16w ago - Polytron Producer Marie-Christine Bourdua announced today that Fez is set to melt minds on PS4, PlayStation Vita and PS3 platforms!
To quote: Hi there! My name is Marie-Christine Bourdua, producer at Polytron, and I'm here today to announce that Fez is coming soon to PS Vita, PS3 and PS4. Making Fez happen has been such an incredible journey, and we are truly thrilled to see our game come to PlayStation platforms.
Fez development started six and a half years ago with Phil Fish's ideas and Renaud Bedard's programming skills. The Montreal-based studio was (and still is) very small, but very ambitious.
Only 100 days into development, we submitted a Fez prototype to the 2008 Independent Games Festival, and were awarded the Visual Arts award, which was a huge public awareness and morale boost. But we still had a whole game to make!
We failed to meet a million deadlines and had to overcome financial obstacles, but met amazing collaborators along the way, like the game's composer, Rich Vreeland (aka Disasterpeace), and outstanding pixel artist Paul Robertson.
The game was taking shape, had a unique atmosphere and aura of mystery that we knew would find fans. As we were wrapping up development, James Swirsky and Lisanne Pajot (makers of the Sundance-nominated...
17w ago - Executive Producer Scott Krager revealed the Skylanders Swap Force Dark Edition and Special Edition for PS3 today with details below.
To quote: In the beginning there was magic... There's this magical moment when a Skylanders fan puts a toy on the Portal of Power and watches the character burst to life in the game.
In fact, that's our official term for this experience - Magic Moment. It was coined shortly after the start of development on the first Skylanders game back in late 2008.
As the team watched the first group of kid playtesters experience a physical toy come to life in a videogame - bringing together two things they love most - it was pure magic for them and us. Since then, the term has been a fundamental part of the Skylanders lexicon.
And the magic continues... Cut to five years later as we're literally in the final throes of finishing the third game in the series - Skylanders Swap Force - and we're still amazed by just how magical Skylanders is to millions of kids around the world.
To keep the experience magical and adventurous... fun and humorous... epic and engaging... we're always looking for ways to be fresh and innovative. This year with Swap Force, we're introducing...
To quote: Ok, with much help from mind i get it work. A BIG THX to mind for help me debug the prog. The app can now read, and copy from, fat and slim hdd's.
Some words to safety. The app has only read access, self the incredible bug of all bugs, can not lead to a write access. The app can not destroy your ps3-hdd.
Windows knows not about a PS3-hdd, its a unknown format for Windows. That means, if you not initialize the PS3-hdd, AND DO IT NEVER, the ps3-hdd is not existing for windows, no random read or write processes to a device which not exists for the OS.
1) The App will NOT destroy your PS3′s HDD.
2) Now you can COPY from PS3 Fats too.
3) Avast warning...
18w ago - Following up on PS3ITA Manager v1.30, today Italian PlayStation 3 developer Rancid-o updated his fork of the PS3 homebrew application Iris Manager to PS3ITA Manager v1.40 with the changes outlined below.
To quote, roughly translated: Changelog for v1.40 (04/08/13)
Added payload 4.46 DEX.
Control fan” now also supports CFW 4.46 DEX.
Thanks to “Hells Guardian” for lv1 and lv2 dump
Note: the payload has not yet been tested, probably mode "payload diskless" is to be fixed (they serve the event id), as shown in this topic any problems: ps3ita.it/forum/ps3ita- manager-backup-manager-topic-official-dedicated-t4895.html
18w ago - Following in the footsteps of PS3 homebrew applications including OpenPS3FTPSplit, PS3Merge, PS3 Split File and OpenSplit today PlayStation 3 developer Dermy has released a cross-platform PS3 File Splitter and Joiner dubbed MiniSplit with details below.
MiniSplit is a tool for splitting large PS3 game files (> 4294967295 bytes) into .666## files so you can transfer them to a FAT32 formatted device (e.g. an external hard drive). It can also join .666## files back into their original file. It runs on Windows, Mac, and Linux.
Java Runtime Environment 7 is required for MiniSplit to run.