophies. The idea is that all of us can build the largest and most complete library full of trophies ever seen in the Web.

Requirements:

  • Operating System Windows
  • Microsoft .NET Framework 4
  • PS3 Evo Trophy Library
  • Need PS3 CFW!
  • Run with Administrator permissions in Windows 7 and Windows 8.

Update:

  • Bugs found in the beta version have been fixed
  • New look
  • Download function improved
  • Upload function improved
  • Improved...

 

JaiSpiMod: JaiSpiMod.hex for Teensy++ 2.0 PS4 Development by JaiCraB

550°
11w ago - Today we received word from mariayo2 that Spanish PlayStation 4 developer JaiCraB has continued his previous PS4 development releasing a JaiSpiMod.hex for Teensy++ 2.0 with details below.

Download: [Register or Login to view links]

To quote, roughly translated:

[Register or Login to view code]

Teensy2 / Tools / JaiSpiMod (via [Register or Login to view links])
 

PS3 NOR and NAND Auto Patcher v4.65 by Darkiris is Released

1100°
12w ago - Following up on the previous release and more recent revision, today PlayStation 3 developer Darkiris (aka darkjiros via Joonie86) released PS3 NOR and NAND Auto Patcher v4.65 for PS3 Firmware v4.65 with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror) / norpatch.exe (v4.65.0) by judges / [Register or Login to view links] / [Register or Login to view links]
 

RPSDIR Automatic PS3 Files Resigner Homebrew App by Roor Arrives

50°
12w ago - Today PlayStation 3 homebrew developer Roor made available RPSDIR, which is an automatic PS3 files resigner homebrew application followed by a EBOOT/SELF/SPRX/SDAT 3.55 Resigner by bigjokker with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: I just took an hour from lunch, and made a tool that might help. It's named it RPSDIR (Resigner for PS Directories).

I used a bunch of older tools a coded for personal use (including NSCETOOL, which is a custom SCETOOL based on AES 256 CRT code and other stuff; it follows the same rules as the original SCETOOL). It was compiled with Visual Studio 2012, and other stuff.

It just allows you to select a directory, and it searches for all EBOOT.BIN, *.SELF and *.SPRX files, and resigs them with 3.41 keys.

Old (original) files are renamed as *.bak (ie: EBOOT.BIN becomes EBOOT.BIN.BAK). And "decrypted files" are renamed as "*.elf" (ie: EBOOT.BIN becomes EBOOT.BIN.ELF). Original files are automatically replaced by...
 
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