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Sony Goes Hands-on with Lightning Returns: Final Fantasy XIII

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49w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Lightning Returns: Final Fantasy XIII.

Below are the details, to quote: The heroine of Final Fantasy XIII, Lightning, has faced insurmountable odds to fight for what she believes in. She's challenged the power of the divine, sailed across time, and now stands on the brink of the apocalypse, overlooking a decaying world with lingering memories urging her onward.

In Lightning Returns: Final Fantasy XIII, the developers at Square Enix prepare to conclude Lightning's story with an RPG that, more often than not, defies expectations.

Lightning Returns is a radically different quest than its two predecessors. Both its story and its play mechanics stride forward with little regard for the constraints binding the games before them, and the tropes that govern other Japanese RPGs.

When we first meet Lightning, our rose-haired warrior has been granted the title of "Savior" by the god of light, Bhunivelze, about 500 years after the end of Final Fantasy XIII-2. The world is crumbling under the seething weight of Chaos, and an ageless suffering has plagued its people.

Bhunivelze has decided to fashion a new world and populate it with souls. Lightning must save these souls from the dying world so they might...
 

Sony Goes Hands-on with Castlevania: Lords of Shadow 2 for PS3

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50w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Castlevania: Lords of Shadow 2 for PS3.

To quote: Editor's Note: this article contains plot spoilers for the original Lords of Shadow.

Since time immemorial, light and dark have waged war - each side bolstered by heroes and fiends of immense station. In the Castlevania series, the Belmont family has long fought the forces of evil and sought out the end of Dracula by any means necessary.

But in the first Castlevania: Lords of Shadow, Konami and the developers at MercurySteam redefined the history of the Belmonts in a surprising twist. Gabriel Belmont's tragic story will come to a conclusion in Castlevania: Lords of Shadow 2, which launches for PS3 on February 25th.

Producer Dave Cox described Lords of Shadow 2 as a "strategic hack 'n' slash." It places players in command of Dracula and his otherworldly arsenal of whips, swords, and gauntlets. With potions and relics in abundance, players will traverse a modern-day city in an effort to end Dracula's immortal suffering.

But Lords of Shadow 2 invites players to develop much more complex battle tactics than the quintessential "mash Square to win." Dracula has a rotating set of three combat styles that can be used to flow from one battle to...
 

Sony Goes Hands on With PlayStation Now Game Streaming

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51w ago - Following up on the initial CES 2014 announcement, today Sony Social Media Manager Sid Shuman has gone hands on with PlayStation Now Game Streaming for those interested!

To quote: It works! That's the biggest compliment you could pay the newly revealed PlayStation Now game streaming service formally unveiled at CES 2014.

Set to roll out this summer on PS3 and PS4 - followed by PS Vita and an array of internet connected devices such as 2014 BRAVIA TVs - PS Now will enable users to stream a library of PS3 titles in real time over the internet.

Update: Want more information on PS Now? Watch these new video reports filed by PlayStation's community blogger team straight from CES.














At the show, gaming media went hands-on with PS Now across two devices, a 2014 BRAVIA TV and a PS Vita. The test drive featured four titles - Beyond: Two Souls, God of War: Ascension, The Last of Us, and Puppeteer....
 

Sony Goes Hands-on with Dying Light PS4 on PlayStation 4

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59w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Dying Light PS4 on PlayStation 4.

Below are the details, to quote: The art of parkour already has ample thrills for any athlete. You certainly don't need hordes of snarling ghouls nipping at your heels to make it any more exhilarating, but Dying Light blends the two together in a huge world devastated by the undead apocalypse.

Designed by the same team that brought Dead Island to the gaming masses, Dying Light is a first-person survival game. It boasts a new combat system and tremendous player freedom in complex environments. It also, as you might expect, includes lots and lots of infected (and ways to kill them, too).

The developers at Techland brought Dying Light to the PS4 launch event here in New York City this week, demonstrating the broad array of tactical options players have to approach any situation in game. Both combat and movement are essential components to the experience - running away from danger is just about as much fun as running straight into it.

Dying Light is set inside the wrecked and ruined city of Harran, a fictional locale with an ancient history. Game Designer Maciej Binkowski likens it to Istanbul, Turkey, as he boots up Dying Light on PS4, passing me the DualShock 4 with an eager...
 

Sony Goes Hands-On with Need for Speed Rivals for PlayStation 4

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59w ago - Sony Social Media Specialist Ryan Clements went hands-on today with Need for Speed Rivals for PlayStation 4 with details below.

To quote: When the idyllic forests and glittering coasts of Redview County are screaming by your window, there's precious little time to appreciate online functionality like Alldrive. Which, in a way, suggests how well it's been implemented in the blazing-fast Need for Speed Rivals.

From the newly minted Ghost Games in Gothenburg, Sweden, Rivals launches alongside PS4 on November 15th. It puts players firmly behind the wheel of either a cop or racer in a massive network of roads, laced through boiling desert and rainy hills.

Rivals made an impressive appearance at the PS4 launch event here in New York City, with a live demonstration of the Alldrive multiplayer functionality, and even a few perilous night races using PS Vita Remote Play.

With DualShock 4 in hand, I dropped into Redview - which was heavily inspired by the California coast - where several players were already burning through the map. Ghost Games' Founder Marcus Nilsson was at my side as a fellow cop.

No pressure. Pulling up alongside his beautiful patrol car, he started a pursuit event. One touch of L1 and we were in the event together, chasing after a group of racers...
 
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