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Sony Goes Hands-On with Need for Speed Rivals for PlayStation 4

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37w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Need for Speed Rivals for PlayStation 4 with details below.

To quote: When the idyllic forests and glittering coasts of Redview County are screaming by your window, there's precious little time to appreciate online functionality like Alldrive. Which, in a way, suggests how well it's been implemented in the blazing-fast Need for Speed Rivals.

From the newly minted Ghost Games in Gothenburg, Sweden, Rivals launches alongside PS4 on November 15th. It puts players firmly behind the wheel of either a cop or racer in a massive network of roads, laced through boiling desert and rainy hills.

Rivals made an impressive appearance at the PS4 launch event here in New York City, with a live demonstration of the Alldrive multiplayer functionality, and even a few perilous night races using PS Vita Remote Play.

With DualShock 4 in hand, I dropped into Redview - which was heavily inspired by the California coast - where several players were already burning through the map. Ghost Games' Founder Marcus Nilsson was at my side as a fellow cop.

No pressure. Pulling up alongside his beautiful patrol car, he started a pursuit event. One touch of L1 and we were in the event together, chasing after a group of racers...
 

Sony Goes Hands-On with Infamous Second Son on PlayStation 4

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37w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Infamous Second Son on PlayStation 4.

Below are the details, to quote: Things don't go as planned for Delsin Rowe, the smug but likeable hero of Infamous Second Son. Following the catastrophic events that shook the world in the first two games, Delsin's super-powered status as a Conduit is laid bare after exposure to other superhumans.

Delsin can absorb the powers of others, and then employ them for his own devices. He has serious potential, and that immense potential was on display during the PS4 launch event here in New York City this week.

This third-person, superhero action game already looks electric running on PS4, with fluid animations and sharp bursts of light around every rain-soaked corner.

At the event, we join Delsin and his cop brother Reggie as they attempt to pass through a Department of Unified Protection (DUP) security checkpoint. Their dark, menacing uniforms stand in stark contrast with the bright yellows of warning signs that litter the scene.

But unfortunately for Delsin, things don't go as planned.

Sure enough, Delsin's spectacular abilities trigger an automated warning at the checkpoint, and the DUP descends upon him with rifles ready. This is where the first...
 

Video: Sony Goes Hands-on with The Witness on PS4 / PlayStation 4

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40w ago - Sony Social Media Specialist Justin Massongill went hands-on today with The Witness on PlayStation 4 with a fresh PS4 video trailer below, as follows:

Shortly after I heard the phrase "PlayStation 4" for the very first time, I received a blog post, a [Register or Login to view links] and a [Register or Login to view links] for a game called The Witness, from legendary game designer, Jonathan Blow. This was my first exposure to the impending next generation of video games.

My excitement for The Witness may, admittedly, be amplified by my sentimental nature (it is the first PS4 game I ever laid eyes on, after all). After getting a chance to play it at an event last week, however, I'm relieved to know that my excitement is justified.

Jonathan Blow helped to bring mainstream attention to the indie game development movement with his modern classic, Braid, which famously twisted the minds of gamers worldwide into knots. As such, it should be expected that the challenges you'll face in The Witness will put your mental capacity to the test.

Thankfully, you won't jump straight into the mind-numbing brain-twisters - The Witness is designed in such a way that you'll be gradually introduced...
 

Video: Sony Goes Hands-on with NBA 2K14 on PS4 / PlayStation 4

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40w ago - Sony Social Media Specialist Ryan Clements went hands-on today with NBA 2K14 on PlayStation 4 complete with a PS4 video below.

To quote: The dedicated team behind the next-gen edition of NBA 2K14 has an eye for detail. And not just a normal, everyday eye; they have hundreds of eyes, hell-bent on making this the best basketball experience in video game history.

Their passion just about bled onto the floor of a crowded San Francisco bar earlier this week as they presented NBA 2K14 running on PS4. It was easy to see, from the first trailer to the final multiplayer tease, that NBA 2K14 is visually arresting, and damn fun to play.

As the footage of NBA 2K14 looped over the massive bar displays, the team were insistent that the PS4 version was not a simple port job. It was built from the ground up for next-gen tech, and they made their point by announcing the brand new engine powering the action: Ecomotion.

The art assets in NBA 2K14 have been built from scratch - not a single legacy piece of art remains from the current-gen version. As Studio Art Director Anton Dawson said at the demonstration, making this look like a real, next-gen basketball game came down to "thousands of little things, and the interconnectedness of those thousands of little things."

Zoom in close...
 

God of War: Ascension Goes Digital, Multiplayer Plans Detailed

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42w ago - Sony Community Strategist Aaron Kaufman of Santa Monica Studios announced today that God of War: Ascension is going digital, complete with multiplayer plans below as well!

Toquote: We have a very important update to share with you on behalf of our God of War Development Team. Cue bullet points just ahead!

But wait! Let's start with a gift. If you have yet to experience Composer Tyler Bates (whose credits include [Register or Login to view links]) official [Register or Login to view links], enjoy this free track on us:

[Register or Login to view links]

Since the release of God of War: Ascension last March, we have supported Multiplayer with a vast amount of DLC - from new weapons and maps, to our brutal 1v1 mode, a fan-driven cape contest, new marks, and more. Even the Gods could not have predicted the level of popularity and impassioned connection to our Multiplayer mode driven by the PlayStation Nation.

As of today, we will not be producing any more DLC content (maps, weapons, armors, marks) for God of War: Ascension Multiplayer, as our primary...
 
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